Sounds good to me :) the cool thing is we all post and talk on the list pretty regularly so I think a loose organization like that will work great Sent via BlackBerry from T-Mobile -----Original Message----- From: Alan Wolfe <alan.wolfe@xxxxxxxxx> Date: Fri, 17 Jul 2009 16:25:19 To: <project1dev@xxxxxxxxxxxxx> Subject: [project1dev] Re: Temple Update [Informative] oh yeah totally. maybe we could just send a "weekly status" email and if Sid has time he could compose it into a single document or something (and we'd keep the old document every week instead of throwing it away).... somethin like that... ::shrug:: On Fri, Jul 17, 2009 at 4:23 PM, <figarus@xxxxxxxxx> wrote: > We could all just check in on mondays w/ what we're doing and our goals for > the week > > Sent via BlackBerry from T-Mobile > > ------------------------------ > *From*: Alan Wolfe > *Date*: Fri, 17 Jul 2009 16:22:49 -0700 > *To*: <project1dev@xxxxxxxxxxxxx> > *Subject*: [project1dev] Re: Temple Update [Informative] > > yeah, we'll just have to find a Zen way of making it happen. > > we could say "everyone post on the forums what you are doing" but nobody > uses the forums so no one would ever read it, and plus its an extra hoop to > jump through so in time people will stop doing it (especially cause it's > never read) hehe. It's just how it goes (: > > So we need a low impact way of figurin out how to keep everyone in sync > like that, or at least able to know what the status of things are overall is > On Fri, Jul 17, 2009 at 4:18 PM, Chris Riccobono <crysalim@xxxxxxxxx>wrote: > >> This is a great overview Nick, thanks a lot for posting it. All I can >> think of input wise is to tell you not to forget about the rest of the >> art team - Chris Sherman and Katie have been making excellent art, and >> from the looks of your list of requested art you're going to need all >> the hands you can get. Getting everyone involved is definitely a >> plus. If you feel like Alex can take care of what you need tho, by >> all means. >> >> What Alan said about being in sync is a great point, giving us a heads >> up like this is really helpful :) >> >> On Fri, Jul 17, 2009 at 3:34 PM, Nick Klotz<roracsenshi@xxxxxxxxx> wrote: >> > I've read a lot recently about confusion on where the temple stands >> and >> > what's next and who's doing what, so here's a break down as I know it. >> > >> > DESIGN - I am solely working on the functional design of the temple. >> > Status - >> > First floor [COMPLETE] >> > Basement - All I have to do is place the elevator shaft, the functional >> > design is [COMPLETE] >> > Maze - 35% complete >> > Ceiling Trap Room - 0% complete [ small but complex ] >> > Beast Room - 0% complete [ undecided ] >> > >> > By COMPLETE I mean the functional layout only. Scripting for traps, >> > placement of traps, and art is not finished. >> > >> > SCRIPTS - Kent is doing the vast majority of all the scripting for >> traps, >> > puzzles, and room entrances and exits for the entire temple. >> > Status - Uncomplete >> > Needs - A lot of work (Kent and I will communicate as necessary on this) >> > >> > ART - Alex is working with me on the following objects, Alex and Eric >> please >> > correct me if any of this is wrong >> > Succubus >> > Injured Man >> > Treasure >> > Pillars >> > Textures for floors and walls >> > Spiked log >> > Torches >> > >> > Other art - Beast temple, Old man >> > Anything additional I think I will want or need I will discuss with Eric >> and >> > upon his approval, post it to the necessary people. >> > Status - Incomplete >> > Needs - A lot of work (and work current finished objects to be checked >> in) >> > >> > >> > Any other questions or concerns about the temple please let me know! I >> am >> > also open to suggestions, constructive critism, etc, so if anyone has >> ideas >> > as always feel free to pitch them! Though the closer I get to completion >> the >> > less likely it will be that things will be changed. >> > >> > >> > >> > >> >> >