[project1dev] Re: Temple Update [Informative]

  • From: Chris Riccobono <crysalim@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 17 Jul 2009 16:28:51 -0700

This would be nice to do, especially with the people working on the
"current" main thing.

On Fri, Jul 17, 2009 at 4:23 PM, <figarus@xxxxxxxxx> wrote:
> We could all just check in on mondays w/ what we're doing and our goals for
> the week
>
> Sent via BlackBerry from T-Mobile
>
> ________________________________
> From: Alan Wolfe
> Date: Fri, 17 Jul 2009 16:22:49 -0700
> To: <project1dev@xxxxxxxxxxxxx>
> Subject: [project1dev] Re: Temple Update [Informative]
>
> yeah, we'll just have to find a Zen way of making it happen.
>
> we could say "everyone post on the forums what you are doing" but nobody
> uses the forums so no one would ever read it, and plus its an extra hoop to
> jump through so in time people will stop doing it (especially cause it's
> never read) hehe.  It's just how it goes (:
>
> So we need a low impact way of figurin out how to keep everyone in sync like
> that, or at least able to know what the status of things are overall is
> On Fri, Jul 17, 2009 at 4:18 PM, Chris Riccobono <crysalim@xxxxxxxxx> wrote:
>>
>> This is a great overview Nick, thanks a lot for posting it.  All I can
>> think of input wise is to tell you not to forget about the rest of the
>> art team - Chris Sherman and Katie have been making excellent art, and
>> from the looks of your list of requested art you're going to need all
>> the hands you can get.  Getting everyone involved is definitely a
>> plus.  If you feel like Alex can take care of what you need tho, by
>> all means.
>>
>> What Alan said about being in sync is a great point, giving us a heads
>> up like this is really helpful :)
>>
>> On Fri, Jul 17, 2009 at 3:34 PM, Nick Klotz<roracsenshi@xxxxxxxxx> wrote:
>> > I've read a lot recently about confusion on where the temple stands and
>> > what's next and who's doing what, so here's a break down as I know it.
>> >
>> > DESIGN -  I am solely working on the functional design of the temple.
>> > Status -
>> > First floor  [COMPLETE]
>> > Basement - All I have to do is place the elevator shaft, the functional
>> > design is [COMPLETE]
>> > Maze - 35% complete
>> > Ceiling Trap Room - 0% complete [ small but complex ]
>> > Beast Room - 0% complete [ undecided ]
>> >
>> > By COMPLETE I mean the functional layout only.  Scripting for traps,
>> > placement of traps, and art is not finished.
>> >
>> > SCRIPTS - Kent is doing the vast majority of all the scripting for
>> > traps,
>> > puzzles, and room entrances and exits for the entire temple.
>> > Status - Uncomplete
>> > Needs - A lot of work (Kent and I will communicate as necessary on this)
>> >
>> > ART - Alex is working with me on the following objects, Alex and Eric
>> > please
>> > correct me if any of this is wrong
>> > Succubus
>> > Injured Man
>> > Treasure
>> > Pillars
>> > Textures for floors and walls
>> > Spiked log
>> > Torches
>> >
>> > Other art - Beast temple, Old man
>> > Anything additional I think I will want or need I will discuss with Eric
>> > and
>> > upon his approval, post it to the necessary people.
>> > Status - Incomplete
>> > Needs - A lot of work (and work current finished objects to be checked
>> > in)
>> >
>> >
>> > Any other questions or concerns about the temple please let me know!  I
>> > am
>> > also open to suggestions, constructive critism, etc, so if anyone has
>> > ideas
>> > as always feel free to pitch them! Though the closer I get to completion
>> > the
>> > less likely it will be that things will be changed.
>> >
>> >
>> >
>> >
>>
>
>

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