[satanworship] Re: Losing the plot. WAS [Re: Re: descent into the depths, yet again]

  • From: Gavin Walker <gavinw@xxxxxxxxxx>
  • To: satanworship@xxxxxxxxxxxxx
  • Date: Fri, 5 Sep 2014 19:14:10 +1200

Ooh! Ooh! Things have slowed down enough for me to agree!

Yes! What Jane said.

- G




On 2014/09/05, at 6:05 PM, Jane Sales wrote:

> Quick examine of the book, from where we stand, while we wait for the others.
> 
> Sent from my iPad
> 
> On 4 Sep 2014, at 23:20, "Pete" <dmarc-noreply@xxxxxxxxxxxxx> (Redacted 
> sender "tadcastervalentino@xxxxxxxxx" for DMARC) wrote:
> 
>> depends on how close we are right now - I'm proposing we fire from where we 
>> stand (looks up to check for hanging cages etc.)
>> 
>> 
>> 
>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>> Sent: 
>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>> depths, yet again]
>> 
>> all the visible skeletons are easily within missile range. as to whether 
>> you'll hit anything...
>> 
>> but i'm *asking* you. how close are you getting to skeletons?
>> 
>> 
>> 
>> 
>> 
>> 
>> On Thu, Sep 4, 2014 at 2:45 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> sounds like we are close enough to spread out and unleash a volley of badly 
>> aimed projectiles?
>> 
>> 
>> 
>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>> Sent: 
>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>> depths, yet again]
>> 
>> before Chump (a) burns the place down and/or (b) unleashes the hordes of hell
>> 
>> how close are you getting to the skeleton horde?
>> 
>> 
>> 
>> 
>> 
>> On Thu, Sep 4, 2014 at 2:39 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> indeed - waiting on teh 
>> 
>> Aye and
>> 
>> Nay count
>> 
>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>> Sent: 
>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>> depths, yet again]
>> 
>> i think we'll have a adjournment until more players are active :-)
>> 
>> 
>> 
>> 
>> 
>> On Thu, Sep 4, 2014 at 1:52 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> I'd suggest cobbing oil over them all and lighting them up
>> 
>> but then we might get attacked my animated flaming skeletons!
>> 
>> any good bowmen up for a headshot?
>> 
>> I have a sling somewhere...
>> 
>> all in favour - say Aye
>> 
>> ...
>> 
>> 
>> 
>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>> Sent: 
>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>> depths, yet again]
>> 
>> thanks to the edge, you can only see as far down as collarbones, no weapons 
>> currently in view. the skulls do not have helmets.
>> 
>> 
>> 
>> 
>> 
>> On Thu, Sep 4, 2014 at 1:46 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> well I had used my mapmaking to assume that the skulls were the tops of 
>> skeletons, can we see if they have weapons?
>> 
>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>> Sent: 
>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>> depths, yet again]
>> 
>> the passageway opens out into a relatively narrow cave (maybe 10m wide). 
>> after about 5m or so, the floor drops off into a pit which is the width of 
>> the cave. now you're a little closer... the skulls aren't floating, they are 
>> perched on top of full skeletons. they stand shoulder to shoulder across the 
>> cave, with rows of them going back as far as the torch will show.
>> 
>> and yes, there is a black object which looks to be a book, close to the edge.
>> 
>> 
>> 
>> 
>> 
>> 
>> On Thu, Sep 4, 2014 at 1:24 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> so there is a book at the edge of a drop off
>> 
>> past that - maybe floating are a series of skulls?
>> 
>> how many can we count?
>> 
>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>> Sent: 
>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>> depths, yet again]
>> 
>> the spherical objects are about football sized, but you can only see the 
>> tops of them. note they are not on the ground, they are past the edge where 
>> the tunnel falls away.
>> 
>> then the torch light reflects in a particular way and you can make out a 
>> little detail on the first row. the spherical objects are skulls.
>> 
>> 
>> 
>> 
>> 
>> 
>> On Thu, Sep 4, 2014 at 11:31 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> an array you say?
>> 
>> well then I think I know how to deal with that now ...
>> 
>> anyone for a warding spell?
>> 
>> do we know about them?
>> 
>> 
>> 
>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>> Sent: 
>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>> depths, yet again]
>> 
>> in time-honoured tradition (as dictated by the yellowing, tattered marching 
>> order email, from 2000 or so), Arfa leads the way, followed by Cynfred, 
>> Ester, and Chump, with Splut in the tail-gunner position.
>> 
>> as you cautiously continue down the tunnel, you notice that it is getting 
>> colder. also, there is a faint smell of decaying flesh in the air, but it's 
>> musty, as though ancient. the hairs on lesser adventurers' skin would be 
>> standing up by now, but this party is too hardcore for all that*
>> 
