[adaptech] FW: audyssey: games being released

  • From: "Shane C. A. Lush" <sca.lush@xxxxxxxxxxxx>
  • To: <ADAPTECH@xxxxxxxxxxxxx>
  • Date: Wed, 5 Mar 2003 14:03:10 -0500

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-----Original Message-----
From: James From E.S.P. [mailto:james@xxxxxxxxxxxxxxxx]
Sent: March 5, 2003 1:53 PM
To: blindgamers@xxxxxxxxxxxxxxx
Subject: RE: audyssey: games being released



Oh, we can always be guaranteed that it'll be interesting!  I'll reply
to Elaine's e-mail in a bit after I take care of some other things and
can catch my breath from laughing. *grin*  It's all just a conspiracy,
man!  I'm tellin' ya! Heheh

- James

> -----Original Message-----
> From: Charles Rivard [mailto:wooferess@xxxxxxx]
> Sent: Wednesday, March 05, 2003 10:46 AM
> To: blindgamers@xxxxxxxxxxxxxxx
> Subject: Re: audyssey: games being released
>
> James did release his games first.  I personally like the competition
> between game developers.  That's part of the fun.  I'll bet that James
> will
> shed some insight into what must be overcome before a game is put onto
the
> market.  Let's wait and see his, along with responses from other
> developers.
> This should be interesting.
> ----- Original Message -----
> From: "elaine duke" <elaine.duke@xxxxxxxxxxxx>
> To: "blindgamers" <blindgamers@xxxxxxxxxxxxxxx>
> Sent: Wednesday, March 05, 2003 11:05 AM
> Subject: audyssey: games being released
>
>
> > Hi folks
> >
> > This comment is really directed at James North, but it does include
all
> > other programmers.
> >
> > It is not meant as a personal attack, I'm just making some
observations
> and
> > asking a few questions.
> >
> > James? why do you release your games at the same time as someone
else
> does?
> >
> > I mean, when Phil released packman talks, you suddenly decided to
> release
> > change
> > reaction the day before.  and now, isn't it just a bit strange that
for
> > months you've been
> > saying that your going to release dynoman, you set release dates
then
> put
> > them
> > back.  you've done this not once but quite often.
> >
> > now hunter has been released what a surprise you released dynoman
the
> day
> > before!
> >
> > we all new when hunter was being released  but we had no idea over
> dynaman
> > because you kept changing your mind.
> >
> > If I didn't know any better I'd swear you are doing this on purpose,
> maybe
> > to get attention?  yes James! your games are good but they are no
more
> > important than any one else's games! so why over shadow them?
> >
> > .  don't know about any one else here, but I'm sure getting sick of
the
> > competition between all programmers.  I'd really like to have all of
you
> > programmers working together instead of against each other, it's not
as
> if
> > we have a huge community and thousands of games being released every
> week.
> > I personally feel all of our games are equal, there's not one which
is
> > better than another, and no one programmer is better than another
> either!
> > yes, one person might like say, monkey business above say,
troopanum.
> and
> > they are entitled to say that as that is their prerogative.
> >
> > I feel it very unfair of you James, to release your games right on
top
> of
> > someone else who has had the release date set for months, like in
the
> case
> > of Phil with packman talks and now Justin with hunter.
> >
> > I appreciate that programming a game isn't predictable, in so much
as
> > something can occur that wasn't foreseen, but couldn't you have held
on
> with
> > the release of dynoman for say, another week at least?
> >
> > I personally would prefer the release of games to be a bit more
spaced
> out,
> > as we don't get that many new games to begin with.
> >
> > and I guess the last question should be? James what has happened to
> genesis
> > and raceway?  you've been promising us those games now for how long?
> you've
> > been saying those two games will come out shortly for as long as
I've
> been
> > on blindgamers, which is now one year, I've no idea how long before
then
> > you've been going on about them.
> >
> > I'm sure I speak for a lot of people on here, but we've had enough
empty
> > promises James! don't tell us your going to release a game unless
you
> really
> > are.  You've heard the story of the boy who cried wolf?  Well, don't
cry
> > wolf too often Mr North or you'll find yourself being ignored.
> >
> > Looking forward to any comments!
> >
> > thanks
> >
> >     Elaine
> >
> >
> > BlindGamers is the discussion list of the Audyssey community and all
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charter
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> >
> >
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> >
> >
>
>
>
> BlindGamers is the discussion list of the Audyssey community and all
> members are expected to behave in accordance with the community
charter
> which can be found at http://www.audysseymagazine.org/charter.htm
> to join the list send a blank Email to BlindGamers-
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> messages for the list should be addressed to
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> You can leave the list at any time by sending a blank Email to
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> Visit us on the web at http://www.audysseymagazine.org/
>
>
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BlindGamers is the discussion list of the Audyssey community and all members
are expected to behave in accordance with the community charter which can be
found at http://www.audysseymagazine.org/charter.htm
to join the list send a blank Email to BlindGamers-subscribe@xxxxxxxxxxxxxxx
messages for the list should be addressed to BlindGamers@xxxxxxxxxxxxxxx
You can leave the list at any time by sending a blank Email to
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