I had a chick with 9 fingers rubbing my leg this weekend. ffrr chat is <3 On 24/09/2013, Wynand-Ben Viljoen <paashaasggx@xxxxxxxxxxx> wrote: > Got my weaver to lvl 20. > > And making some coin selling those +control gloves I spammed for levelling > aswell. 600 for normal, 1.5k for HQ. > > Not bad for something that only uses 1 Cotton thread & 1 cotton cloth. > > From: lindseyak@xxxxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > Subject: [CPT-FGC] Re: New Mailing List > Date: Wed, 25 Sep 2013 07:16:38 +0000 > > > > > yes me too, need to learn to make hq items. i dont tihnk im coming to > session on saturday. need to make food > > Date: Wed, 25 Sep 2013 09:15:47 +0200 > Subject: [CPT-FGC] Re: New Mailing List > From: ryan820509@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > Feeling pretty messed up myself. Fortunately, things seem to be quiet at > work. > That said, I still have a lot to get through today... > > > On Wed, Sep 25, 2013 at 9:05 AM, Donaldson, Alasdair > <alasdair.donaldson@xxxxxxxxxx> wrote: > > > > > > > > > > Man, I’m shattered today. Too much time playing over the weekend. Not enough > time sleeping. At least it’s a short week. > > > > From: cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] > On Behalf Of Ryan Williams > > Sent: 25 September 2013 8:48 AM > > To: cpt-fgc@xxxxxxxxxxxxx > > Subject: [CPT-FGC] Re: New Mailing List > > > > > *LOL* Why they'd choose to go this route is beyond me :P > > > > > > On Wed, Sep 25, 2013 at 8:46 AM, sameegh jardine <sameegh@xxxxxxxxx> wrote: > > > > Yeah I love the reasoning behind it too :P > > > > > > Tatsumak sumbullshit! > > > > > > > > > > > > > > > > > > > > > > On Wed, Sep 25, 2013 at 3:46 AM, Manase Zote <bmlzote@xxxxxxxxx> wrote: > It looks like the new SC game will be a YOLO experience XD > > > > http://www.eventhubs.com/news/2013/sep/24/namco-soul-calibur-players-arent-interested-playing-against-each-other-tekken-fans-s-why-lost-swords-single-player/ > > > > > Holy shit, I thought SC was a fighting game not an > > adventure/RPG/Action game. sigh > > > > > On Wed, Sep 25, 2013 at 1:10 AM, Di Lhong <numotd@xxxxxxxxx> wrote: > >> Yeah, i like how they remove that triad class type (dps, tank, healer) > >> > >> played assassin and ritualist in factions. assassin are amazing against > >> mages...they're like another version of mesmer...ritualist however is >> pretty > >> strong too...crap load of summoned ghost to do varies thing...and all u >> do > >> is stand around them. safe. > >> > >> never played ranger in gw1...but i don't hear much about them in gw2 so i > >> don't know how they are > >> > >> i don't really understand engineer's tool belt mechanic...they look > >> interesting to me bcos they're skills are hilarious. > >> > >> guardian is pretty straight-forward. they would be my safe class to play. >> i > >> usually play the support roll (non-healing...more debuff and buff stuff) >> in > >> rpg. And that's probably why mesmer appeal to me becos of all the >> conditions > >> they can apply on people :) i see they changed a lot of mesmer's unique > >> debuff from GW1. They play pretty differently now. in GW1, cast all your > >> debuff on ur opponent...then watch as your opponent twitch from making > >> decisions (becos whatever action they do, they will take dmg...) and die > >> hahaha > >> > >> > >> > >> On Wed, Sep 25, 2013 at 12:10 AM, Ryan Williams <ryan820509@xxxxxxxxx> > >> wrote: > >>> > >>> Mesmers were pretty op in GW1. They never appealed to me though. So were > >>> Assassins (I miss that class) *lol* The thief has some of their abilities >>> :P > >>> > >>> Yep, initiation is a 'mana pool' of sorts :) I dig the dual > >>> pistols/pistol+dagger options :) You gain access to specific skills > >>> depending on the combinations. It's really cool :) > >>> > >>> Rangers are pretty much the same as they were in GW1. > >>> > >>> The Engineer class never really appealed to me, but they seem to have >>> some > >>> cool abilities :) > >>> > >>> You've probably also noticed that there's no dedicated healer class like > >>> there was in GW1 (the Guardian does have this