OK cool, we'll see if Sid is down for that (: On Fri, Jul 17, 2009 at 4:28 PM, Chris Riccobono <crysalim@xxxxxxxxx> wrote: > This would be nice to do, especially with the people working on the > "current" main thing. > > On Fri, Jul 17, 2009 at 4:23 PM, <figarus@xxxxxxxxx> wrote: > > We could all just check in on mondays w/ what we're doing and our goals > for > > the week > > > > Sent via BlackBerry from T-Mobile > > > > ________________________________ > > From: Alan Wolfe > > Date: Fri, 17 Jul 2009 16:22:49 -0700 > > To: <project1dev@xxxxxxxxxxxxx> > > Subject: [project1dev] Re: Temple Update [Informative] > > > > yeah, we'll just have to find a Zen way of making it happen. > > > > we could say "everyone post on the forums what you are doing" but nobody > > uses the forums so no one would ever read it, and plus its an extra hoop > to > > jump through so in time people will stop doing it (especially cause it's > > never read) hehe. It's just how it goes (: > > > > So we need a low impact way of figurin out how to keep everyone in sync > like > > that, or at least able to know what the status of things are overall is > > On Fri, Jul 17, 2009 at 4:18 PM, Chris Riccobono <crysalim@xxxxxxxxx> > wrote: > >> > >> This is a great overview Nick, thanks a lot for posting it. All I can > >> think of input wise is to tell you not to forget about the rest of the > >> art team - Chris Sherman and Katie have been making excellent art, and > >> from the looks of your list of requested art you're going to need all > >> the hands you can get. Getting everyone involved is definitely a > >> plus. If you feel like Alex can take care of what you need tho, by > >> all means. > >> > >> What Alan said about being in sync is a great point, giving us a heads > >> up like this is really helpful :) > >> > >> On Fri, Jul 17, 2009 at 3:34 PM, Nick Klotz<roracsenshi@xxxxxxxxx> > wrote: > >> > I've read a lot recently about confusion on where the temple stands > and > >> > what's next and who's doing what, so here's a break down as I know it. > >> > > >> > DESIGN - I am solely working on the functional design of the temple. > >> > Status - > >> > First floor [COMPLETE] > >> > Basement - All I have to do is place the elevator shaft, the > functional > >> > design is [COMPLETE] > >> > Maze - 35% complete > >> > Ceiling Trap Room - 0% complete [ small but complex ] > >> > Beast Room - 0% complete [ undecided ] > >> > > >> > By COMPLETE I mean the functional layout only. Scripting for traps, > >> > placement of traps, and art is not finished. > >> > > >> > SCRIPTS - Kent is doing the vast majority of all the scripting for > >> > traps, > >> > puzzles, and room entrances and exits for the entire temple. > >> > Status - Uncomplete > >> > Needs - A lot of work (Kent and I will communicate as necessary on > this) > >> > > >> > ART - Alex is working with me on the following objects, Alex and Eric > >> > please > >> > correct me if any of this is wrong > >> > Succubus > >> > Injured Man > >> > Treasure > >> > Pillars > >> > Textures for floors and walls > >> > Spiked log > >> > Torches > >> > > >> > Other art - Beast temple, Old man > >> > Anything additional I think I will want or need I will discuss with > Eric > >> > and > >> > upon his approval, post it to the necessary people. > >> > Status - Incomplete > >> > Needs - A lot of work (and work current finished objects to be checked > >> > in) > >> > > >> > > >> > Any other questions or concerns about the temple please let me know! > I > >> > am > >> > also open to suggestions, constructive critism, etc, so if anyone has > >> > ideas > >> > as always feel free to pitch them! Though the closer I get to > completion > >> > the > >> > less likely it will be that things will be changed. > >> > > >> > > >> > > >> > > >> > > > > > >