I thought this subject was done, I guess not! Shane -----Original Message----- From: Frank Ibarra [mailto:ibarra02@xxxxxxxxx] Sent: March 6, 2003 6:04 PM To: blindgamers@xxxxxxxxxxxxxxx Subject: Re: audyssey: games being released James, there is only one thing that I am saying. I will discuss your gaming experience as this started but I refuce to go on a round about about careers and i q. This is not the place, nor I have the time. One point to clear, I used the master pianist as an analogy comparing it to games and game play. You seem to feel that I am personally attacking you or questioning your career which is nothing of the sort. And somewhere in there you seem to have found the word stupid directed at you. I can't find it within my posts nor yours, so maybe it came out of thin air. I will even go farther as to appologizing for this just to clear your emplied thought. I am a game player and will remain this way. I do tend to express my views and will continue to do so as I see the need. If this offends you, then my appology. The last thing I want to do is create enemies, but I have never been of the idea that I will do something for a friend just because he is my friend with out consideration and disregard the posible outcome of what he is about to do or wants me to do. As for questioning your business, I have done nothing of the sort. Congratulations on your credentials, and I wish you the best of success in your career. There is nothing I enjoy more than meating a successful blind person with a shining career. And my appology to the other members as well, I never entended this to turn into a show of talent nor of curiculum vitam. With all do respect to you James, I will not be replying farther to your messages as you have missed most of my points and have turned them into self attack. Respectfully, Frank. Frank. Text of your message written on 6 Mar 2003, reads thus: Re: audyssey: games being released Hi Frank, i'm sorry but you need to get your facts straight! I'll take you through the message and follow your points with asterisks again ----- Original Message ----- From: "Frank Ibarra" <ibarra02@xxxxxxxxx> To: <blindgamers@xxxxxxxxxxxxxxx> Sent: Thursday, March 06, 2003 4:38 AM Subject: Re: audyssey: games being released > Ok, I will paste your quoted message and answer to it as I go. > Your message has the asteriscs. > > *I agree with you on this one, but then I do think personally that Jim > is > doing far too much attacking of Justin. > > If so, it hasn't worked. > I haven't heard a response from Justin. > At anyrate, as a member of the list, this is Jame's privilege, just as it is your to say what you feel needs to be said. > And Mr. Justin is quite capable of coming to his own defense if he truly gave a hoop about what the community he serves > wants. > Still waiting... > *Justin realises that his software is for simpler players and he naturally knows his market. > Your next point. > For those users who don't have nor care to aquire the necessary skills to play higher games, you are probably in the > right. > None taxing. > As for the job, what job? > What job do they do? > Keep people entertained doing simple tasks? > Simple is good for a few hours even as far as I am concerned if atleast for learning, but if you want to stay that way, you > are within your rights. *Frank, let me get this straight, I own most of the games in our industry. Dave's lonewolf, shades, trek 2k, Esp's pinball, Ailien Outback and MB, BSC's Trupanum. Now, to say that i'd only go for simple tasks is a little strange isn't it. I mean, the only point I was making was that Trupanum is nice to play when you can't be bothered actually thinking! lol! You know what it's like well perhaps you don't, you don't always want a challenge. I still play those word games too from Rob Bets too just because there time fillers. > As I mentioned before, I am a buyer of products, and as such I expect the best. > Having something that might just do the job is not enough for me. > The days of dos and other simple tasks are over, the tools for better coding are here, and so are the facilities for > accomplishing such deeds. > Poor sound quality, easy games are not for me. > Which is why I don't buy his work, it doesn't do it for me. > If it does it for you, then more power to you. > A master pianist became a master through hours in the practise room > *What's the point about the master pianist meant to mean? Tell me that? I'm not saying i'm a master pianist by any means, despite that i've won countless competitions and so forth, not to mention the many hours of transcription work i have done using MIDI technology but of course you say that MIDI sounds cheap! We'll see!! > Next point: > So if you truly believe what you just said, why my saying that it is beneath me bothers you? > > If you were centered enough in your view, you would take it for what it is meant. > Yes, my skills are higher than his games require and that is that. > If I happen to be better than others, then who cares, I am not competing. > > Oh, and guess what, I suck at rocket science. > So I probably won't get into stuff that requires this knowledge. > And I have no right asking those who do good at it to limit their learning curbe just so I feel confortable hanging around > them. > Your skills are yours to do with what you will, and it is a hard fact in the real world, but yes, there are those smarter than > me and you out there. > I mean, who invented the midi keyboard, a person who thought the piano was good enough and did the job or somebody > who wanted better and faster conposition turn-out? > *Firstly, get your facts straight about the development of MIDI! Your wrong there. MIDI wasn't initially developed for composers, the sequencer, or what we know of as a sequencer didn't really come into it's own until about 1985, but again your an expert at everything, including my business! lol! Also, MIDI was developed as a method of combining sounds from various instruments, it was a performance aid. > Next point: > Just because your system is not compatible enough with one game, and the other did work you are going to take it out on > the game? > Or is it computer skills again? > Who's fault is it? > The developer for not making his work intuitive enough to do this for you, or the five minutes that would have taken to > learn how to do this, or perhaps have somebody do it for you? > Or even get some other sound card that would support this? > After all, they are quite cheap now, cheap enough that even a college student would be able to skip a few lunch breaks > and buy one. > *Funny that is, considering the Audygy card certainly wasn't cheap, 240 pounds when I purchased mine, I got the platinum EX version. You'd expect it to work on a card such as that because creative are so standard in the business aren't they. Also, don't you ever try to make