ability, although it's >>> just > >>> not the class's core focus). They tried to move away from the whole >>> class > >>> dependency thing, which I think was a good move actually. No having to >>> wait > >>> around for a Monk like in GW1. All classes have healing abilities. > >>> > >>> > >>> On Mon, Sep 23, 2013 at 3:15 PM, Di Lhong <numotd@xxxxxxxxx> wrote: > >>>> > >>>> I'm looking to play either Guardian or Mesmer :) mesmer was so op in > >>>> guild wars 1...i see that they changed a lot of their mechanic for >>>> mesmer > >>>> but ppl still say they're strong. > >>>> > >>>> Thief was also interesting for me...because of the whole stealth thing > >>>> and dual pistols haha but don't really get his whole steal mechanic :/ > >>>> initiation is basically his mana pool right? > >>>> > >>>> How's rangers? > >>>> > >>>> Engineer toolbelt is too confusing...also thought of playing engineer >>>> but > >>>> i don't fully understand their belt mechanic... > >>>> > >>>> > >>>> On Mon, Sep 23, 2013 at 3:07 PM, Ryan Williams <ryan820509@xxxxxxxxx> > >>>> wrote: > >>>>> > >>>>> *LOL* No :P > >>>>> > >>>>> Human Thief :P > >>>>> > >>>>> I do have a Charr, but he's a warrior. I went with the stereotypical > >>>>> option *lmao* Warrior is awesome in this game :) > >>>>> > >>>>> Also have a human Guardian (another badass class), a Norn Ranger and >>>>> an > >>>>> Asura Elementalist. > >>>>> > >>>>> I never got around to trying the Necromancer, Mesmer or Engineer > >>>>> professions :( > >>>>> > >>>>> > >>>>> On Mon, Sep 23, 2013 at 3:00 PM, Di Lhong <numotd@xxxxxxxxx> wrote: > >>>>>> > >>>>>> Engineer Charr? > >>>>>> > >>>>>> > >>>>>> On Mon, Sep 23, 2013 at 2:58 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> > >>>>>> wrote: > >>>>>>> > >>>>>>> Oh I should also mention that this technique is only useful for > >>>>>>> levelling up to where you can attach materia. After that you'll want >>>>>>> to use > >>>>>>> repeatable Guild Leves. > >>>>>>> > >>>>>>> > >>>>>>> On Mon, Sep 23, 2013 at 2:54 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> > >>>>>>> wrote: > >>>>>>>> > >>>>>>>> Got my Weaver class to level 20 last night so now I can attach > >>>>>>>> materia to cloth items. Now I just need suitable materia and >>>>>>>> carbonized > >>>>>>>> items. > >>>>>>>> > >>>>>>>> Crafting is good in this game because of how it rewards you, but I > >>>>>>>> suspect farming and botting will skew the economy away from crafting >>>>>>>> (seems > >>>>>>>> like it has already). > >>>>>>>> > >>>>>>>> Basically you want to get as many higher level items as possible to > >>>>>>>> boost your EXP. Higher EXP means access to better equipment that >>>>>>>> buff > >>>>>>>> crafting, and you can convert these items to materia which also >>>>>>>> buff > >>>>>>>> crafting or sell them afterwards. So the reward is quite good (as >>>>>>>> long as > >>>>>>>> you can actually wear/use the items you are crafting). The most >>>>>>>> I've sold > >>>>>>>> an item for was 285 after tax, but it was a kinda crappy item and I >>>>>>>> could > >>>>>>>> have gotten more for it if I wanted. > >>>>>>>> > >>>>>>>> Anyway, from what I gathered this seems to be the approach that > >>>>>>>> requires the least amount of concentration: > >>>>>>>> - Macro a craft process so that all your crafting points go towards > >>>>>>>> increasing quality > >>>>>>>> - Add a master's mend after 3 turns > >>>>>>>> - Use the remain turns to synth the item > >>>>>>>> > >>>>>>>> Once you get enough experience to craft items that buff crafting, > >>>>>>>> synth these and wear them to make crafting easier. After you get >>>>>>>> enough CP > >>>>>>>> (through buffs) adjust the macro with "steady hand" so that you get >>>>>>>> fewer > >>>>>>>> failures. Try to ensure that you always use all your CP on one >>>>>>>> item. Eat > >>>>>>>> CP buffing food if you need to, otherwise eat food that buffs >>>>>>>> Control to get > >>>>>>>> better quality increases. After a while you start getting lots of >>>>>>>> low-level > >>>>>>>> high quality items. For HQ high level items, you can't really macro >>>>>>>> it. > >>>>>>>> You need