Re: this is what i found in canal walk

  • From: Stephen Scheidel <gieroadsteve@xxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Mon, 24 Mar 2014 07:04:32 +0200

Combos are pretty funny in this flash SF2 ~
http://acidcow.com/flash/57432-street_fighter.html


On 24 March 2014 06:55, Stephen Scheidel <gieroadsteve@xxxxxxxxx> wrote:

> And those Sinotec monitors :(
>
> Faaaaak man why does Fred flintstone run wonderland ?
> It's like a vegan running a steak house.
> They JDK and JDGAF.
>
> So close.
> One day I will make us cabs guys.
>
> ............one day.
>
>
> On 24 March 2014 06:50, Stephen Scheidel <gieroadsteve@xxxxxxxxx> wrote:
>
>> Oh and yay for AE non 2012 ver.
>>
>>
>> On 24 March 2014 06:47, Stephen Scheidel <gieroadsteve@xxxxxxxxx> wrote:
>>
>>> I wonder what it would take to get Sanwa parts and proper layouts on
>>> those cabs ?
>>> We need to be able to talk to someone who can do something there.
>>> I would pitch in for parts if they'd let us do that.
>>>
>>> I think if they had better parts and the real layouts on most cabs
>>> people would see more of what is possible in the games and appreciate them
>>> more.
>>>
>>> AE and KOF with 1989 lolly pop polio virus fred flintstone sticks is a
>>> true case of "so close yet so far"
>>>
>>>
>>> On 23 March 2014 23:14, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
>>>
>>>> Actual arcade hardware.  Probably based on the leaked Taito Type X
>>>> kits.  They're using crappy LCDs so the colours look a bit faded but it's
>>>> not too bad.
>>>>
>>>> I hope the guys at the arcade level up in those games quickly.  They're
>>>> all pretty free at the moment.  Zero competition at all.
>>>>
>>>>
>>>> On Sun, Mar 23, 2014 at 11:01 PM, Ashraf Barendse <
>>>> ashraf.barendse@xxxxxxxxx> wrote:
>>>>
>>>>> Oh yeah! We need to go there as a big ass group.
>>>>> Is it an actual arcade board or a pc hack?
>>>>> I wish it would have usb ports.
>>>>>
>>>>>
>>>>> On Sun, Mar 23, 2014 at 10:11 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>wrote:
>>>>>
>>>>>> So yeah, AE and KOF13 at Canal Walk...
>>>>>>
>>>>>> Both cabs have those stock shitty buttons and sticks, but they seem
>>>>>> to work.  It takes a while to get used to them though.  I couldn't do
>>>>>> instant air burn kicks with Viper consistently, but I could do FFF and I
>>>>>> could piano with Blanka/Honda very easily.  Sometimes I would hold 
>>>>>> downback
>>>>>> thinking I'm blocking, and I'd get hit anyway.  The are lag spikes, which
>>>>>> are admittedly very few and far between, but you will notice them if 
>>>>>> you're
>>>>>> familiar with the game. There might be slight input lag, but the crappy
>>>>>> controls are more of a problem.  The machine's speakers are also REALLY
>>>>>> loud.
>>>>>>
>>>>>> Here's the kicker:  the rounds are set to 50 seconds -_-  The timer
>>>>>> says 99 seconds, but the clock runs at double speed.  Fucking cheapskate
>>>>>> wonderland owners.  To prove that this is not a coincidence or mistake,
>>>>>> KOF13's rounds are set to 30 seconds.
>>>>>>
>>>>>> KOF13 has nearly half a second of input lag.  When I tap a button, my
>>>>>> finger is off the button before the move even comes out.  It also has an
>>>>>> inexplicable delay between matches against the AI.  I think it may be
>>>>>> trying to search for networked machines.  The button layout is stupid and
>>>>>> almost unusable.  A C B D, with A being almost a complete hands width 
>>>>>> away
>>>>>> from D.  It is the 1.1 version, which I believe is the one the console
>>>>>> version is based on.
>>>>>>
>>>>>> Noone can play AE or KOF.  Far more people were playing the hacks.
>>>>>> Guess it's because it's 2 tokens per credit.
>>>>>>
>>>>>> I spent most of my time beating AE with different chars.  I now have
>>>>>> the top score on the game (jab xx hands with Honda FTW).  Beat a coupla
>>>>>> noobs who were totally useless at the game (couldn't even do atooget).  
>>>>>> Two
>>>>>> guys played just before I left.  They were obviously familiar with the
>>>>>> game, but didn't really know much and it was obvious they were pad
>>>>>> players.  I mirror matched the Akuma player and blew his mind by 
>>>>>> finishing
>>>>>> him off with a roundhouse cancel into demon.
>>>>>>
>>>>>
>>>>>
>>>>
>>>
>>
>

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