more! shane -----Original Message----- From: Shaun Everiss [mailto:shaun.e@xxxxxxxxxx] Sent: March 8, 2003 2:18 AM To: blindgamers@xxxxxxxxxxxxxxx Subject: Re: audyssey: games being released I don't intentually slag other developers, my mind and my writing don't hash well. Most of the info I get is from the news on the net and friends, so I suppose I'm a bit of a paranoid ass. ShaunAt 01:23 p.m. 7/03/2003 +0000, you wrote: >Hi, > >I hardly think that is a fair statement. The fact that your so heavy-handed >with your points to the point of slagging other developers down because they >don't meet your exacting standarnds isn't right either. > >Even so, feel free to not reply, your problem, not mine! > >-James- >----- Original Message ----- >From: "Frank Ibarra" <ibarra02@xxxxxxxxx> >To: <blindgamers@xxxxxxxxxxxxxxx> >Sent: Thursday, March 06, 2003 11:04 PM >Subject: Re: audyssey: games being released > > > > James, there is only one thing that I am saying. > > > > I will discuss your gaming experience as this started but I refuce to go >on a round > > about about careers and i q. > > This is not the place, nor I have the time. > > > > One point to clear, I used the master pianist as an analogy comparing it >to games > > and game play. > > You seem to feel that I am personally attacking you or questioning your >career > > which is nothing of the sort. > > And somewhere in there you seem to have found the word stupid directed at >you. > > I can't find it within my posts nor yours, so maybe it came out of thin >air. > > I will even go farther as to appologizing for this just to clear your >emplied thought. > > > > I am a game player and will remain this way. > > I do tend to express my views and will continue to do so as I see the >need. > > If this offends you, then my appology. > > The last thing I want to do is create enemies, but I have never been of >the idea that > > I will do something for a friend just because he is my friend with out >consideration > > and disregard the posible outcome of what he is about to do or wants me to >do. > > > > As for questioning your business, I have done nothing of the sort. > > Congratulations on your credentials, and I wish you the best of success in >your > > career. There is nothing I enjoy more than meating a successful blind >person with a > > shining career. > > > > And my appology to the other members as well, I never entended this to >turn into a > > show of talent nor of curiculum vitam. > > > > With all do respect to you James, I will not be replying farther to your >messages as > > you have missed most of my points and have turned them into self attack. > > > > Respectfully, > > > > Frank. > > > > Frank. > > > > > > Text of your message written on 6 Mar 2003, > > reads thus: Re: audyssey: games being released > > > > Hi Frank, i'm sorry but you need to get your facts straight! > > > > I'll take you through the message and follow your points with asterisks > > again > > > > ----- Original Message ----- > > From: "Frank Ibarra" <ibarra02@xxxxxxxxx> > > To: <blindgamers@xxxxxxxxxxxxxxx> > > Sent: Thursday, March 06, 2003 4:38 AM > > Subject: Re: audyssey: games being released > > > > > > > Ok, I will paste your quoted message and answer to it as I go. > > > Your message has the asteriscs. > > > > > > *I agree with you on this one, but then I do think personally that Jim > > > is > > > doing far too much attacking of Justin. > > > > > > If so, it hasn't worked. > > > I haven't heard a response from Justin. > > > At anyrate, as a member of the list, this is Jame's privilege, just as >it > > is your to say what you feel needs to be said. > > > And Mr. Justin is quite capable of coming to his own defense if he truly > > gave a hoop about what the community he serves > > > wants. > > > Still waiting... > > > > > *Justin realises that his software is for simpler players and he naturally > > knows his market. > > > > > Your next point. > > > > > For those users who don't have nor care to aquire the necessary skills >to > > play higher games, you are probably in the > > > right. > > > None taxing. > > > As for the job, what job? > > > What job do they do? > > > Keep people entertained doing simple tasks? > > > Simple is good for a few hours even as far as I am concerned if atleast > > for learning, but if you want to stay that way, you > > > are within your rights. > > > > *Frank, let me get this straight, I own most of the games in our industry. > > Dave's lonewolf, shades, trek 2k, Esp's pinball, Ailien Outback and MB, > > BSC's Trupanum. Now, to say that i'd only go for simple tasks is a little > > strange isn't it. I mean, the only point I was making was that Trupanum >is > > nice to play when you can't be bothered actually thinking! lol! You know > > what it's like well perhaps you don't, you don't always want a challenge. >I > > still play those word games too from Rob Bets too just because there time > > fillers. > > > > > As I mentioned before, I am a buyer of products, and as such I expect >the > > best. > > > Having something that might just do the job is not enough for me. > > > The days of dos and other simple tasks are over, the tools for better > > coding are here, and so are the facilities for > > > accomplishing such deeds. > > > Poor sound quality, easy games are not for me. > > > Which is why I don't buy his work, it doesn't do it for me. > > > If it does it for you, then more power to you. > > > A master pianist became a master through hours in the practise room > > > > > *What's the point about the master pianist meant to mean? Tell me that? > > I'm not saying i'm a master pianist by any means, despite that i've won > > countless competitions and so forth, not to mention the many hours of > > transcription work i have done using MIDI technology but of course you say > > that MIDI sounds cheap! We'll see!! > > > > > Next point: > > > > > So if you truly believe what you just said, why my saying that it is > > beneath me bothers you? > > > > > > If you were centered enough in your view, you would take it for what it >is > > meant. > > > Yes, my skills are higher than his games require and that is that. > > > If I happen to be better than others, then who cares, I am not >competing. > > > > > > Oh, and guess what, I suck at rocket science. > > > So I probably won't get into stuff that requires this knowledge. > > > And I have no right asking those who do good at it to limit their >learning > > curbe just so I feel confortable hanging around > > > them. > > > Your skills are yours to do with what you will, and it is a hard fact in > > the real world, but yes, there are those smarter than > > > me and you out there. > > > I mean, who invented the midi keyboard, a person who thought the piano >was > > good enough and did the job or somebody > > > who wanted better and faster conposition turn-out? > > > > > *Firstly, get your facts straight about the development of MIDI! Your >wrong > > there. MIDI wasn't initially developed for composers, the sequencer, or > > what we know of as a sequencer didn't really come into it's own until >about > > 1985, but again your an expert at everything, including my business! lol! > > Also, MIDI was developed as a method of combining sounds from various > > instruments, it was a performance aid. > > > > > Next point: > > > > > Just because your system is not compatible enough with one game, and the > > other did work you are going to take it out on > > > the game? > > > Or is it computer skills again? > > > Who's fault is it? > > > The developer for not making his work intuitive enough to do this for >you, > > or the five minutes that would have taken to > > > learn how to do this, or perhaps have somebody do it for you? > > > Or even get some other sound card that would support this? > > > After all, they are quite cheap now, cheap enough that even a college > > student would be able to skip a few lunch breaks > > > and buy one. > > > > > *Funny that is, considering the Audygy card certainly wasn't cheap, 240 > > pounds when I purchased mine, I got the platinum EX version. You'd expect > > it to work on a card such as that because creative are so standard in the > > business aren't they. Also, don't you ever try to make out that I have >poor > > computer skills. I've been around computers for years, started out >writing > > dos applications, did extensive programming for the Eureka A-4 laptop > > computer in the late 80s, wrote several add on packages for that. At > > present, i'm working on scripting a package for the Conservatory of music >in > > london for JAWS called SuperConductor, lol yet another cheap and cheerful > > MIDI playback tool! > > > > > As for the speed of the game, I have played troop at all levels at a > > friend's and the speed doesn't compare with aito. > > > But then how would you know having not played the full game as to the > > differences. > > > > > *Again, more unvarified facts! lol! Getting good at it aren't we? I >mean, > > I did buy Alien outback when it came out. Ask Jim. > > > > > Next point: > > > > > Hmmm, interesting. > > > I still don't get your point. > > > If you are going to defend bsc, give me some good hard facts. > > > The fact that the games are easier (I already played the easy games and >I > > don't need easier), more suited to people with beginning skills, > > > (why should I limit my self and regress so that a developer can have his > > eago masturbated), > > > And when there are a plithora of starting developers who will ensure >that > > beginning players will always be satisfied? > > > > > > Play what ever you want to play, my opinion doesn't stop you from buying > > the game you want and playing till you are blue in the face. > > > > > *Fair point, all i'm saying is that you should take the time and realise > > that BSC are aiming at a different market. > > > > > As for other users, they can speak for themselves. > > > > > > As for the soap box, > > > May I suggest you read your manual on setting up filters for your email > > messages. > > > The address you wish to block is > > > ibarra02@xxxxxxxxx > > > You will not be bothered after this with my posts should you choose to > > delete them or send them straight to your trash folder. > > > > > *Frank, as if i'm going to block you for making your points? Anyone who > > knows me will realise that i'm not in the business of being stupid over >this > > kind of thing. It's constructive discussion. > > > > > Next point: > > > > > >From her posts I have surmized she is not getting what she wants. > > > She feels that all games are the same and that all developers and >programs > > made by them are or should be equal. > > > > > > I have come to expect anybody who wants my money to sell me quality >stuff. > > > Thus far, I will keep buying from the companies who provide me with such > > entertainment and discart the others as they do not meat my needs. > > > > > > And if she has the right to take the pis out of a developer like James, > > why can't I when I am a consumer as she is? > > > Is he going to stop developing games for you because of what Frank says? > > > One would hope that he has the necessary stamina to take constructive >and > > at times harsh critisism from those who want better or are unsatisfied, if > > not, then