[project1dev] Re: Temple Update [Informative]

  • From: Chris Riccobono <crysalim@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 17 Jul 2009 17:18:28 -0700

Also re: things I don't know about - fake it till you make ittt

On Fri, Jul 17, 2009 at 5:12 PM, Alan Wolfe<alan.wolfe@xxxxxxxxx> wrote:
> Chris, you talk about alot of things you don't know about, but say them as
> if you know whats up.
>
> Such as saying the artists have their workflow wrong, or tellin me how i
> should be coding things when you are neither a coder nor an artist.
>
> You talk a lot of trash sometimes and when we call you out on it or show why
> you are wrong, you change your story as if you never said it in the first
> place.
>
> You are a buddy of mine but you are kinda hard to work with sometimes man...
> :P
> On Fri, Jul 17, 2009 at 5:09 PM, Chris Riccobono <crysalim@xxxxxxxxx> wrote:
>>
>> Yeah, I don't want it to look like ppl can't do stuff here cuz they're
>> busy.  On the flip side of that, people will make time for things they
>> really feel psyched to do.  I know you can't just get that lightning
>> in a bottle at a store and open it up, but sometimes we can do more to
>> make an environment where lightning strikes more often?
>>
>> On Fri, Jul 17, 2009 at 5:05 PM, Chris Sherman<cshermandesign@xxxxxxxxx>
>> wrote:
>> > I just want to defend eric in saying what he said. Direction works well,
>> > he's busy working on things I'm sure and doesn't have time to fill me in
>> > with fine details especially when its already been posted. Its my fault
>> > I
>> > haven't been following the project as closely as I would like to, I
>> > don't
>> > want people to fight but at the same time if shit needs said then say
>> > it. I
>> > hate it when people try to be polite to avoid "stepping on toes". If
>> > something needs said than it should be said as long as it has a point to
>> > it
>> >
>> > Sent from my BlackBerry
>> >
>> > ________________________________
>> > From: eric drewes
>> > Date: Fri, 17 Jul 2009 19:58:48 -0400
>> > To: <project1dev@xxxxxxxxxxxxx>
>> > Subject: [project1dev] Re: Temple Update [Informative]
>> >
>> > ok i take that back - but i refuse to work with asdf any further.  sick
>> > of
>> > him not knowing what he is talking about at all and still feeling
>> > entitled
>> > like he can be critical of other people.
>> >
>> > On Fri, Jul 17, 2009 at 7:56 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>> >>
>> >> i quit.
>> >>
>> >> On Fri, Jul 17, 2009 at 7:50 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>
>> >> wrote:
>> >>>
>> >>> i think we are tilting at windmills
>> >>>
>> >>> people have stuff to work on, we are working towards a common goal
>> >>>
>> >>> wheres the problem?  I dont see people working on any useless tasks do
>> >>> you?
>> >>>
>> >>> It's not like nick is trying to build the temple and everyone else is
>> >>> off
>> >>> on the next milestone stuff.
>> >>>
>> >>> Eric let people know what they should be working on and everyone is
>> >>> working on the right stuff.
>> >>>
>> >>> the fact that you or I dont know what people are working on doesnt
>> >>> mean
>> >>> it isnt organized, it just means we don't know :P
>> >>> On Fri, Jul 17, 2009 at 4:48 PM, Chris Riccobono <crysalim@xxxxxxxxx>
>> >>> wrote:
>> >>>>
>> >>>> I did say that once yes.  It's true too, people will do things much
>> >>>> more easily once they know what they're doing very clearly and know
>> >>>> it
>> >>>> will be productive.
>> >>>>
>> >>>> If you know what you're doing, then you need to share it with others,
>> >>>> instead of just saying things will get done at some indeterminate
>> >>>> time
>> >>>> in the future ;p
>> >>>>
>> >>>> By the way it would help Sherman if you, as the art team head,
>> >>>> actually gave him input on what to do with the beast instead of just
>> >>>> telling him to email Liz and Katie about it.
>> >>>>
>> >>>>
>> >>>> On Fri, Jul 17, 2009 at 4:31 PM, <figarus@xxxxxxxxx> wrote:
>> >>>> > Seriously chris you repeat this "they just need to know what to do,
>> >>>> > but no one is helping them with that" message often but it has no
>> >>>> > basis in
>> >>>> > fact :P
>> >>>> > Sent via BlackBerry from T-Mobile
>> >>>> >
>> >>>> > -----Original Message-----
>> >>>> > From: Chris Riccobono <crysalim@xxxxxxxxx>
>> >>>> >
>> >>>> > Date: Fri, 17 Jul 2009 16:26:49
