[satanworship] Re: Losing the plot. WAS [Re: Re: descent into the depths, yet again]

  • From: Edward Marsden-Jones <eddiemarsdenjones@xxxxxxxxxx>
  • To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
  • Date: Wed, 03 Sep 2014 21:31:05 +0400

Nope, mattlebat a seems to have another unexplored tunnel next to it. 




> On 3 Sep 2014, at 21:29, Jason Proctor <jason@xxxxxxxxxxx> wrote:
> 
> i assume Swamp means the shivery passage? he pokes his head a bit further but 
> the passage continues for some way ahead.
> 
> the rest of the party arrive at the shivery/crabster passage intersection 
> without incident...
> 
> 
>> On Wed, Sep 3, 2014 at 9:42 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> Bad Ideas r Us
>> 
>> From: Roger Nolan <rog@xxxxxxxxxx>
>> To: satanworship@xxxxxxxxxxxxx 
>> Sent: 
>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>> depths, yet again]
>> 
>> …and before we get off track again:
>> 
>> In the absence of any anything even approaching real leadership, Cynfred 
>> will agree with the shivery passage plan - even though I think it’s a 
>> spectacularly bad idea.
>> 
>> r
>> 
>> 
>> 
>>> On 3 Sep 2014, at 08:08, Roger Nolan <rog@xxxxxxxxxx> wrote:
>> 
>> 8 bit games graphics are very popular with the kids these days.
>> 
>> r
>> 
>>> On 3 Sep 2014, at 00:15, Jason Proctor <jason@xxxxxxxxxxx> wrote:
>>> 
>>> these are hacked iPhone pictures of printouts of Claris Works documents 
>>> with maps originally drawn on a Newton and imported into my Powerbook Duo 
>>> shortly after i left Insignia...
>>> 
>>> so vintage, yes
>>> 
>>> 
>>> 
>>> On Tue, Sep 2, 2014 at 4:12 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>> gah - there it is!
>>> 
>>> looks like it's of a certain vintage that one...
>>> 
>>> :)
>>> 
>>> I like the sound of the 'shivery passage' - anyone for that one?
>>> 
>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>>> Sent: 
>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>> depths, yet again]
>>> 
>>> everyone stunned by the first mattlebat in a while?
>>> 
>>> 
>>> 
>>> 
>>> 
>>> On Tue, Sep 2, 2014 at 3:07 PM, Jason Proctor <jason@xxxxxxxxxxx> wrote:
>>> 
>>> 
>>> On Tue, Sep 2, 2014 at 2:58 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>> holding ...
>>> 
>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>>> Sent: 
>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>> depths, yet again]
>>> 
>>> swamp follows the crabsters out of the tunnel. they turn left as one, and 
>>> go charging up the tunnel at full bore for about 50m or so, before taking a 
>>> rapid left turn into a dead end cave littered with crabster shells. the 
>>> live ones vanish into a small hole in the wall ahead.
>>> 
>>> swamp manages to stamp some stragglers and declares the battle won, but the 
>>> war still going.
>>> 
>>> backtracking, he discovers another tunnel offshoot, sloping downward a 
>>> little. something about the air in this tunnel gives him a little shiver.
>>> 
>>> hold on, mattlebat coming through...
>>> 
>>> 
>>> 
>>> 
>>> 
>>> 
>>> On Tue, Sep 2, 2014 at 11:45 AM, Jason Proctor <jason@xxxxxxxxxxx> wrote:
>>> arfa takes off in pursuit of the cast of crablets. a few seconds after his 
>>> torch fades off to the left there is the distinctive sound of chitin 
>>> cracking.
>>> 
>>> search of the cave reveals nothing at all beyond scorpion man detritus. if 
>>> he lived here, he owned nothing.
>>> 
>>> 
>>> 
>>> On Tue, Sep 2, 2014 at 11:38 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>> so that didn't work...
>>> 
>>> search the cave with the dead scorp-man in it for clues - troll footprints 
>>> and the like
>>> 
>>> tracking?
>>> 
>>> 
>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>>> Sent: 
>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>> depths, yet again]
>>> 
>>> what is the exact thing you're trying to assume?
>>> 
>>> 
>>> 
>>> 
>>> 
>>> On Tue, Sep 2, 2014 at 10:32 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>> do I have a 'sense troll' skill?
>>> 
>>> if not, I'll take a guess using mapmaking
>>> 
>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>>> Sent: 
>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>> depths, yet again]
>>> 
>>> well since you volunteered that Hadarim was in the caves, the assumption 
>>> was that the trolls might be here too... somewhere
>>> 
>>> 
>>> 
>>> 
>>> 
>>> On Tue, Sep 2, 2014 at 10:29 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>> so we are looking for the remains to two dead trolls - or we are to find 
>>> them in jail somewhere ...
>>> 