he has no business making a > > > career in this field or any that require serving the public. > > > So, don't worry, I doubt that he will stop producing games that you >enjoy. > > > > > *I'm not concerned about the fact that you have a point to make, but your > > verry heavy handed about how you make it! > > > > > Next point: > > > > > > > > Your privilege again. > > > But if James did not do it, rest asured that some other concerned player > > would. > > > And he is in a good position to do so. > > > He has the prior production line and sales, and even the skills to back >up > > what he says. > > > And he is a member of the list as well. > > > And as a side remark again, I think rap is derogatory and at times > > obscene. I think it promotes mostly hard feelings and I > > > am not going to endorse it as a musicion nor as a conposer. > > > > > > Anyhow, I willnot teach my students any of it. > > > The same thing goes for games. > > > If you play a piece on a transposed key just because it is easier, and > > then try to make a cd of it and call it good original > > > work you will be cheating your audience. > > > And this is what I mean by denounsing bsc. > > > As a consumer, or as a developer. > > > > *Closed mindedness there or what? I personally don't like wrap music but > > have produced various grooves and so on for students to work with to play > > with, more the point, to experiment with. > > > > > Also, there is a reason why midi music production is only part of the > > internet at best. > > > I have used it in the passed to compose scores for my students and > > instructors, but beyond this, I can say that the sound > > > has any value for me. > > > But I digress again. > > > > > *So, your saying that MIDI music is incapable of sounding natural? Is >that > > it? Your saying that MIDI music sounds cheezy? Your out of touch mate >with > > the business. Might I suggest you download some of my transcription work >at > > ftp.james.jolley@xxxxxxxxxxxxxxxxxxxxx > > and that goes for anyone else who may be interested. I've spent thousands > > on this business, i'm using top quality orchestral libraries and would > > hardly say my sequences are unnatural. Again, unvarified! Shows what you > > know about the history, the development, the ethics of MIDI composition. > > > > Best > > > > -James- > > > > > > Respecfully yours, > > > > > > Frank. > > > > > > > > > BlindGamers is the discussion list of the Audyssey community and all > > members are expected to behave in accordance with the community charter > > which can be found at http://www.audysseymagazine.org/charter.htm > > > to join the list send a blank Email to > > BlindGamers-subscribe@xxxxxxxxxxxxxxx > > > messages for the list should be addressed to BlindGamers@xxxxxxxxxxxxxxx > > > You can leave the list at any time by sending a blank Email to > > BlindGamers-unsubscribe@xxxxxxxxxxxxxxx > > > Visit us on the web at http://www.audysseymagazine.org/ > > > > > > > > > Your use of Yahoo! Groups is subject to >http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > BlindGamers is the discussion list of the Audyssey community and all >members are expected to behave in accordance with the community charter >which can be found at http://www.audysseymagazine.org/charter.htm > > to join the list send a blank Email to >BlindGamers-subscribe@xxxxxxxxxxxxxxx > > messages for the list should be addressed to BlindGamers@xxxxxxxxxxxxxxx > > You can leave the list at any time by sending a blank Email to >BlindGamers-unsubscribe@xxxxxxxxxxxxxxx > > Visit us on the web at http://www.audysseymagazine.org/ > > > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > > > BlindGamers is the discussion list of the Audyssey community and all >members are expected to behave in accordance with the community charter >which can be found at http://www.audysseymagazine.org/charter.htm > > to join the list send a blank Email to >BlindGamers-subscribe@xxxxxxxxxxxxxxx > > messages for the list should be addressed to BlindGamers@xxxxxxxxxxxxxxx > > You can leave the list at any time by sending a blank Email to >BlindGamers-unsubscribe@xxxxxxxxxxxxxxx > > Visit us on the web at http://www.audysseymagazine.org/ > > > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > > > > > >BlindGamers is the discussion list of the Audyssey community and all >members are expected to behave in accordance with the community charter >which can be found at http://www.audysseymagazine.org/charter.htm >to join the list send a blank Email to BlindGamers-subscribe@xxxxxxxxxxxxxxx >messages for the list should be addressed to BlindGamers@xxxxxxxxxxxxxxx >You can leave the list at any time by sending a blank Email to >BlindGamers-unsubscribe@xxxxxxxxxxxxxxx >Visit us on the web at http://www.audysseymagazine.org/ > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ BlindGamers is the discussion list of the Audyssey community and all members are expected to behave in accordance with the community charter which can be found at http://www.audysseymagazine.org/charter.htm to join the list send a blank Email to BlindGamers-subscribe@xxxxxxxxxxxxxxx messages for the list should be addressed to BlindGamers@xxxxxxxxxxxxxxx You can leave the list at any time by sending a blank Email to BlindGamers-unsubscribe@xxxxxxxxxxxxxxx Visit us on the web at http://www.audysseymagazine.org/ Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ --- Incoming mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.459 / Virus Database: 258 - Release Date: 25/02/03 --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.459 / Virus Database: 258 - Release Date: 25/02/03