Let's take a closure peek at this book then. > On 5 Sep 2014, at 21:46, Jason Proctor <jason@xxxxxxxxxxx> wrote: > > [fx: measures self] could comfortably fit about 10 of me standing side by > side with a small gap between us in a 10m space > > edging forward (geddit?) you can see there is an end to the rows after maybe > 15 or so. there's something at the far rear of the cave but you can't quite > make it out. > > closing to 2m, you can make out that the skeletons are standing on the floor > of the pit. there are various loose pieces of armour and weapons scattered at > at the skeletons' feet. > > > > >> On Fri, Sep 5, 2014 at 9:37 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: >> as soon as you touch the book... >> >> thy are about a meter wide? - some big dudes then >> >> well - there are waaaay too many for them all to animate and attack - we >> would get massacred - and our kind DM would not be that brutal... >> >> Lets creep forwards and get a closer look - about 2m from the edge (Cyn >> wants to see feet...) >> >> From: Jason Proctor <jason@xxxxxxxxxxx> >> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> Sent: >> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the >> depths, yet again] >> >> currently, how they stand up is not clear. >> >> the cave is 10m wide and they are shoulder to shoulder. so, 10 in each row. >> from where you are, there are ranks and ranks until the torchlight gives out. >> >> how close are you getting to the skeletons to discover more stuff about >> them? >> >> i'm assuming you're currently about 10m back from the edge. so from this >> distance, it's just a book with a black cover. >> >> >> >> >> >> On Fri, Sep 5, 2014 at 5:49 AM, Edward Marsden-Jones >> <eddiemarsdenjones@xxxxxxxxxx> wrote: >> Agreed. >> >> >> >> >> > On 5 Sep 2014, at 12:10, Roger Nolan <rog@xxxxxxxxxx> wrote: >> > >> > Agreed. >> > >> > Some more clarity: >> > How are the skeletons managing to stand? Are they supported or are they >> > managing to stand on their own? >> > How many? Ranks and ranks - how many in the first row? >> > >> > r >> > >> >> On 5 Sep 2014, at 08:14, Gavin Walker <gavinw@xxxxxxxxxx> wrote: >> >> >> >> Ooh! Ooh! Things have slowed down enough for me to agree! >> >> >> >> Yes! What Jane said. >> >> >> >> - G >> >> >> >> >> >> >> >> >> >>> On 2014/09/05, at 6:05 PM, Jane Sales wrote: >> >>> >> >>> Quick examine of the book, from where we stand, while we wait for the >> >>> others. >> >>> >> >>> Sent from my iPad >> >>> >> >>>> On 4 Sep 2014, at 23:20, "Pete" <dmarc-noreply@xxxxxxxxxxxxx> (Redacted >> >>>> sender "tadcastervalentino@xxxxxxxxx" for DMARC) wrote: >> >>>> >> >>>> depends on how close we are right now - I'm proposing we fire from >> >>>> where we stand (looks up to check for hanging cages etc.) >> >>>> >> >>>> >> >>>> >> >>>> From: Jason Proctor <jason@xxxxxxxxxxx> >> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> >>>> Sent: >> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into >> >>>> the depths, yet again] >> >>>> >> >>>> all the visible skeletons are easily within missile range. as to >> >>>> whether you'll hit anything... >> >>>> >> >>>> but i'm *asking* you. how close are you getting to skeletons? >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> On Thu, Sep 4, 2014 at 2:45 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> >> >>>> wrote: >> >>>> sounds like we are close enough to spread out and unleash a volley of >> >>>> badly aimed projectiles? >> >>>> >> >>>> >> >>>> >> >>>> From: Jason Proctor <jason@xxxxxxxxxxx> >> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> >>>> Sent: >> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into >> >>>> the depths, yet again] >> >>>> >> >>>> before Chump (a) burns the place down and/or (b) unleashes the hordes >> >>>> of hell >> >>>> >> >>>> how close are you getting to the skeleton horde? >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> On Thu, Sep 4, 2014 at 2:39 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> >> >>>> wrote: >> >>>> indeed - waiting on teh >> >>>> >> >>>> Aye and >> >>>> >> >>>> Nay count >> >>>> >> >>>> From: Jason Proctor <jason@xxxxxxxxxxx> >> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> >>>> Sent: >> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into >> >>>> the depths, yet