mike@xxxxxxxxxxxxx wrote: >About latency and pings etc, I think we should decide now what sort of >target connection we'll be looking at. Are we going to focus on >broadband only, or modems too? What sort of ping times will be required? > > From what I've read, our engine should expect typical latency in the 250-350ms range. It must be able to gracefully handle everything up to 5 seconds. Anything beyond that we'll just disconnect the poor sod. >In other news, progress here at chez mike has been unfortunately non >existant as far as the project is concerned. > Bad Mike. What can we do to get skeletally animated characters going in the engine? Even if you just explain how Cal3D is supposed to work, and how I can change the Golurut into a Cal3D model, I'll do it all. >Don't worry, I haven't abandoned the project! I just wish I could get >paid to work on it, that'd be much simpler :) > > I've been trying to figure out how to do that for 2 years. Every time I think of something you tell me that it's not fair forthe other members. Bah :( >By the way Darryl where have you been lately? I haven't seen you on >ICQ for ages. > > I've been away most weekends. As you know, I'm moving back across the country at the end of August, so I've been caught up dealing with moving-related crap also. Darryl