What does that mean? On Tue, Oct 15, 2013 at 6:24 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx>wrote: > So the last Battle Circuit ran the Marvel with LoL style Ban rules ~ > imma check that out now and see if it doesn't suck. > > On 15 October 2013 08:11, Wynand-Ben Viljoen <paashaasggx@xxxxxxxxxxx> > wrote: > > On PC its 74mb > > > > ________________________________ > > Date: Tue, 15 Oct 2013 17:37:55 +0200 > > Subject: [CPT-FGC] Re: Stuff > > From: euraima@xxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > > > > > > Someone please let me know how big the patch is when you get home. > > #fucktelkom > > > > On 15 Oct 2013 17:24, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: > > > > Okay shoot me for nt having optimal HUD. Thats old stuff man. > > > > ________________________________ > > From: paashaasggx@xxxxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > > Subject: [CPT-FGC] Re: Stuff > > Date: Tue, 15 Oct 2013 15:21:43 +0000 > > > > Yea... > > > > Just like previous dungeons with you tanking. (Cutters?) > > > > > > We moered them but the only thing that went down repeatedly was DPS and > > healers. > > > > > > Clearly a effective strategy. Running out of time during final boss > fight > > because of how slow things run. > > > > Next tank came along. Marked shit, kept aggro. Smoothest run ever. > > Completed dungeon in like 30mins. > > > > > > > > Clearly your way works best :P > > > > ________________________________ > > From: lindseyak@xxxxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > > Subject: [CPT-FGC] Re: Stuff > > Date: Tue, 15 Oct 2013 15:14:53 +0000 > > > > Maybe in 8 man dungeon it will be necessarry, nt in 4 man. Most enemies > r in > > groups of 3, jst moer alles. They all going down anyway. > > > > ________________________________ > > Date: Tue, 15 Oct 2013 17:10:26 +0200 > > Subject: [CPT-FGC] Re: Stuff > > From: ilitirit@xxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > > > > Stop being lazy. It costs nothing and requires no effort. At the very > > least you'll save your own ass by declaring "I'm going to aggro this > enemy, > > so feel free to attack it. If you attack anything else and gain aggro, > it's > > your fault". Obviously this doesn't apply to healers. > > > > Tank is the leader; tank should mark. DPS only marks for crowd control, > or > > when they're experienced in the dungeon and are directing inexperienced > > Tanks. > > > > > > On Tue, Oct 15, 2013 at 5:07 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> > > wrote: > > > > Il mark targets when targets become outa hand. Why dnt the dps mark who > the > > taking and concentrate on that. The healer and tank wil sort out the agro > > side of things. > > > > ________________________________ > > Date: Tue, 15 Oct 2013 17:00:52 +0200 > > Subject: [CPT-FGC] Re: Stuff > > From: ilitirit@xxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > > > > > > Russian Skies tutorial > > > > http://www.youtube.com/watch?v=AUlGsBplCt8 > > > > > > On Tue, Oct 15, 2013 at 4:58 PM, Wynand-Ben Viljoen > > <paashaasggx@xxxxxxxxxxx> wrote: > > > > Dat HAT! > > > > ________________________________ > > From: alasdair.donaldson@xxxxxxxxxx > > > > To: cpt-fgc@xxxxxxxxxxxxx > > Subject: [CPT-FGC] Re: Stuff > > Date: Tue, 15 Oct 2013 14:54:37 +0000 > > > > > > I’ve got these cool pets that can throw fire or cause hurricanes. > > Also cat ears. > > > > From: cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] > On > > Behalf Of Wynand-Ben Viljoen > > Sent: 15 October 2013 4:53 PM > > To: cpt-fgc@xxxxxxxxxxxxx > > Subject: [CPT-FGC] Re: Stuff > > > > I throw fire and stuff > > > > ________________________________ > > From: lindseyak@xxxxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > > Subject: [CPT-FGC] Re: Stuff > > Date: Tue, 15 Oct 2013 14:38:02 +0000 > > I auto attack while attacking. > > ________________________________ > > From: paashaasggx@xxxxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > > Subject: [CPT-FGC] Re: Stuff > > Date: Tue, 15 Oct 2013 09:04:43 +0000 > > That's cute lol > > > > The tank thinks 427 is allot of damage :P > > > > ________________________________ > > From: lindseyak@xxxxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > > Subject: [CPT-FGC] Re: Stuff > > Date: Tue, 15 Oct 2013 09:02:24 +0000 > > that was before i did 427 from 1 hit. you can try and take agro now, > > > > TRY... > > ________________________________ > > From: paashaasggx@xxxxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > > Subject: [CPT-FGC] Re: Stuff > > Date: Tue, 15 Oct 2013 08:59:02 +0000 > > If that was true I would not be pulling agro if you lol > > > > Try again :P > > > > ________________________________ > > From: lindseyak@xxxxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > > Subject: [CPT-FGC] Re: Stuff > > Date: Tue, 15 Oct 2013 08:56:36 +0000 > > coz my dps as tank > your dps as a dps > > ________________________________ > > From: paashaasggx@xxxxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > > Subject: [CPT-FGC] Re: Stuff > > Date: Tue, 15 Oct 2013 08:49:25 +0000 > > Why would I want to auto attack if never have to stop casting spells... > > ever. > > > > ________________________________ > > From: lindseyak@xxxxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > > Subject: [CPT-FGC] Re: Stuff > > Date: Tue, 15 Oct 2013 08:18:20 +0000 > > i just realised melee dps > ranged > > > > we get auto attacks while attacking. so cool. > > ________________________________ > > Date: Tue, 15 Oct 2013 09:45:26 +0200 > > Subject: [CPT-FGC] Re: Stuff > > From: ryan820509@xxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > > *LOL* Oh damn... I haven't been on Twitter in ages. It's likely :P > > > > I'll have a look when I get home. > > > > On Tue, Oct 15, 2013 at 9:44 AM, Moshe Shevel <jaguguarang@xxxxxxxxx> > wrote: > > Oh SAP, > > > > I got two DM's on Twitter from you, I think you've been hacked? > > > > On Tue, Oct 15, 2013 at 9:42 AM, Moshe Shevel <jaguguarang@xxxxxxxxx> > wrote: > > They got contacted by the MSSA to become affiliated with them, most of > the > > people who have joined the group refuse to become affiliated :p > > > > On Tue, Oct 15, 2013 at 9:35 AM, Donaldson, Alasdair > > <alasdair.donaldson@xxxxxxxxxx> wrote: > > Yeah, saw that the new esport thing had popped up. Hopefully it work out > > better than mssa. > > > > From: cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] > On > > Behalf Of Moshe Shevel > > Sent: 15 October 2013 9:34 AM > > > > To: cpt-fgc@xxxxxxxxxxxxx > > Subject: [CPT-FGC] Re: Stuff > > > > > > Hey guys, > > > > New SA eSports initiative happening on Facebook, I've added some fighting > > games that I think are mostly played here but if you want to add some > games > > go ahead and hopefully people will vote for those games. > > > > > https://www.facebook.com/groups/saesportsassociation/224881524338008/?notif_t=group_comment_reply > > > > On Tue, Oct 15, 2013 at 9:16 AM, Nicholas Robertson-Muir < > nicmuir@xxxxxxxxx> > > wrote: > > My Action Replay cart went "missing" > > > > On Tue, Oct 15, 2013 at 4:00 AM, Ilitirit Sama <ilitirit@xxxxxxxxx> > wrote: > > You should make a YouTube vid about this. > > > > On Mon, Oct 14, 2013 at 7:33 PM, Nicholas Robertson-Muir < > nicmuir@xxxxxxxxx> > > wrote: > > There is another way to use the secret characters. > > I'm surprised that no-one has thought of it. I used the trick when I > had a > > PS2 action Replay cart. > > The characters are referenced by numbers in order top left to bottom > right. > > You can give the action replay a designation to search for, like say... > > character use, buy running a a check on the character numbers when you > > select them. > > Then you would use: > > 0 as Lui Kang > > 1 as Kung Lao > > 2 as Johnny... and so on. > > The action replay would search changes in the code and would then return > > with a code for your specific character. > > usually it would be XXXXXXXX00 for Lui Kang (where the X is a hex > > designation from 0 to F) > > then XXXXXXXX01 for Kung Lao... and so on. > > So hey, you put in XXXXXXXX0A (0A would be "10") for Scorp and XXXXXXXX0B > > (0B would be "11") for Raiden and then you're done with the normal cast. > > Put in more, and you find the others. Easy peasy. > > It's how I managed to play with Noob in MK3 (who was a palette swap of > Kano. > > lol) as well as the bosses. > > On UMK3 the codes didn't even change... but XXXXXXXX14 gave an > interesting > > result. Chameleon. > > Aaahhh... then you could still make Tsung morph into anybody as well. > > any-morph into Motaro was always fun. > > > > On Mon, Oct 14, 2013 at 6:23 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> > wrote: > > What happens when you try to use unplayable characters in the Megadrive > > version of MKII? > > > > > http://1morecastle.com/2013/09/mortal-kombat-ii-new-glitch-characters-uncovered/ > > > > On Mon, Oct 14, 2013 at 6:18 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> > wrote: > > The Smash community has added Mewtwo to the game: > > > > https://www.youtube.com/watch?v=yMd6wAoqsJ4 > > > > > > > > > > > > > > The information in this e-mail is confidential and may be legally > > privileged. It is intended solely for the addressee. 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