again] >> >>>> >> >>>> i think we'll have a adjournment until more players are active :-) >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> On Thu, Sep 4, 2014 at 1:52 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> >> >>>> wrote: >> >>>> I'd suggest cobbing oil over them all and lighting them up >> >>>> >> >>>> but then we might get attacked my animated flaming skeletons! >> >>>> >> >>>> any good bowmen up for a headshot? >> >>>> >> >>>> I have a sling somewhere... >> >>>> >> >>>> all in favour - say Aye >> >>>> >> >>>> ... >> >>>> >> >>>> >> >>>> >> >>>> From: Jason Proctor <jason@xxxxxxxxxxx> >> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> >>>> Sent: >> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into >> >>>> the depths, yet again] >> >>>> >> >>>> thanks to the edge, you can only see as far down as collarbones, no >> >>>> weapons currently in view. the skulls do not have helmets. >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> On Thu, Sep 4, 2014 at 1:46 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> >> >>>> wrote: >> >>>> well I had used my mapmaking to assume that the skulls were the tops of >> >>>> skeletons, can we see if they have weapons? >> >>>> >> >>>> From: Jason Proctor <jason@xxxxxxxxxxx> >> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> >>>> Sent: >> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into >> >>>> the depths, yet again] >> >>>> >> >>>> the passageway opens out into a relatively narrow cave (maybe 10m >> >>>> wide). after about 5m or so, the floor drops off into a pit which is >> >>>> the width of the cave. now you're a little closer... the skulls aren't >> >>>> floating, they are perched on top of full skeletons. they stand >> >>>> shoulder to shoulder across the cave, with rows of them going back as >> >>>> far as the torch will show. >> >>>> >> >>>> and yes, there is a black object which looks to be a book, close to the >> >>>> edge. >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> On Thu, Sep 4, 2014 at 1:24 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> >> >>>> wrote: >> >>>> so there is a book at the edge of a drop off >> >>>> >> >>>> past that - maybe floating are a series of skulls? >> >>>> >> >>>> how many can we count? >> >>>> >> >>>> From: Jason Proctor <jason@xxxxxxxxxxx> >> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> >>>> Sent: >> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into >> >>>> the depths, yet again] >> >>>> >> >>>> the spherical objects are about football sized, but you can only see >> >>>> the tops of them. note they are not on the ground, they are past the >> >>>> edge where the tunnel falls away. >> >>>> >> >>>> then the torch light reflects in a particular way and you can make out >> >>>> a little detail on the first row. the spherical objects are skulls. >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> On Thu, Sep 4, 2014 at 11:31 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> >> >>>> wrote: >> >>>> an array you say? >> >>>> >> >>>> well then I think I know how to deal with that now ... >> >>>> >> >>>> anyone for a warding spell? >> >>>> >> >>>> do we know about them? >> >>>> >> >>>> >> >>>> >> >>>> From: Jason Proctor <jason@xxxxxxxxxxx> >> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> >>>> Sent: >> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into >> >>>> the depths, yet again] >> >>>> >> >>>> in time-honoured tradition (as dictated by the yellowing, tattered >> >>>> marching order email, from 2000 or so), Arfa leads the way, followed by >> >>>> Cynfred, Ester, and Chump, with Splut in the tail-gunner position. >> >>>> >> >>>> as you cautiously continue down the tunnel, you notice that it is >> >>>> getting colder. also, there is a faint smell of decaying flesh in the >> >>>> air, but it's musty, as though ancient. the hairs on lesser >> >>>> adventurers' skin would be standing up by now, but this party is too >> >>>> hardcore for all that* >> >>>> >> >>>> a little way later, the tunnel begins to widen into a cave, and the >> >>>> floor seems to drop away. the musty smell is almost overwhelming. the >> >>>> dust and dirt on the floor here seems to have been recently disturbed, >> >>>> and up ahead, just before the drop, there is a black object on the >> >>>> ground. >> >>>> >> >>>> a