On 29 June 2011 23:52, Benjamin I Krefetz <krefetz@xxxxxxxxxxxxxxx> wrote: > Which raises the issue: section 220 is unreachable. To get there, you have > to be an Archmaster with Nexus, which means you have all but one discipline. > However, the only route there is 150 -> 80 -> 249 -> 67 -> 121 -> 220. > > 249 is only reachable if you don't have Huntmastery at Archmaster level, > and 67 is only reachable if you don't have Pathsmanship at Tutelary level. > So to get to 220, you must be an Archmaster who has neither Huntmastery nor > Pathsmanship. Huh. That's a very good point. The only (simple) way I can see to make it work is to move the "longer than 4 rounds -> 121" option to 83, rather than 67. Now, that seems like it's punishing you for having advanced skills -- in 83, you *avoided* the ambush thanks to your advanced Pathsmanship, but now you might get an instadeath if you take too long to win -- but I think it actually kind of works. Everything is in your favour: you ignore two rounds worth of EP loss, and your opponents have a Combat Skill that's 4 lower than it is in 67. If you can't finish this fight in 4 rounds, maybe you deserve to face instadeath. ;-) Anyway, it's arguably better than risking instadeath for *not* being a Tutelary with Pathsmanship. > (Maybe the player's decided to take Weaponamstery twice for a +6 bonus? ;) > ) > Can they do that? Does anyone play that way?? DO WE NEED TO FOOTNOTE IT?! *tears hair out and runs off screaming* -- Tim Pederick