>>> and we chose to explore some caves for some reason...
>>> 
>>> Lets gather moss
>>> 
>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>>> Sent: 
>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>> depths, yet again]
>>> 
>>> :-)
>>> 
>>> all hail the mighty Stan!
>>> 
>>> ok so... tl;dr... Humph took some dark root beer up to the grogge shoppe, 
>>> and was imprisoned when someone sensed chaos on it. the party went up there 
>>> to argue his case, and mostly succeeded thanks to their Mapmaking skills. 
>>> the deal with the trolls is that they will release him on receipt of 
>>> quality information as to the fate of two trolls who were accompanying 
>>> Hadarim the Lhankor Mhy priest from Crabtown back to Alone.
>>> 
>>> (Hadarim was originally imprisoned with you when SW started, and 
>>> mysteriously died shortly thereafter in the tunnel before the fight with 
>>> Karvik.)
>>> 
>>> ring any bells? thought not.
>>> 
>>> 
>>> 
>>> 
>>> 
>>> 
>>> 
>>> 
>>> On Tue, Sep 2, 2014 at 10:19 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>> Stanworship
>>> 
>>> :)
>>> 
>>> From: Roger Nolan <rog@xxxxxxxxxx>
>>> To: satanworship@xxxxxxxxxxxxx 
>>> Sent: 
>>> Subject: [satanworship] Losing the plot. WAS [Re: Re: descent into the 
>>> depths, yet again]
>>> 
>>>> So Humph is in a jail in crabtown (where it took us around 4 years to 
>>>> wrestle a troll) - and we have to do something to prove he is innocent of 
>>>> the chaos beer I think?
>>> 
>>> I flippantly said something about moss earlier but wasn’t there something 
>>> about moss used to flavour the beer? Should we scrape some off then head 
>>> back?
>>> 
>>> I’ve tried dredging the Stanworship archives but it’s about 90% trying to 
>>> debug Pete’s mail and then most of the the rest is kittens dressed as 
>>> Cuthulu.
>>> 
>>> r
>>> 
>>>> On 2 Sep 2014, at 17:51, Pete (Redacted sender 
>>>> "tadcastervalentino@xxxxxxxxx" for DMARC) <dmarc-noreply@xxxxxxxxxxxxx> 
>>>> wrote:
>>>> 
>>>> cat sized then?
>>>> 
>>>> or cow sized
>>>> 
>>>> I'd suggest cow sized for a herd
>>>> 
>>>> ...
>>>> 
>>>> So Humph is in a jail in crabtown (where it took us around 4 years to 
>>>> wrestle a troll) - and we have to do something to prove he is innocent of 
>>>> the chaos beer I think?
>>>> 
>>>> close?
>>>> 
>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>>>> Sent: 
>>>> Subject: [satanworship] Re: descent into the depths, yet again
>>>> 
>>>> they *are* larger, so they're a herd
>>>> 
>>>> if they were *even* larger, they'd be a club-sized gig
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> On Tue, Sep 2, 2014 at 9:10 AM, Roger Nolan <rog@xxxxxxxxxx> wrote:
>>>> And if they were larger?
>>>> 
>>>> r
>>>> 
>>>> 
>>>>> On 2 Sep 2014, at 15:54, Jason Proctor <jason@xxxxxxxxxxx> wrote:
>>>>> 
>>>>> if they were smaller, they'd be a swarm
>>>>> 
>>>>> 
>>>>> 
>>>>> On Mon, Sep 1, 2014 at 9:24 PM, Pete Ford <dmarc-noreply@xxxxxxxxxxxxx> 
>>>>> wrote:
>>>>> Do insects come in herds then?
>>>>> 
>>>>> 
>>>>> On September 1, 2014, at 4:18PM, Jason Proctor wrote:
>>>>> 
>>>>> the second left turn goes round a sharp right-hand corner and gradually 
>>>>> starts to slope downward. as you carefully proceed, the air becomes 
>>>>> drier, and the stench of ripe chaos fruit begins to give way to another, 
>>>>> much fainter but no less putrid aroma - rotting flesh.
>>>>> 
>>>>> fortunately the party's ace Mapmaking skills confirm that the smell is 
>>>>> faint because it's distant in time rather than space, and shouldn't get 
>>>>> much worse. these skills also allow Chump, Splut, and Arfa to assume that 
>>>>> the cave at the bottom of this slope is the site of the defeat of the 
>>>>> scorpion man guard during the original incursion.
>>>>> 
>>>>> after some discussion you decide to proceed slowly. beyond the torches, 
>>>>> the blackness is total. beyond heavy breathing and the occasional forced 
>>>>> fart from Chump to lighten things up, the silence is similarly absolute. 
>>>>> after a few minutes of cautiously edging down the passage, the floor 
>>>>> levels out.
>>>>> 
>>>>> eventually the torches illuminate the crushed and splintered body of a 
>>>>> scorpion man in the small cave at the foot of the passage. his chest has 
>>>>> been caved in by a succession of blows from a blunt instrument, and he is 
>>>>> missing several legs. the expression on the remains of his face is one of 
>>>>> anger and frustration.
>>>>> 
>>>>> as the torch grows nearer, a herd of smallish shiny multi-legged insects 
>>>>> rapidly abandons the corpse.
> 

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