Rubber shoes in motion </shock trooper> Anyone catch the reference? On Fri, Jul 17, 2009 at 7:09 PM, Chris Riccobono <crysalim@xxxxxxxxx> wrote: > Yeah, I don't want it to look like ppl can't do stuff here cuz they're > busy. On the flip side of that, people will make time for things they > really feel psyched to do. I know you can't just get that lightning > in a bottle at a store and open it up, but sometimes we can do more to > make an environment where lightning strikes more often? > > On Fri, Jul 17, 2009 at 5:05 PM, Chris Sherman<cshermandesign@xxxxxxxxx> > wrote: > > I just want to defend eric in saying what he said. Direction works well, > > he's busy working on things I'm sure and doesn't have time to fill me in > > with fine details especially when its already been posted. Its my fault I > > haven't been following the project as closely as I would like to, I don't > > want people to fight but at the same time if shit needs said then say it. > I > > hate it when people try to be polite to avoid "stepping on toes". If > > something needs said than it should be said as long as it has a point to > it > > > > Sent from my BlackBerry > > > > ________________________________ > > From: eric drewes > > Date: Fri, 17 Jul 2009 19:58:48 -0400 > > To: <project1dev@xxxxxxxxxxxxx> > > Subject: [project1dev] Re: Temple Update [Informative] > > > > ok i take that back - but i refuse to work with asdf any further. sick > of > > him not knowing what he is talking about at all and still feeling > entitled > > like he can be critical of other people. > > > > On Fri, Jul 17, 2009 at 7:56 PM, eric drewes <figarus@xxxxxxxxx> wrote: > >> > >> i quit. > >> > >> On Fri, Jul 17, 2009 at 7:50 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> > wrote: > >>> > >>> i think we are tilting at windmills > >>> > >>> people have stuff to work on, we are working towards a common goal > >>> > >>> wheres the problem? I dont see people working on any useless tasks do > >>> you? > >>> > >>> It's not like nick is trying to build the temple and everyone else is > off > >>> on the next milestone stuff. > >>> > >>> Eric let people know what they should be working on and everyone is > >>> working on the right stuff. > >>> > >>> the fact that you or I dont know what people are working on doesnt mean > >>> it isnt organized, it just means we don't know :P > >>> On Fri, Jul 17, 2009 at 4:48 PM, Chris Riccobono <crysalim@xxxxxxxxx> > >>> wrote: > >>>> > >>>> I did say that once yes. It's true too, people will do things much > >>>> more easily once they know what they're doing very clearly and know it > >>>> will be productive. > >>>> > >>>> If you know what you're doing, then you need to share it with others, > >>>> instead of just saying things will get done at some indeterminate time > >>>> in the future ;p > >>>> > >>>> By the way it would help Sherman if you, as the art team head, > >>>> actually gave him input on what to do with the beast instead of just > >>>> telling him to email Liz and Katie about it. > >>>> > >>>> > >>>> On Fri, Jul 17, 2009 at 4:31 PM, <figarus@xxxxxxxxx> wrote: > >>>> > Seriously chris you repeat this "they just need to know what to do, > >>>> > but no one is helping them with that" message often but it has no > basis in > >>>> > fact :P > >>>> > Sent via BlackBerry from T-Mobile > >>>> > > >>>> > -----Original Message----- > >>>> > From: Chris Riccobono <crysalim@xxxxxxxxx> > >>>> > > >>>> > Date: Fri, 17 Jul 2009 16:26:49 > >>>> > To: <project1dev@xxxxxxxxxxxxx> > >>>> > Subject: [project1dev] Re: Temple Update [Informative] > >>>> > > >>>> > > >>>> > That's good to hear about Alex. I don't know about Sherman, it > seems > >>>> > more like he just wasn't assigned anything so he didn't chime in. I > >>>> > know