out that I have poor computer skills. I've been around computers for years, started out writing dos applications, did extensive programming for the Eureka A-4 laptop computer in the late 80s, wrote several add on packages for that. At present, i'm working on scripting a package for the Conservatory of music in london for JAWS called SuperConductor, lol yet another cheap and cheerful MIDI playback tool! > As for the speed of the game, I have played troop at all levels at a friend's and the speed doesn't compare with aito. > But then how would you know having not played the full game as to the differences. > *Again, more unvarified facts! lol! Getting good at it aren't we? I mean, I did buy Alien outback when it came out. Ask Jim. > Next point: > Hmmm, interesting. > I still don't get your point. > If you are going to defend bsc, give me some good hard facts. > The fact that the games are easier (I already played the easy games and I don't need easier), more suited to people with beginning skills, > (why should I limit my self and regress so that a developer can have his eago masturbated), > And when there are a plithora of starting developers who will ensure that beginning players will always be satisfied? > > Play what ever you want to play, my opinion doesn't stop you from buying the game you want and playing till you are blue in the face. > *Fair point, all i'm saying is that you should take the time and realise that BSC are aiming at a different market. > As for other users, they can speak for themselves. > > As for the soap box, > May I suggest you read your manual on setting up filters for your email messages. > The address you wish to block is > ibarra02@xxxxxxxxx > You will not be bothered after this with my posts should you choose to delete them or send them straight to your trash folder. > *Frank, as if i'm going to block you for making your points? Anyone who knows me will realise that i'm not in the business of being stupid over this kind of thing. It's constructive discussion. > Next point: > >From her posts I have surmized she is not getting what she wants. > She feels that all games are the same and that all developers and programs made by them are or should be equal. > > I have come to expect anybody who wants my money to sell me quality stuff. > Thus far, I will keep buying from the companies who provide me with such entertainment and discart the others as they do not meat my needs. > > And if she has the right to take the pis out of a developer like James, why can't I when I am a consumer as she is? > Is he going to stop developing games for you because of what Frank says? > One would hope that he has the necessary stamina to take constructive and at times harsh critisism from those who want better or are unsatisfied, if not, then he has no business making a > career in this field or any that require serving the public. > So, don't worry, I doubt that he will stop producing games that you enjoy. > *I'm not concerned about the fact that you have a point to make, but your verry heavy handed about how you make it! > Next point: > > Your privilege again. > But if James did not do it, rest asured that some other concerned player would. > And he is in a good position to do so. > He has the prior production line and sales, and even the skills to back up what he says. > And he is a member of the list as well. > And as a side remark again, I think rap is derogatory and at times obscene. I think it promotes mostly hard feelings and I > am not going to endorse it as a musicion nor as a conposer. > > Anyhow, I willnot teach my students any of it. > The same thing goes for games. > If you play a piece on a transposed key just because it is easier, and then try to make a cd of it and call it good original > work you will be cheating your audience. > And this is what I mean by denounsing bsc. > As a consumer, or as a developer. *Closed mindedness there or what? I personally don't like wrap music but have produced various grooves and so on for students to work with to play with, more the point, to experiment with. > Also, there is a reason why midi music production is only part of the internet at best. > I have used it in the passed to compose scores for my students and instructors, but beyond this, I can say that the sound > has any value for me. > But I digress again. > *So, your saying that MIDI music is incapable of sounding natural? Is that it? Your saying that MIDI music sounds cheezy? Your out of touch mate with the business. Might I suggest you download some of my transcription work at ftp.james.jolley@xxxxxxxxxxxxxxxxxxxxx and that goes for anyone else who may be interested. I've spent thousands on this business, i'm using top quality orchestral libraries and would hardly say my sequences are unnatural. Again, unvarified! Shows what you know about the history, the development, the ethics of MIDI composition. Best -James- > > Respecfully yours, > > Frank. > > > BlindGamers is the discussion list of the Audyssey community and all members are expected to behave in accordance with the community charter which can be found at http://www.audysseymagazine.org/charter.htm > to join the list send a blank Email to BlindGamers-subscribe@xxxxxxxxxxxxxxx > messages for the list should be addressed to BlindGamers@xxxxxxxxxxxxxxx > You can leave the list at any time by sending a blank Email to BlindGamers-unsubscribe@xxxxxxxxxxxxxxx > Visit us on the web at http://www.audysseymagazine.org/ > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > BlindGamers is the discussion list of the Audyssey community and all members are expected to behave in accordance with the community charter which can be found at http://www.audysseymagazine.org/charter.htm to join the list send a blank Email to BlindGamers-subscribe@xxxxxxxxxxxxxxx messages for the list should be addressed to BlindGamers@xxxxxxxxxxxxxxx You can leave the list at any time by sending a blank Email to BlindGamers-unsubscribe@xxxxxxxxxxxxxxx Visit us on the web at http://www.audysseymagazine.org/ Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ BlindGamers is the discussion list of the Audyssey community and all members are expected to behave in accordance with the community charter which can be found at http://www.audysseymagazine.org/charter.htm to join the list send a blank Email to BlindGamers-subscribe@xxxxxxxxxxxxxxx messages for the list should be addressed to BlindGamers@xxxxxxxxxxxxxxx You can leave the list at any time by sending a blank Email to BlindGamers-unsubscribe@xxxxxxxxxxxxxxx Visit us on the web at http://www.audysseymagazine.org/ Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ --- Incoming mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.459 / Virus Database: 258 - Release Date: 25/02/03 --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.459 / Virus Database: 258 - Release Date: 25/02/03