So yeah, AE and KOF13 at Canal Walk... Both cabs have those stock shitty buttons and sticks, but they seem to work. It takes a while to get used to them though. I couldn't do instant air burn kicks with Viper consistently, but I could do FFF and I could piano with Blanka/Honda very easily. Sometimes I would hold downback thinking I'm blocking, and I'd get hit anyway. The are lag spikes, which are admittedly very few and far between, but you will notice them if you're familiar with the game. There might be slight input lag, but the crappy controls are more of a problem. The machine's speakers are also REALLY loud. Here's the kicker: the rounds are set to 50 seconds -_- The timer says 99 seconds, but the clock runs at double speed. Fucking cheapskate wonderland owners. To prove that this is not a coincidence or mistake, KOF13's rounds are set to 30 seconds. KOF13 has nearly half a second of input lag. When I tap a button, my finger is off the button before the move even comes out. It also has an inexplicable delay between matches against the AI. I think it may be trying to search for networked machines. The button layout is stupid and almost unusable. A C B D, with A being almost a complete hands width away from D. It is the 1.1 version, which I believe is the one the console version is based on. Noone can play AE or KOF. Far more people were playing the hacks. Guess it's because it's 2 tokens per credit. I spent most of my time beating AE with different chars. I now have the top score on the game (jab xx hands with Honda FTW). Beat a coupla noobs who were totally useless at the game (couldn't even do atooget). Two guys played just before I left. They were obviously familiar with the game, but didn't really know much and it was obvious they were pad players. I mirror matched the Akuma player and blew his mind by finishing him off with a roundhouse cancel into demon.