i assume Swamp means the shivery passage? he pokes his head a bit further but the passage continues for some way ahead. the rest of the party arrive at the shivery/crabster passage intersection without incident... On Wed, Sep 3, 2014 at 9:42 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: > Bad Ideas r Us > > ------------------------------ > *From:* Roger Nolan <rog@xxxxxxxxxx> > *To:* satanworship@xxxxxxxxxxxxx > *Sent:* > *Subject:* [satanworship] Re: Losing the plot. WAS [Re: Re: descent into > the depths, yet again] > > …and before we get off track again: > > In the absence of any anything even approaching real leadership, Cynfred > will agree with the shivery passage plan - even though I think it’s a > spectacularly bad idea. > > r > > > > On 3 Sep 2014, at 08:08, Roger Nolan <rog@xxxxxxxxxx> wrote: > > 8 bit games graphics are very popular with the kids these days. > > r > > On 3 Sep 2014, at 00:15, Jason Proctor <jason@xxxxxxxxxxx> wrote: > > these are hacked iPhone pictures of printouts of Claris Works documents > with maps originally drawn on a Newton and imported into my Powerbook Duo > shortly after i left Insignia... > > so vintage, yes > > > > On Tue, Sep 2, 2014 at 4:12 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: > > gah - there it is! > > looks like it's of a certain vintage that one... > > :) > > I like the sound of the 'shivery passage' - anyone for that one? > > ------------------------------ > *From:* Jason Proctor <jason@xxxxxxxxxxx> > *To:* "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > *Sent:* > *Subject:* [satanworship] Re: Losing the plot. WAS [Re: Re: descent into > the depths, yet again] > > everyone stunned by the first mattlebat in a while? > > > > > > On Tue, Sep 2, 2014 at 3:07 PM, Jason Proctor <jason@xxxxxxxxxxx> wrote: > > > > On Tue, Sep 2, 2014 at 2:58 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: > > holding ... > > ------------------------------ > *From:* Jason Proctor <jason@xxxxxxxxxxx> > *To:* "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > *Sent:* > *Subject:* [satanworship] Re: Losing the plot. WAS [Re: Re: descent into > the depths, yet again] > > swamp follows the crabsters out of the tunnel. they turn left as one, and > go charging up the tunnel at full bore for about 50m or so, before taking a > rapid left turn into a dead end cave littered with crabster shells. the > live ones vanish into a small hole in the wall ahead. > > swamp manages to stamp some stragglers and declares the battle won, but > the war still going. > > backtracking, he discovers another tunnel offshoot, sloping downward a > little. something about the air in this tunnel gives him a little shiver. > > hold on, mattlebat coming through... > > > > > > > On Tue, Sep 2, 2014 at 11:45 AM, Jason Proctor <jason@xxxxxxxxxxx> wrote: > > arfa takes off in pursuit of the cast of crablets. a few seconds after his > torch fades off to the left there is the distinctive sound of chitin > cracking. > > search of the cave reveals nothing at all beyond scorpion man detritus. if > he lived here, he owned nothing. > > > > On Tue, Sep 2, 2014 at 11:38 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: > > so that didn't work... > > search the cave with the dead scorp-man in it for clues - troll footprints > and the like > > tracking? > > > ------------------------------ > *From:* Jason Proctor <jason@xxxxxxxxxxx> > *To:* "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > *Sent:* > *Subject:* [satanworship] Re: Losing the plot. WAS [Re: Re: descent into > the depths, yet again] > > what is the exact thing you're trying to assume? > > > > > > On Tue, Sep 2, 2014 at 10:32 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: > > do I have a 'sense troll' skill? > > if not, I'll take a guess using mapmaking > > ------------------------------ > *From:* Jason Proctor <jason@xxxxxxxxxxx> > *To:* "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > *Sent:* > *Subject:* [satanworship] Re: Losing the plot. WAS [Re: Re: descent into > the depths, yet again] > > well since you volunteered that Hadarim was in the caves, the assumption > was that the trolls might be here too... somewhere > > > > > > On Tue, Sep 2, 2014 at 10:29 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: > > so we are looking for the remains to two dead trolls - or we are to find > them in jail somewhere ... > > and we chose to explore some caves for some reason... > > Lets gather moss > > ------------------------------ > *From:* Jason Proctor <jason@xxxxxxxxxxx> > *To:* "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > *Sent:* > *Subject:* [satanworship] Re: Losing the plot. WAS [Re: Re: descent into > the depths, yet again] > > :-) > > all hail the mighty Stan! > > ok so... tl;dr... Humph took some dark root beer up to the grogge shoppe, > and was imprisoned when someone sensed chaos on it. the party went up there > to argue his case, and mostly succeeded thanks to their Mapmaking skills. > the deal with the trolls is that they will release him on receipt of > quality information as to the fate of two trolls who were accompanying > Hadarim the Lhankor Mhy priest from Crabtown back to Alone. > > (Hadarim was originally imprisoned with you when SW started, and > mysteriously died shortly thereafter in the tunnel before the fight with > Karvik.) > > ring any bells? thought not. > > > > > > > > > On Tue, Sep 2, 2014 at 10:19 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: > > Stanworship > > :) > > ------------------------------ > *From:* Roger Nolan <rog@xxxxxxxxxx> > *To:* satanworship@xxxxxxxxxxxxx > *Sent:* > *Subject:* [satanworship] Losing the plot. WAS [Re: Re: descent into the > depths, yet again] > > So Humph is in a jail in crabtown (where it took us around 4 years to > wrestle a troll) - and we have to do something to prove he is innocent of > the chaos beer I think? > > > I flippantly said something about moss earlier but wasn’t there something > about moss used to flavour the beer? Should we scrape some off then head > back? > > I’ve tried dredging the Stanworship archives but it’s about 90% trying to > debug Pete’s mail and then most of the the rest is kittens dressed as > Cuthulu. > > r > > On 2 Sep 2014, at 17:51, Pete (Redacted sender " > tadcastervalentino@xxxxxxxxx" for DMARC) <dmarc-noreply@xxxxxxxxxxxxx> > wrote: > > cat sized then? > > or cow sized > > I'd suggest cow sized for a herd > > ... > > So Humph is in a jail in crabtown (where it took us around 4 years to > wrestle a troll) - and we have to do something to prove he is innocent of > the chaos beer I think? > > close? > > ------------------------------ > *From:* Jason Proctor <jason@xxxxxxxxxxx> > *To:* "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > *Sent:* > *Subject:* [satanworship] Re: descent into the depths, yet again > > they *are* larger, so they're a herd > > if they were *even* larger, they'd be a club-sized gig > > > > > > On Tue, Sep 2, 2014 at 9:10 AM, Roger Nolan <rog@xxxxxxxxxx> wrote: > > And if they were larger? > > r > > > On 2 Sep 2014, at 15:54, Jason Proctor <jason@xxxxxxxxxxx> wrote: > > if they were smaller, they'd be a swarm > > > > On Mon, Sep 1, 2014 at 9:24 PM, Pete Ford <dmarc-noreply@xxxxxxxxxxxxx> > wrote: > > Do insects come in herds then? > > > On September 1, 2014, at 4:18PM, Jason Proctor wrote: > > the second left turn goes round a sharp right-hand corner and gradually > starts to slope downward. as you carefully proceed, the air becomes drier, > and the stench of ripe chaos fruit begins to give way to another, much > fainter but no less putrid aroma - rotting flesh. > > fortunately the party's ace Mapmaking skills confirm that the smell is > faint because it's distant in time rather than space, and shouldn't get > much worse. these skills also allow Chump, Splut, and Arfa to assume that > the cave at the bottom of this slope is the site of the defeat of the > scorpion man guard during the original incursion. > > after some discussion you decide to proceed slowly. beyond the torches, > the blackness is total. beyond heavy breathing and the occasional forced > fart from Chump to lighten things up, the silence is similarly absolute. > after a few minutes of cautiously edging down the passage, the floor levels > out. > > eventually the torches illuminate the crushed and splintered body of a > scorpion man in the small cave at the foot of the passage. his chest has > been caved in by a succession of blows from a blunt instrument, and he is > missing several legs. the expression on the remains of his face is one of > anger and frustration. > > as the torch grows nearer, a herd of smallish shiny multi-legged insects > rapidly abandons the corpse. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >