another one! Shane -----Original Message----- From: Charles Rivard [mailto:wooferess@xxxxxxx] Sent: March 5, 2003 3:08 PM To: blindgamers@xxxxxxxxxxxxxxx Subject: Re: audyssey: games being released Good points. Your first ball is a strike. heh heh heh. ----- Original Message ----- From: "Josh de Lioncourt" <eternia@xxxxxxxxxxxxx> To: <blindgamers@xxxxxxxxxxxxxxx> Sent: Wednesday, March 05, 2003 12:15 PM Subject: Re: audyssey: games being released > Hi all, > > Well, since Charles said that he'd like to hear from other developers, I > thought I'd reply. I'm a long way from having proved myself in this > community, though I am extremely please with how the Ten Pin Alley game is > coming along. *wink* I hope you all like my work. > > I don't know James or Justin in any way, so this is coming strictly from my > experiences with programming and developing software. > > I can't imagine that the releases of James's games have been anything more > than coincidental. We're lucky in this community not to be tied to > particular dates that software will hit the shelves. When a piece of > software a developer had been working on is ready for release, the > developer tends to want to get it out as quickly as possible. They're on a > rush from having completed it and the anticipation of the feedback they > will receive. Unless there is a good reason to stall the release, asking a > developer to not put out a game for a while after it is completed is like > putting a cookie jar full of chocolate chip cookies in front of Cookie > Monster and telling him not to try any. It also seems unlikely that James > could have coordinated things so deliberately. When you're programming, > there are always all sorts of unexpected snags you'll run into. > > All that set aside, I kinda like the competition. And if you don't like to > have a slew of games to play all at once, then hold off for a week before > downloading one of them...or does that go back to the Cookie Monster > analogy...hmmmm... > > At 11:46 AM 3/5/2003 -0700, you wrote: > > >James did release his games first. I personally like the competition > >between game developers. That's part of the fun. I'll bet that James will > >shed some insight into what must be overcome before a game is put onto the > >market. Let's wait and see his, along with responses from other developers. > >This should be interesting. > >----- Original Message ----- > >From: "elaine duke" <elaine.duke@xxxxxxxxxxxx> > >To: "blindgamers" <blindgamers@xxxxxxxxxxxxxxx> > >Sent: Wednesday, March 05, 2003 11:05 AM > >Subject: audyssey: games being released > > > > > > > Hi folks > > > > > > This comment is really directed at James North, but it does include all > > > other programmers. > > > > > > It is not meant as a personal attack, I'm just making some observations > >and > > > asking a few questions. > > > > > > James? why do you release your games at the same time as someone else > >does? > > > > > > I mean, when Phil released packman talks, you suddenly decided to release > > > change > > > reaction the day before. and now, isn't it just a bit strange that for > > > months you've been > > > saying that your going to release dynoman, you set release dates then put > > > them > > > back. you've done this not once but quite often. > > > > > > now hunter has been released what a surprise you released dynoman the day > > > before! > > > > > > we all new when hunter was being released but we had no idea over dynaman > > > because you kept changing your mind. > > > > > > If I didn't know any better I'd swear you are doing this on purpose, maybe > > > to get attention? yes James! your games are good but they are no more > > > important than any one else's games! so why over shadow them? > > > > > > . don't know about any one else here, but I'm sure getting sick of the > > > competition between all programmers. I'd really like to have all of you > > > programmers working together instead of against each other, it's not as if > > > we have a huge community and thousands of games being released every week. > > > I personally feel all of our games are equal, there's not one which is > > > better than another, and no one programmer is better than another either! > > > yes, one person might like say, monkey business above say, troopanum. and > > > they are entitled to say that as that is their prerogative. > > > > > > I feel it very unfair of you James, to release your games right on top of > > > someone else who has had the release date set for months, like in the case > > > of Phil with packman talks and now Justin with hunter. > > > > > > I appreciate that programming a game isn't predictable, in so much as > > > something can occur that wasn't foreseen, but couldn't you have held on > >with > > > the release of dynoman for say, another week at least? > > > > > > I personally would prefer the release of games to be a bit more spaced > >out, > > > as we don't get that many new games to begin with. > > > > > > and I guess the last question should be? James what has happened to > >genesis > > > and raceway? you've been promising us those games now for how long? > >you've > > > been saying those two games will come out shortly for as long as I've been > > > on blindgamers, which is now one year, I've no idea how long before then > > > you've been going on about them. > > > > > > I'm sure I speak for a lot of people on here, but we've had enough empty > > > promises James! don't tell us your going to release a game unless you > >really > > > are. You've heard the story of the boy who cried wolf? Well, don't cry > > > wolf too often Mr North or you'll find yourself being ignored. > > > > > > Looking forward to any comments! > > > > > > thanks > > > > > > Elaine > > > > > > > > > BlindGamers is the discussion list of the Audyssey community and all > >members are expected to behave in accordance with the community charter > >which can be found at http://www.audysseymagazine.org/charter.htm > > > to join the list send a blank Email to > >BlindGamers-subscribe@xxxxxxxxxxxxxxx > > > messages for the list should be addressed to BlindGamers@xxxxxxxxxxxxxxx > > > You can leave the list at any time by sending a blank Email to > >BlindGamers-unsubscribe@xxxxxxxxxxxxxxx > > > Visit us on the web at http://www.audysseymagazine.org/ > > > > > > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > >BlindGamers is the discussion list of the Audyssey community and all > >members are expected to behave in accordance with the community charter > >which can be found at http://www.audysseymagazine.org/charter.htm > >to join the list send a blank Email to BlindGamers-subscribe@xxxxxxxxxxxxxxx > >messages for the list should be addressed to BlindGamers@xxxxxxxxxxxxxxx > >You can leave the list at any time by sending a blank Email to > >BlindGamers-unsubscribe@xxxxxxxxxxxxxxx > >Visit us on the web at http://www.audysseymagazine.org/ > > > > > >Your use of Yahoo! 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