Re: RE:

  • From: Ilitirit Sama <ilitirit@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Wed, 9 Dec 2015 12:00:22 +0200

If Dimps remembers how to make fighting games, then yes. But TBH they
still seem like they're throwing in random mechanics just because or as
bandaids to other things to cover up obvious issues. Like sweeps were too
much of a risk for many characters, because the reward was pitiful (low
damage, no Oki). So now they added Crush Counters to sweep so that you get
a hard knockdown on counter hit.

New beta soon so we'll so how the game plays.

On Wed, Dec 9, 2015 at 11:51 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
wrote:


so u saying theres hope for sfv?

------------------------------
*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on
behalf of Ilitirit Sama <ilitirit@xxxxxxxxx>
*Sent:* 09 December 2015 09:48 AM
*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: RE:

So Capcom is finally addressing the stuff in SFV that people were telling
them since Day 1 were problematic - too many unsafe normals with no range.,,

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