little further, you recognise that the black object seems to be a >> >>>> book, and it's close to the edge. past the edge, you see, right at the >> >>>> end of the torch's throw, an array of spherical objects at roughly >> >>>> ground level. the array is in precise arrangement, and spans the width >> >>>> of the cave and disappears into the distance past your ability to see. >> >>>> >> >>>> hairs beginning to stand up, regardless of core level, at this point. >> >>>> very cold in the cave. you're about 20m from the edge. >> >>>> >> >>>> *the dice said so >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> On Thu, Sep 4, 2014 at 10:11 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> >> >>>> wrote: >> >>>> yus >> >>>> >> >>>> though shivery is a new attribute >> >>>> >> >>>> From: Jason Proctor <jason@xxxxxxxxxxx> >> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> >>>> Sent: >> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into >> >>>> the depths, yet again] >> >>>> >> >>>> is the party going all shivery and shit? >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> On Wed, Sep 3, 2014 at 10:34 AM, Jason Proctor <jason@xxxxxxxxxxx> >> >>>> wrote: >> >>>> missing comma indicates that this is now a Traveller conversation >> >>>> >> >>>> >> >>>> >> >>>> On Wed, Sep 3, 2014 at 10:33 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> >> >>>> wrote: >> >>>> you just fumble your map making DM???? >> >>>> >> >>>> :) >> >>>> >> >>>> From: Edward Marsden-Jones <eddiemarsdenjones@xxxxxxxxxx> >> >>>> >> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> >>>> Sent: >> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into >> >>>> the depths, yet again] >> >>>> >> >>>> Nope, mattlebat a seems to have another unexplored tunnel next to it. >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>>> On 3 Sep 2014, at 21:29, Jason Proctor <jason@xxxxxxxxxxx> wrote: >> >>>>> >> >>>>> i assume Swamp means the shivery passage? he pokes his head a bit >> >>>>> further but the passage continues for some way ahead. >> >>>>> >> >>>>> the rest of the party arrive at the shivery/crabster passage >> >>>>> intersection without incident... >> >>>>> >> >>>>> >> >>>>> On Wed, Sep 3, 2014 at 9:42 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> >> >>>>> wrote: >> >>>>> Bad Ideas r Us >> >>>>> >> >>>>> From: Roger Nolan <rog@xxxxxxxxxx> >> >>>>> To: satanworship@xxxxxxxxxxxxx >> >>>>> Sent: >> >>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into >> >>>>> the depths, yet again] >> >>>>> >> >>>>> …and before we get off track again: >> >>>>> >> >>>>> In the absence of any anything even approaching real leadership, >> >>>>> Cynfred will agree with the shivery passage plan - even though I think >> >>>>> it’s a spectacularly bad idea. >> >>>>> >> >>>>> r >> >>>>> >> >>>>> >> >>>>> >> >>>>>> On 3 Sep 2014, at 08:08, Roger Nolan <rog@xxxxxxxxxx> wrote: >> >>>>>> >> >>>>> 8 bit games graphics are very popular with the kids these days. >> >>>>> >> >>>>> r >> >>>>> >> >>>>>> On 3 Sep 2014, at 00:15, Jason Proctor <jason@xxxxxxxxxxx> wrote: >> >>>>>> >> >>>>>> these are hacked iPhone pictures of printouts of Claris Works >> >>>>>> documents with maps originally drawn on a Newton and imported into my >> >>>>>> Powerbook Duo shortly after i left Insignia... >> >>>>>> >> >>>>>> so vintage, yes >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> On Tue, Sep 2, 2014 at 4:12 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> >> >>>>>> wrote: >> >>>>>> gah - there it is! >> >>>>>> >> >>>>>> looks like it's of a certain vintage that one... >> >>>>>> >> >>>>>> :) >> >>>>>> >> >>>>>> I like the sound of the 'shivery passage' - anyone for that one? >> >>>>>> >> >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx> >> >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> >>>>>> Sent: >> >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent >> >>>>>> into the depths, yet again] >> >>>>>> >> >>>>>> everyone stunned by the first mattlebat in a while? >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> On Tue, Sep 2, 2014 at 3:07 PM, Jason Proctor <jason@xxxxxxxxxxx> >> >>>>>> wrote: >> >>>>>> >> >>>>>> >> >>>>>> On Tue, Sep 2, 2014 at 2:58 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> >> >>>>>> wrote: >> >>>>>> holding ... >> >>>>>> >> >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx> >> >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> >>>>>> Sent: >> >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent >> >>>>>> into the depths, yet again] >> >>>>>> >> >>>>>> swamp follows the crabsters out of the tunnel. they turn left as one, >> >>>>>> and go charging up the tunnel at full bore for about 50m or so, >> >>>>>> before taking a rapid left turn into a dead end cave littered with >> >>>>>> crabster shells. the live ones vanish into a small hole in the wall >> >>>>>> ahead. >> >>>>>> >> >>>>>> swamp manages to stamp some stragglers and declares the battle won, >> >>>>>> but the war still going. >> >>>>>> >> >>>>>> backtracking, he discovers another tunnel offshoot, sloping downward >> >>>>>> a little. something about the air in this tunnel gives him a little >> >>>>>> shiver. >> >>>>>> >> >>>>>> hold on, mattlebat coming through... >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> On Tue, Sep 2, 2014 at 11:45 AM, Jason Proctor <jason@xxxxxxxxxxx> >> >>>>>> wrote: >> >>>>>> arfa takes off in pursuit of the cast of crablets. a few seconds >> >>>>>> after his torch fades off to the left there is the distinctive sound >> >>>>>> of chitin cracking. >> >>>>>> >> >>>>>> search of the cave reveals nothing at all beyond scorpion man >> >>>>>> detritus. if he lived here, he owned nothing. >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> On Tue, Sep 2, 2014 at 11:38 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> >> >>>>>> wrote: >> >>>>>> so that didn't work... >> >>>>>> >> >>>>>> search the cave with the dead scorp-man in it for clues - troll >> >>>>>> footprints and the like >> >>>>>> >> >>>>>> tracking? >> >>>>>> >> >>>>>> >> >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx> >> >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> >>>>>> Sent: >> >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent >> >>>>>> into the depths, yet again] >> >>>>>> >> >>>>>> what is the exact thing you're trying to assume? >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> On Tue, Sep 2, 2014 at 10:32 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> >> >>>>>> wrote: >> >>>>>> do I have a 'sense troll' skill? >> >>>>>> >> >>>>>> if not, I'll take a guess using mapmaking >> >>>>>> >> >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx> >> >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> >>>>>> Sent: >> >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent >> >>>>>> into the depths, yet again] >> >>>>>> >> >>>>>> well since you volunteered that Hadarim was in the caves, the >> >>>>>> assumption was that the trolls might be here too... somewhere >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> On Tue, Sep 2, 2014 at 10:29 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> >> >>>>>> wrote: >> >>>>>> so we are looking for the remains to two dead trolls - or we are to >> >>>>>> find them in jail somewhere ... >> >>>>>> >> >>>>>> and we chose to explore some caves for some reason... >> >>>>>> >> >>>>>> Lets gather moss >> >>>>>> >> >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx> >> >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> >>>>>> Sent: >> >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent >> >>>>>> into the depths, yet again] >> >>>>>> >> >>>>>> :-) >> >>>>>> >> >>>>>> all hail the mighty Stan! >> >>>>>> >> >>>>>> ok so... tl;dr... Humph took some dark root beer up to the grogge >> >>>>>> shoppe, and was imprisoned when someone sensed chaos on it. the party >> >>>>>> went up there to argue his case, and mostly succeeded thanks to their >> >>>>>> Mapmaking skills. the deal with the trolls is that they will release >> >>>>>> him on receipt of quality information as to the fate of two trolls >> >>>>>> who were accompanying Hadarim the Lhankor Mhy priest from Crabtown >> >>>>>> back to Alone. >> >>>>>> >> >>>>>> (Hadarim was originally imprisoned with you when SW started, and >> >>>>>> mysteriously died shortly thereafter in the tunnel before the fight >> >>>>>> with Karvik.) >> >>>>>> >> >>>>>> ring any bells? thought not. >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> On Tue, Sep 2, 2014 at 10:19 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> >> >>>>>> wrote: >> >>>>>> Stanworship >> >>>>>> >> >>>>>> :) >> >>>>>> >> >>>>>> From: Roger Nolan <rog@xxxxxxxxxx> >> >>>>>> To: satanworship@xxxxxxxxxxxxx >> >>>>>> Sent: >> >>>>>> Subject: [satanworship] Losing the plot. WAS [Re: Re: descent into >> >>>>>> the depths, yet again] >> >>>>>> >> >>>>>>> So Humph is in a jail in crabtown (where it took us around 4 years >> >>>>>>> to wrestle a troll) - and we have to do something to prove he is >> >>>>>>> innocent of the chaos beer I think? >> >>>>>> >> >>>>>> I flippantly said something about moss earlier but wasn’t there >> >>>>>> something about moss used to flavour the beer? Should we scrape some >> >>>>>> off then head back? >> >>>>>> >> >>>>>> I’ve tried dredging the Stanworship archives but it’s about 90% >> >>>>>> trying to debug Pete’s mail and then most of the the rest is kittens >> >>>>>> dressed as Cuthulu. >> >>>>>> >> >>>>>> r >> >>>>>> >> >>>>>>> On 2 Sep 2014, at 17:51, Pete (Redacted sender >> >>>>>>> "tadcastervalentino@xxxxxxxxx" for DMARC) >> >>>>>>> <dmarc-noreply@xxxxxxxxxxxxx> wrote: >> >>>>>>> >> >>>>>>> cat sized then? >> >>>>>>> >> >>>>>>> or cow sized >> >>>>>>> >> >>>>>>> I'd suggest cow sized for a herd >> >>>>>>> >> >>>>>>> ... >> >>>>>>> >> >>>>>>> So Humph is in a jail in crabtown (where it took us around 4 years >> >>>>>>> to wrestle a troll) - and we have to do something to prove he is >> >>>>>>> innocent of the chaos beer I think? >> >>>>>>> >> >>>>>>> close? >> >>>>>>> >> >>>>>>> From: Jason Proctor <jason@xxxxxxxxxxx> >> >>>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> >>>>>>> Sent: >> >>>>>>> Subject: [satanworship] Re: descent into the depths, yet again >> >>>>>>> >> >>>>>>> they *are* larger, so they're a herd >> >>>>>>> >> >>>>>>> if they were *even* larger, they'd be a club-sized gig >> >>>>>>> >> >>>>>>> >> >>>>>>> >> >>>>>>> >> >>>>>>> >> >>>>>>> On Tue, Sep 2, 2014 at 9:10 AM, Roger Nolan <rog@xxxxxxxxxx> wrote: >> >>>>>>> And if they were larger? >> >>>>>>> >> >>>>>>> r >> >>>>>>> >> >>>>>>> >> >>>>>>>> On 2 Sep 2014, at 15:54, Jason Proctor <jason@xxxxxxxxxxx> wrote: >> >>>>>>>> >> >>>>>>>> if they were smaller, they'd be a swarm >> >>>>>>>> >> >>>>>>>> >> >>>>>>>> >> >>>>>>>> On Mon, Sep 1, 2014 at 9:24 PM, Pete Ford >> >>>>>>>> <dmarc-noreply@xxxxxxxxxxxxx> wrote: >> >>>>>>>> Do insects come in herds then? >> >>>>>>>> >> >>>>>>>> >> >>>>>>>> On September 1, 2014, at 4:18PM, Jason Proctor wrote: >> >>>>>>>> >> >>>>>>>> the second left turn goes round a sharp right-hand corner and >> >>>>>>>> gradually starts to slope downward. as you carefully proceed, the >> >>>>>>>> air becomes drier, and the stench of ripe chaos fruit begins to >> >>>>>>>> give way to another, much fainter but no less putrid aroma - >> >>>>>>>> rotting flesh. >> >>>>>>>> >> >>>>>>>> fortunately the party's ace Mapmaking skills confirm that the smell >> >>>>>>>> is faint because it's distant in time rather than space, and >> >>>>>>>> shouldn't get much worse. these skills also allow Chump, Splut, and >> >>>>>>>> Arfa to assume that the cave at the bottom of this slope is the >> >>>>>>>> site of the defeat of the scorpion man guard during the original >> >>>>>>>> incursion. >> >>>>>>>> >> >>>>>>>> after some discussion you decide to proceed slowly. beyond the >> >>>>>>>> torches, the blackness is total. beyond heavy breathing and the >> >>>>>>>> occasional forced fart from Chump to lighten things up, the silence >> >>>>>>>> is similarly absolute. after a few minutes of cautiously edging >> >>>>>>>> down the passage, the floor levels out. >> >>>>>>>> >> >>>>>>>> eventually the torches illuminate the crushed and splintered body >> >>>>>>>> of a scorpion man in the small cave at the foot of the passage. his >> >>>>>>>> chest has been caved in by a succession of blows from a blunt >> >>>>>>>> instrument, and he is missing several legs. the expression on the >> >>>>>>>> remains of his face is one of anger and frustration. >> >>>>>>>> >> >>>>>>>> as the torch grows nearer, a herd of smallish shiny multi-legged >> >>>>>>>> insects rapidly abandons the corpse. >> >>>>>>>> >> >>>>>>>> >> >>>>>>>> >> >>>>>>> >> >>>>>>> >> >>>>>>> >> >>>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>>> >> >>>>> >> >>>>> >> >>>>> >> >>>>> >> >>>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >> >> >> >> >> >> > >> > >