Re: this is what i found in canal walk

  • From: Ashraf Barendse <ashraf.barendse@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Sun, 23 Mar 2014 23:01:47 +0200

Oh yeah! We need to go there as a big ass group.
Is it an actual arcade board or a pc hack?
I wish it would have usb ports.


On Sun, Mar 23, 2014 at 10:11 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:

> So yeah, AE and KOF13 at Canal Walk...
>
> Both cabs have those stock shitty buttons and sticks, but they seem to
> work.  It takes a while to get used to them though.  I couldn't do instant
> air burn kicks with Viper consistently, but I could do FFF and I could
> piano with Blanka/Honda very easily.  Sometimes I would hold downback
> thinking I'm blocking, and I'd get hit anyway.  The are lag spikes, which
> are admittedly very few and far between, but you will notice them if you're
> familiar with the game. There might be slight input lag, but the crappy
> controls are more of a problem.  The machine's speakers are also REALLY
> loud.
>
> Here's the kicker:  the rounds are set to 50 seconds -_-  The timer says
> 99 seconds, but the clock runs at double speed.  Fucking cheapskate
> wonderland owners.  To prove that this is not a coincidence or mistake,
> KOF13's rounds are set to 30 seconds.
>
> KOF13 has nearly half a second of input lag.  When I tap a button, my
> finger is off the button before the move even comes out.  It also has an
> inexplicable delay between matches against the AI.  I think it may be
> trying to search for networked machines.  The button layout is stupid and
> almost unusable.  A C B D, with A being almost a complete hands width away
> from D.  It is the 1.1 version, which I believe is the one the console
> version is based on.
>
> Noone can play AE or KOF.  Far more people were playing the hacks.  Guess
> it's because it's 2 tokens per credit.
>
> I spent most of my time beating AE with different chars.  I now have the
> top score on the game (jab xx hands with Honda FTW).  Beat a coupla noobs
> who were totally useless at the game (couldn't even do atooget).  Two guys
> played just before I left.  They were obviously familiar with the game, but
> didn't really know much and it was obvious they were pad players.  I mirror
> matched the Akuma player and blew his mind by finishing him off with a
> roundhouse cancel into demon.
>

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