>> >>>> > To: <project1dev@xxxxxxxxxxxxx>
>> >>>> > Subject: [project1dev] Re: Temple Update [Informative]
>> >>>> >
>> >>>> >
>> >>>> > That's good to hear about Alex.  I don't know about Sherman, it
>> >>>> > seems
>> >>>> > more like he just wasn't assigned anything so he didn't chime in.
>> >>>> >  I
>> >>>> > know a lot more people read the list than post to it, just because
>> >>>> > they aren't as active in current things.
>> >>>> >
>> >>>> > On Fri, Jul 17, 2009 at 4:21 PM, <figarus@xxxxxxxxx> wrote:
>> >>>> >> Chris sherman hasn't checked in or participated in a cpl months so
>> >>>> >> I
>> >>>> >> would consider him MIA... Katie is an option but she's been busy
>> >>>> >> w/ other
>> >>>> >> art... I've been really happy w/ the progress alex has made :)
>> >>>> >> just an fyi
>> >>>> >> Sent via BlackBerry from T-Mobile
>> >>>> >>
>> >>>> >> -----Original Message-----
>> >>>> >> From: Chris Riccobono <crysalim@xxxxxxxxx>
>> >>>> >>
>> >>>> >> Date: Fri, 17 Jul 2009 16:18:39
>> >>>> >> To: <project1dev@xxxxxxxxxxxxx>
>> >>>> >> Subject: [project1dev] Re: Temple Update [Informative]
>> >>>> >>
>> >>>> >>
>> >>>> >> This is a great overview Nick, thanks a lot for posting it.  All I
>> >>>> >> can
>> >>>> >> think of input wise is to tell you not to forget about the rest of
>> >>>> >> the
>> >>>> >> art team - Chris Sherman and Katie have been making excellent art,
>> >>>> >> and
>> >>>> >> from the looks of your list of requested art you're going to need
>> >>>> >> all
>> >>>> >> the hands you can get.  Getting everyone involved is definitely a
>> >>>> >> plus.  If you feel like Alex can take care of what you need tho,
>> >>>> >> by
>> >>>> >> all means.
>> >>>> >>
>> >>>> >> What Alan said about being in sync is a great point, giving us a
>> >>>> >> heads
>> >>>> >> up like this is really helpful :)
>> >>>> >>
>> >>>> >> On Fri, Jul 17, 2009 at 3:34 PM, Nick Klotz<roracsenshi@xxxxxxxxx>
>> >>>> >> wrote:
>> >>>> >>> I've read a lot recently about confusion on where the temple
>> >>>> >>> stands
>> >>>> >>> and
>> >>>> >>> what's next and who's doing what, so here's a break down as I
>> >>>> >>> know
>> >>>> >>> it.
>> >>>> >>>
>> >>>> >>> DESIGN -  I am solely working on the functional design of the
>> >>>> >>> temple.
>> >>>> >>> Status -
>> >>>> >>> First floor  [COMPLETE]
>> >>>> >>> Basement - All I have to do is place the elevator shaft, the
>> >>>> >>> functional
>> >>>> >>> design is [COMPLETE]
>> >>>> >>> Maze - 35% complete
>> >>>> >>> Ceiling Trap Room - 0% complete [ small but complex ]
>> >>>> >>> Beast Room - 0% complete [ undecided ]
>> >>>> >>>
>> >>>> >>> By COMPLETE I mean the functional layout only.  Scripting for
>> >>>> >>> traps,
>> >>>> >>> placement of traps, and art is not finished.
>> >>>> >>>
>> >>>> >>> SCRIPTS - Kent is doing the vast majority of all the scripting
>> >>>> >>> for
>> >>>> >>> traps,
>> >>>> >>> puzzles, and room entrances and exits for the entire temple.
>> >>>> >>> Status - Uncomplete
>> >>>> >>> Needs - A lot of work (Kent and I will communicate as necessary
>> >>>> >>> on
>> >>>> >>> this)
>> >>>> >>>
>> >>>> >>> ART - Alex is working with me on the following objects, Alex and
>> >>>> >>> Eric please
>> >>>> >>> correct me if any of this is wrong
>> >>>> >>> Succubus
>> >>>> >>> Injured Man
>> >>>> >>> Treasure
>> >>>> >>> Pillars
>> >>>> >>> Textures for floors and walls
>> >>>> >>> Spiked log
>> >>>> >>> Torches
>> >>>> >>>
>> >>>> >>> Other art - Beast temple, Old man
>> >>>> >>> Anything additional I think I will want or need I will discuss
>> >>>> >>> with
>> >>>> >>> Eric and
>> >>>> >>> upon his approval, post it to the necessary people.
>> >>>> >>> Status - Incomplete
>> >>>> >>> Needs - A lot of work (and work current finished objects to be
>> >>>> >>> checked in)
>> >>>> >>>
>> >>>> >>>
>> >>>> >>> Any other questions or concerns about the temple please let me
>> >>>> >>> know!  I am
>> >>>> >>> also open to suggestions, constructive critism, etc, so if anyone
>> >>>> >>> has ideas
>> >>>> >>> as always feel free to pitch them! Though the closer I get to
>> >>>> >>> completion the
>> >>>> >>> less likely it will be that things will be changed.
>> >>>> >>>
>> >>>> >>>
>> >>>> >>>
>> >>>> >>>
>> >>>> >>
>> >>>> >>
>> >>>> >
>> >>>> >
>> >>>>
>> >>>
>> >>
>> >
>> >
>>
>
>

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