to take not of the condition of your item before you >>>>>>>> improve the > >>>>>>>> quality, and that changes randomly per step. > >>>>>>>> > >>>>>>>> > >>>>>>>> > >>>>>>>> > >>>>>>>> On Mon, Sep 23, 2013 at 2:21 PM, Ryan Williams >>>>>>>> <ryan820509@xxxxxxxxx> > >>>>>>>> wrote: > >>>>>>>>> > >>>>>>>>> *lol* I agree :) > >>>>>>>>> > >>>>>>>>> Yep, tried both. It's awesome!!! > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> On Mon, Sep 23, 2013 at 2:17 PM, Di Lhong <numotd@xxxxxxxxx> >>>>>>>>> wrote: > >>>>>>>>>> > >>>>>>>>>> :) becos it's an awesome game? > >>>>>>>>>> > >>>>>>>>>> have you ever tried pvp or world vs world? > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>> On Mon, Sep 23, 2013 at 2:15 PM, Ryan Williams > >>>>>>>>>> <ryan820509@xxxxxxxxx> wrote: > >>>>>>>>>>> > >>>>>>>>>>> Damn Di, why'd you have to mention Guild Wars 2? *lol* I'm > >>>>>>>>>>> actually tempted to play it again :P > >>>>>>>>>>> > >>>>>>>>>>> > >>>>>>>>>>> On Mon, Sep 23, 2013 at 2:00 PM, lindsey kiviets > >>>>>>>>>>> <lindseyak@xxxxxxxxxxx> wrote: > >>>>>>>>>>>> > >>>>>>>>>>>> dps? disease ? > >>>>>>>>>>>> > >>>>>>>>>>>> ________________________________ > >>>>>>>>>>>> Date: Mon, 23 Sep 2013 13:53:48 +0200 > >>>>>>>>>>>> > >>>>>>>>>>>> Subject: [CPT-FGC] Re: New Mailing List > >>>>>>>>>>>> From: ilitirit@xxxxxxxxx > >>>>>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx > >>>>>>>>>>>> > >>>>>>>>>>>> The stuff that the Arcanist does when he isn't healing >>>>>>>>>>>> people... > >>>>>>>>>>>> > >>>>>>>>>>>> > >>>>>>>>>>>> On Mon, Sep 23, 2013 at 12:18 PM, lindsey kiviets > >>>>>>>>>>>> <lindseyak@xxxxxxxxxxx> wrote: > >>>>>>>>>>>> > >>>>>>>>>>>> wtf when i played with paas and them, i was marauder with less > >>>>>>>>>>>> defence than glad. your pokemon strat doesnt always work coz >>>>>>>>>>>> ifrit can > >>>>>>>>>>>> decide not to attack it and randomly go for someone. im tank , >>>>>>>>>>>> go in his > >>>>>>>>>>>> face and stop him right there. what debuff are you talking >>>>>>>>>>>> about? > >>>>>>>>>>>> > >>>>>>>>>>>> ________________________________ > >>>>>>>>>>>> Date: Mon, 23 Sep 2013 11:58:44 +0200 > >>>>>>>>>>>> > >>>>>>>>>>>> Subject: [CPT-FGC] Re: New Mailing List > >>>>>>>>>>>> From: ilitirit@xxxxxxxxx > >>>>>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx > >>>>>>>>>>>> > >>>>>>>>>>>> > >>>>>>>>>>>> LB you fraud. Is there no end to your treachery? Yes we beat > >>>>>>>>>>>> Ifrit with Stu's help immediately after you ran away with your >>>>>>>>>>>> tail between > >>>>>>>>>>>> your legs. > >>>>>>>>>>>> > >>>>>>>>>>>> Next time you decide to do Ifrit: > >>>>>>>>>>>> - Don't attack before he's been debuffed - you make everyone >>>>>>>>>>>> lose > >>>>>>>>>>>> more health if they get hit and you do less damage and draw >>>>>>>>>>>> enmity > >>>>>>>>>>>> unnecessarily. > >>>>>>>>>>>> - Let the tank with the most health (ie. my pokemon) draw the > >>>>>>>>>>>> aggro and get out of the line of fire otherwise you just give >>>>>>>>>>>> the healer an > >>>>>>>>>>>> extra target > >>>>>>>>>>>> - Don't stand point-blank and cast spells. Just attack. > >>>>>>>>>>>> > >>>>>>>>>>>> The first time I beat Ifrit it was with a noob party who didn't > >>>>>>>>>>>> have protect. As long as you stay out of the line of fire most >>>>>>>>>>>> of the time > >>>>>>>>>>>> it's not that hard. > >>>>>>>>>>>> > >>>>>>>>>>>> > >>>>>>>>>>> > >>>>>>>>>> > >>>>>>>>> > >>>>>>>> > >>>>>>> > >>>>>> > >>>>> > >>>> > >>> > >> > > > > > ========================================================================= > > You are subscribed to the Cape Town Fighting Game Community mailing list. > > > > //www.freelists.org/list/cpt-fgc > > > > > > > > > > > > > > > > The information in this e-mail is confidential and may be legally > privileged. It is intended solely for the addressee. Access to this e-mail > by anyone else is unauthorized. If you have received this communication in > error, please address with the subject heading "Received in error," send to > the > sender, then delete the e-mail and destroy any copies of it. 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