a lot more people read the list than post to it, just because > >>>> > they aren't as active in current things. > >>>> > > >>>> > On Fri, Jul 17, 2009 at 4:21 PM, <figarus@xxxxxxxxx> wrote: > >>>> >> Chris sherman hasn't checked in or participated in a cpl months so > I > >>>> >> would consider him MIA... Katie is an option but she's been busy w/ > other > >>>> >> art... I've been really happy w/ the progress alex has made :) just > an fyi > >>>> >> Sent via BlackBerry from T-Mobile > >>>> >> > >>>> >> -----Original Message----- > >>>> >> From: Chris Riccobono <crysalim@xxxxxxxxx> > >>>> >> > >>>> >> Date: Fri, 17 Jul 2009 16:18:39 > >>>> >> To: <project1dev@xxxxxxxxxxxxx> > >>>> >> Subject: [project1dev] Re: Temple Update [Informative] > >>>> >> > >>>> >> > >>>> >> This is a great overview Nick, thanks a lot for posting it. All I > >>>> >> can > >>>> >> think of input wise is to tell you not to forget about the rest of > >>>> >> the > >>>> >> art team - Chris Sherman and Katie have been making excellent art, > >>>> >> and > >>>> >> from the looks of your list of requested art you're going to need > all > >>>> >> the hands you can get. Getting everyone involved is definitely a > >>>> >> plus. If you feel like Alex can take care of what you need tho, by > >>>> >> all means. > >>>> >> > >>>> >> What Alan said about being in sync is a great point, giving us a > >>>> >> heads > >>>> >> up like this is really helpful :) > >>>> >> > >>>> >> On Fri, Jul 17, 2009 at 3:34 PM, Nick Klotz<roracsenshi@xxxxxxxxx> > >>>> >> wrote: > >>>> >>> I've read a lot recently about confusion on where the temple > stands > >>>> >>> and > >>>> >>> what's next and who's doing what, so here's a break down as I know > >>>> >>> it. > >>>> >>> > >>>> >>> DESIGN - I am solely working on the functional design of the > >>>> >>> temple. > >>>> >>> Status - > >>>> >>> First floor [COMPLETE] > >>>> >>> Basement - All I have to do is place the elevator shaft, the > >>>> >>> functional > >>>> >>> design is [COMPLETE] > >>>> >>> Maze - 35% complete > >>>> >>> Ceiling Trap Room - 0% complete [ small but complex ] > >>>> >>> Beast Room - 0% complete [ undecided ] > >>>> >>> > >>>> >>> By COMPLETE I mean the functional layout only. Scripting for > traps, > >>>> >>> placement of traps, and art is not finished. > >>>> >>> > >>>> >>> SCRIPTS - Kent is doing the vast majority of all the scripting for > >>>> >>> traps, > >>>> >>> puzzles, and room entrances and exits for the entire temple. > >>>> >>> Status - Uncomplete > >>>> >>> Needs - A lot of work (Kent and I will communicate as necessary on > >>>> >>> this) > >>>> >>> > >>>> >>> ART - Alex is working with me on the following objects, Alex and > >>>> >>> Eric please > >>>> >>> correct me if any of this is wrong > >>>> >>> Succubus > >>>> >>> Injured Man > >>>> >>> Treasure > >>>> >>> Pillars > >>>> >>> Textures for floors and walls > >>>> >>> Spiked log > >>>> >>> Torches > >>>> >>> > >>>> >>> Other art - Beast temple, Old man > >>>> >>> Anything additional I think I will want or need I will discuss > with > >>>> >>> Eric and > >>>> >>> upon his approval, post it to the necessary people. > >>>> >>> Status - Incomplete > >>>> >>> Needs - A lot of work (and work current finished objects to be > >>>> >>> checked in) > >>>> >>> > >>>> >>> > >>>> >>> Any other questions or concerns about the temple please let me > >>>> >>> know! I am > >>>> >>> also open to suggestions, constructive critism, etc, so if anyone > >>>> >>> has ideas > >>>> >>> as always feel free to pitch them! Though the closer I get to > >>>> >>> completion the > >>>> >>> less likely it will be that things will be changed. > >>>> >>> > >>>> >>> > >>>> >>> > >>>> >>> > >>>> >> > >>>> >> > >>>> > > >>>> > > >>>> > >>> > >> > > > > > >