..and that's another reason why I forgot about the idea of having a NURBS implementation in Aztec (currently <--!). Maybe in a few (many) years..... 'normal' splines would be a good addition though.. - Richard On 2002.07.08 16:30 Alexander Enzmann wrote: > > > > > - 3DM import (see www.opennurbs.com and www.rhino3d.com, it's > an open > > > file format). > > > > We don't handle nurbs geoetry at all. No reason why it cannot be > implemented > > however. > > Personally, I'm not convinced it's a good idea. Doing NURBS right is > hard (particularly mating trim curves) - people would be better off > using Rhino & exporting triangles as appropriate. Would NURBS really > be > in keeping with the intent of Aztec? Would effort be better spent in > making modelling tools? > > Xander > > >