[project1dev] Re: Temple Update [Informative]

  • From: katie cook <ktmcook@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 17 Jul 2009 17:08:16 -0700 (PDT)

WTF....WTF.......WTF??? YOU CAN"T QUIT, We need you E, I need you, your 
awesome. This doesn't work without you. Please, please, PLEASE, don't quite...=(

--- On Fri, 7/17/09, eric drewes <figarus@xxxxxxxxx> wrote:


From: eric drewes <figarus@xxxxxxxxx>
Subject: [project1dev] Re: Temple Update [Informative]
To: project1dev@xxxxxxxxxxxxx
Date: Friday, July 17, 2009, 4:56 PM


i quit.


On Fri, Jul 17, 2009 at 7:50 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:


i think we are tilting at windmills
 
people have stuff to work on, we are working towards a common goal
 
wheres the problem?  I dont see people working on any useless tasks do you?
 
It's not like nick is trying to build the temple and everyone else is off on 
the next milestone stuff.
 
Eric let people know what they should be working on and everyone is working on 
the right stuff.
 
the fact that you or I dont know what people are working on doesnt mean it isnt 
organized, it just means we don't know :P




On Fri, Jul 17, 2009 at 4:48 PM, Chris Riccobono <crysalim@xxxxxxxxx> wrote:

I did say that once yes.  It's true too, people will do things much
more easily once they know what they're doing very clearly and know it
will be productive.

If you know what you're doing, then you need to share it with others,
instead of just saying things will get done at some indeterminate time
in the future ;p

By the way it would help Sherman if you, as the art team head,
actually gave him input on what to do with the beast instead of just
telling him to email Liz and Katie about it.





On Fri, Jul 17, 2009 at 4:31 PM, <figarus@xxxxxxxxx> wrote:
> Seriously chris you repeat this "they just need to know what to do, but no 
> one is helping them with that" message often but it has no basis in fact :P
> Sent via BlackBerry from T-Mobile
>
> -----Original Message-----
> From: Chris Riccobono <crysalim@xxxxxxxxx>
>
> Date: Fri, 17 Jul 2009 16:26:49
> To: <project1dev@xxxxxxxxxxxxx>
> Subject: [project1dev] Re: Temple Update [Informative]
>
>
> That's good to hear about Alex.  I don't know about Sherman, it seems
> more like he just wasn't assigned anything so he didn't chime in.  I
> know a lot more people read the list than post to it, just because
> they aren't as active in current things.
>
> On Fri, Jul 17, 2009 at 4:21 PM, <figarus@xxxxxxxxx> wrote:
>> Chris sherman hasn't checked in or participated in a cpl months so I would 
>> consider him MIA... Katie is an option but she's been busy w/ other art... 
>> I've been really happy w/ the progress alex has made :) just an fyi
>> Sent via BlackBerry from T-Mobile
>>
>> -----Original Message-----
>> From: Chris Riccobono <crysalim@xxxxxxxxx>
>>
>> Date: Fri, 17 Jul 2009 16:18:39
>> To: <project1dev@xxxxxxxxxxxxx>
>> Subject: [project1dev] Re: Temple Update [Informative]
>>
>>
>> This is a great overview Nick, thanks a lot for posting it.  All I can
>> think of input wise is to tell you not to forget about the rest of the
>> art team - Chris Sherman and Katie have been making excellent art, and
>> from the looks of your list of requested art you're going to need all
>> the hands you can get.  Getting everyone involved is definitely a
>> plus.  If you feel like Alex can take care of what you need tho, by
>> all means.
>>
>> What Alan said about being in sync is a great point, giving us a heads
>> up like this is really helpful :)
>>
>> On Fri, Jul 17, 2009 at 3:34 PM, Nick Klotz<roracsenshi@xxxxxxxxx> wrote:
>>> I've read a lot recently about confusion on where the temple stands and
>>> what's next and who's doing what, so here's a break down as I know it.
>>>
>>> DESIGN -  I am solely working on the functional design of the temple.
>>> Status -
>>> First floor  [COMPLETE]
>>> Basement - All I have to do is place the elevator shaft, the functional
>>> design is [COMPLETE]
>>> Maze - 35% complete
>>> Ceiling Trap Room - 0% complete [ small but complex ]
>>> Beast Room - 0% complete [ undecided ]
>>>
>>> By COMPLETE I mean the functional layout only.  Scripting for traps,
>>> placement of traps, and art is not finished.
>>>
>>> SCRIPTS - Kent is doing the vast majority of all the scripting for traps,
>>> puzzles, and room entrances and exits for the entire temple.
>>> Status - Uncomplete
>>> Needs - A lot of work (Kent and I will communicate as necessary on this)
>>>
>>> ART - Alex is working with me on the following objects, Alex and Eric please
>>> correct me if any of this is wrong
>>> Succubus
>>> Injured Man
>>> Treasure
>>> Pillars
>>> Textures for floors and walls
>>> Spiked log
>>> Torches
>>>
>>> Other art - Beast temple, Old man
>>> Anything additional I think I will want or need I will discuss with Eric and
>>> upon his approval, post it to the necessary people.
>>> Status - Incomplete
>>> Needs - A lot of work (and work current finished objects to be checked in)
>>>
>>>
>>> Any other questions or concerns about the temple please let me know!  I am
>>> also open to suggestions, constructive critism, etc, so if anyone has ideas
>>> as always feel free to pitch them! Though the closer I get to completion the
>>> less likely it will be that things will be changed.
>>>
>>>
>>>
>>>
>>
>>
>
>






      

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