[dungeoncrawl] Re: Tuesday morning review

  • From: Johnathan Detrick <jdetrick@xxxxxxxxxxx>
  • To: dungeoncrawl@xxxxxxxxxxxxx
  • Date: Tue, 15 Oct 2002 15:03:46 -0400

    But I thought that the gods were going to define the campaign
world?  Isn't it the decision of Dennis and the others to shape the
world as they choose?  That being the case, shouldn't the core group of
gods that went through the portal last night define the world?

jimkaren@xxxxxxxxxxxx wrote:

> No, I'm right there with you!
> Definitely go the "stats for avatars
> only" route.  I think gods with ability
> scores are hokey, and should be told
> that they can't play reindeer games
> with our more 2nd edition-like gods.
>
> Also, Shawn may have a point there -
> let's decide on what the campaign world
> will be and then define the Gods.  You
> know - will it just be the Realms all
> over again?  Primordial?  Totally
> different?
>
> >
> >     I like the avatar route better
> than the stats for deities route.
> Again,
> > everyone else would have to vote.  It
> works better for me, but I got the
> > distinct feeling last night that the
> others disagreed.
> >
> >
> > widderslainte wrote:
> >
> > > > -----Original Message-----
> > > > From: dungeoncrawl-
> bounce@xxxxxxxxxxxxx
> > > > [mailto:dungeoncrawl-
> bounce@xxxxxxxxxxxxx] On Behalf Of
> > > > Johnathan Detrick
> > > > Sent: Tuesday, October 15, 2002
> 14:49
> > > > To: dungeoncrawl@xxxxxxxxxxxxx
> > > > Subject: [dungeoncrawl] Re:
> Tuesday morning review
> > > >
> > > >
> > > >
> > > >     The Forgotten Realms pantheon
> may be a cluster&^%$ (or
> > > > was it cluster$%^&?), but it is
> interesting.  In my opinion,
> > > > that's what's most important.
> But I agree that gods with
> > > > stats aren't always the way to
> go. I normally hate them.  But
> > > > it might just be appropriate in
> this case.
> > >
> > > The Forgotten Realms has parts of 9
> or 10 pantheons that overlap with
> > > varying degrees of clarity.  The
> Greyhawk pantheons make a bit more
> > > sense, but you wouldn't know if
> from looking at the players handbook.
> > >
> > > Everyone creating a wacky avatar or
> two (with stats) for each god would
> > > be cool.  You could make a whole
> new game by giving each character-god
> > > some powers and let them fight over
> (and distribute powers to) potential
> > > adherents in exchange for worship.
> Then you could end of with a couple
> > > competing pantheons.
> >
> >
> >


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