[CPT-FGC] Re: [CPT-RPG] Re: Stuff off

  • From: Stephen Scheidel <gieroadsteve@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Thu, 24 Oct 2013 13:26:31 +0200

Stu are you and or Paas doing a Jeeva this weekend ?

On 24 October 2013 13:25, Stephen Scheidel <gieroadsteve@xxxxxxxxx> wrote:
> No bugger off.
>
> On 24 October 2013 13:23, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:
>> where you read this?
>>
>> anything for pld?
>>
>> ________________________________
>> From: alasdair.donaldson@xxxxxxxxxx
>>
>> To: cpt-fgc@xxxxxxxxxxxxx
>> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
>> Date: Thu, 24 Oct 2013 11:21:13 +0000
>>
>>
>> Lol, so I’ve been reading up on the rotations to use later in the game to
>> maximise the dps, especially for boss fights.
>>
>>
>>
>> For the black mage:
>>
>>
>>
>> Thunder III --> Fire III --> Raging Strikes --> Fire until roughly 300-600
>> mana --> Swiftcast Flare --> Conversion --> Fire --> Blizzard III -->
>> Thunder III --> Fire III ---> Fire.
>>
>> Repeat as needed.
>>
>>
>>
>> They do say that the choice of Thunder 3 is personal and can be substituted
>> with one of the other thunder spells depending on your MP.
>>
>>
>>
>> For a summoner:
>>
>>
>>
>> Bio II+Obey -> Miasma -> Bio -> Fester -> Shadow Flare -> Thunder -> Ruin ->
>> Ruin II -> Raging Strikes+Fester -> Bio -> Thunder -> Miasma -> Bio II ->
>> Miasma II -> Rouse/Fester -> Aetherflow -> Bio -> Contagion+Spur -> Shadow
>> Flare -> Ruin II -> Enkindle
>>
>> Assess cool downs on pet related stuff. May be worth doing swiftcast on the
>> initial shadow flare.
>>
>>
>>
>> I guess I’ll just have to start learning the order.
>>
>>
>>
>> From: cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] On
>> Behalf Of lindsey kiviets
>> Sent: 24 October 2013 1:11 PM
>> To: cpt-fgc@xxxxxxxxxxxxx
>> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
>>
>>
>>
>> dude you can win. his makoto is too calculating which is exaclt y how not to
>> play.
>>
>>
>>
>>
>>> Date: Thu, 24 Oct 2013 13:09:46 +0200
>>> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
>>> From: gieroadsteve@xxxxxxxxx
>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>
>>> Probably :(
>>>
>>> On 24 October 2013 10:44, Wynand-Ben Viljoen <paashaasggx@xxxxxxxxxxx>
>>> wrote:
>>> > Makoto vs Vega
>>> >
>>> > You going down!
>>> >
>>> >> Date: Thu, 24 Oct 2013 10:26:32 +0200
>>> >
>>> >> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
>>> >> From: gieroadsteve@xxxxxxxxx
>>> >> To: cpt-fgc@xxxxxxxxxxxxx
>>> >
>>> >>
>>> >> Frame data ftw.
>>> >>
>>> >> was looking at Vega stuff last night and the frame data was on the top
>>> >> of the page so i looked at that.
>>> >> I think I learned more from that than the usual combo guide type
>>> >> things.
>>> >>
>>> >> It's nice being able to see that xyz is +4 on hit so this and that
>>> >> will fit in here and what to use as blockstrings.
>>> >> Using cr.MK xx cr.LP xx cr.MP links to hit confirm is really tight :/
>>> >>
>>> >> is that correct SF notation ?
>>> >>
>>> >> On 24 October 2013 10:11, Manase Zote <bmlzote@xxxxxxxxx> wrote:
>>> >> > Akuma will still not give a fuck :)
>>> >> >
>>> >> > On 24 Oct 2013 08:05, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx>
>>> >> > wrote:
>>> >> >>
>>> >> >> Where do you rekon Poison's Ki will be stored?
>>> >> >> Red counter for Gouken please. Lol.
>>> >> >>
>>> >> >> On 23 Oct 2013 17:58, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx>
>>> >> >> wrote:
>>> >> >>>
>>> >> >>> Shoot me for thinking that it's possible.
>>> >> >>> I'll add Tekken Tag 2 to that as well.
>>> >> >>> On 23 Oct 2013 09:36, "Manase Zote" <bmlzote@xxxxxxxxx> wrote:
>>> >> >>> >
>>> >> >>> > Ps2 version of kof xiii?
>>> >> >>> > You are kidding right?
>>> >> >>> > The ps vita port of kof xiii is more realistic bra.
>>> >>
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