[CPT-FGC] Re: [CPT-RPG] Re: Stuff off

  • From: Stephen Scheidel <gieroadsteve@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Thu, 24 Oct 2013 13:25:01 +0200

No bugger off.

On 24 October 2013 13:23, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:
> where you read this?
>
> anything for pld?
>
> ________________________________
> From: alasdair.donaldson@xxxxxxxxxx
>
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
> Date: Thu, 24 Oct 2013 11:21:13 +0000
>
>
> Lol, so I’ve been reading up on the rotations to use later in the game to
> maximise the dps, especially for boss fights.
>
>
>
> For the black mage:
>
>
>
> Thunder III --> Fire III --> Raging Strikes --> Fire until roughly 300-600
> mana --> Swiftcast Flare --> Conversion --> Fire --> Blizzard III -->
> Thunder III --> Fire III ---> Fire.
>
> Repeat as needed.
>
>
>
> They do say that the choice of Thunder 3 is personal and can be substituted
> with one of the other thunder spells depending on your MP.
>
>
>
> For a summoner:
>
>
>
> Bio II+Obey -> Miasma -> Bio -> Fester -> Shadow Flare -> Thunder -> Ruin ->
> Ruin II -> Raging Strikes+Fester -> Bio -> Thunder -> Miasma -> Bio II ->
> Miasma II -> Rouse/Fester -> Aetherflow -> Bio -> Contagion+Spur -> Shadow
> Flare -> Ruin II -> Enkindle
>
> Assess cool downs on pet related stuff. May be worth doing swiftcast on the
> initial shadow flare.
>
>
>
> I guess I’ll just have to start learning the order.
>
>
>
> From: cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] On
> Behalf Of lindsey kiviets
> Sent: 24 October 2013 1:11 PM
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
>
>
>
> dude you can win. his makoto is too calculating which is exaclt y how not to
> play.
>
>
>
>
>> Date: Thu, 24 Oct 2013 13:09:46 +0200
>> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
>> From: gieroadsteve@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> Probably :(
>>
>> On 24 October 2013 10:44, Wynand-Ben Viljoen <paashaasggx@xxxxxxxxxxx>
>> wrote:
>> > Makoto vs Vega
>> >
>> > You going down!
>> >
>> >> Date: Thu, 24 Oct 2013 10:26:32 +0200
>> >
>> >> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
>> >> From: gieroadsteve@xxxxxxxxx
>> >> To: cpt-fgc@xxxxxxxxxxxxx
>> >
>> >>
>> >> Frame data ftw.
>> >>
>> >> was looking at Vega stuff last night and the frame data was on the top
>> >> of the page so i looked at that.
>> >> I think I learned more from that than the usual combo guide type
>> >> things.
>> >>
>> >> It's nice being able to see that xyz is +4 on hit so this and that
>> >> will fit in here and what to use as blockstrings.
>> >> Using cr.MK xx cr.LP xx cr.MP links to hit confirm is really tight :/
>> >>
>> >> is that correct SF notation ?
>> >>
>> >> On 24 October 2013 10:11, Manase Zote <bmlzote@xxxxxxxxx> wrote:
>> >> > Akuma will still not give a fuck :)
>> >> >
>> >> > On 24 Oct 2013 08:05, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx>
>> >> > wrote:
>> >> >>
>> >> >> Where do you rekon Poison's Ki will be stored?
>> >> >> Red counter for Gouken please. Lol.
>> >> >>
>> >> >> On 23 Oct 2013 17:58, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx>
>> >> >> wrote:
>> >> >>>
>> >> >>> Shoot me for thinking that it's possible.
>> >> >>> I'll add Tekken Tag 2 to that as well.
>> >> >>> On 23 Oct 2013 09:36, "Manase Zote" <bmlzote@xxxxxxxxx> wrote:
>> >> >>> >
>> >> >>> > Ps2 version of kof xiii?
>> >> >>> > You are kidding right?
>> >> >>> > The ps vita port of kof xiii is more realistic bra.
>> >>
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