>> a little way later, the tunnel begins to widen into a cave, and the floor 
>> seems to drop away. the musty smell is almost overwhelming. the dust and 
>> dirt on the floor here seems to have been recently disturbed, and up ahead, 
>> just before the drop, there is a black object on the ground.
>> 
>> a little further, you recognise that the black object seems to be a book, 
>> and it's close to the edge. past the edge, you see, right at the end of the 
>> torch's throw, an array of spherical objects at roughly ground level. the 
>> array is in precise arrangement, and spans the width of the cave and 
>> disappears into the distance past your ability to see.
>> 
>> hairs beginning to stand up, regardless of core level, at this point. very 
>> cold in the cave. you're about 20m from the edge.
>> 
>> *the dice said so
>> 
>> 
>> 
>> 
>> 
>> 
>> On Thu, Sep 4, 2014 at 10:11 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> yus
>> 
>> though shivery is a new attribute
>> 
>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>> Sent: 
>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>> depths, yet again]
>> 
>> is the party going all shivery and shit?
>> 
>> 
>> 
>> 
>> 
>> On Wed, Sep 3, 2014 at 10:34 AM, Jason Proctor <jason@xxxxxxxxxxx> wrote:
>> missing comma indicates that this is now a Traveller conversation
>> 
>> 
>> 
>> On Wed, Sep 3, 2014 at 10:33 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> you just fumble your map making DM????
>> 
>> :)
>> 
>> From: Edward Marsden-Jones <eddiemarsdenjones@xxxxxxxxxx>
>> 
>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>> Sent: 
>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>> depths, yet again]
>> 
>> Nope, mattlebat a seems to have another unexplored tunnel next to it. 
>> 
>> 
>> 
>> 
>> 
>> 
>> On 3 Sep 2014, at 21:29, Jason Proctor <jason@xxxxxxxxxxx> wrote:
>> 
>>> i assume Swamp means the shivery passage? he pokes his head a bit further 
>>> but the passage continues for some way ahead.
>>> 
>>> the rest of the party arrive at the shivery/crabster passage intersection 
>>> without incident...
>>> 
>>> 
>>> On Wed, Sep 3, 2014 at 9:42 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>> Bad Ideas r Us
>>> 
>>> From: Roger Nolan <rog@xxxxxxxxxx>
>>> To: satanworship@xxxxxxxxxxxxx 
>>> Sent: 
>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>> depths, yet again]
>>> 
>>> …and before we get off track again:
>>> 
>>> In the absence of any anything even approaching real leadership, Cynfred 
>>> will agree with the shivery passage plan - even though I think it’s a 
>>> spectacularly bad idea.
>>> 
>>> r
>>> 
>>> 
>>> 
>>>> On 3 Sep 2014, at 08:08, Roger Nolan <rog@xxxxxxxxxx> wrote:
>>>> 
>>> 8 bit games graphics are very popular with the kids these days.
>>> 
>>> r
>>> 
>>>> On 3 Sep 2014, at 00:15, Jason Proctor <jason@xxxxxxxxxxx> wrote:
>>>> 
>>>> these are hacked iPhone pictures of printouts of Claris Works documents 
>>>> with maps originally drawn on a Newton and imported into my Powerbook Duo 
>>>> shortly after i left Insignia...
>>>> 
>>>> so vintage, yes
>>>> 
>>>> 
>>>> 
>>>> On Tue, Sep 2, 2014 at 4:12 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>>> gah - there it is!
>>>> 
>>>> looks like it's of a certain vintage that one...
>>>> 
>>>> :)
>>>> 
>>>> I like the sound of the 'shivery passage' - anyone for that one?
>>>> 
>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>>>> Sent: 
>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>>> depths, yet again]
>>>> 
>>>> everyone stunned by the first mattlebat in a while?
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> On Tue, Sep 2, 2014 at 3:07 PM, Jason Proctor <jason@xxxxxxxxxxx> wrote:
>>>> 
>>>> 
>>>> On Tue, Sep 2, 2014 at 2:58 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>>> holding ...
>>>> 
>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>>>> Sent: 
>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>>> depths, yet again]
>>>> 
>>>> swamp follows the crabsters out of the tunnel. they turn left as one, and 
>>>> go charging up the tunnel at full bore for about 50m or so, before taking 
>>>> a rapid left turn into a dead end cave littered with crabster shells. the 
>>>> live ones vanish into a small hole in the wall ahead.
>>>> 
>>>> swamp manages to stamp some stragglers and declares the battle won, but 
>>>> the war still going.
>>>> 
>>>> backtracking, he discovers another tunnel offshoot, sloping downward a 
>>>> little. something about the air in this tunnel gives him a little shiver.
>>>> 
>>>> hold on, mattlebat coming through...
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> On Tue, Sep 2, 2014 at 11:45 AM, Jason Proctor <jason@xxxxxxxxxxx> wrote:
>>>> arfa takes off in pursuit of the cast of crablets. a few seconds after his 
>>>> torch fades off to the left there is the distinctive sound of chitin 
>>>> cracking.
>>>> 
>>>> search of the cave reveals nothing at all beyond scorpion man detritus. if 
>>>> he lived here, he owned nothing.
>>>> 
>>>> 
>>>> 
>>>> On Tue, Sep 2, 2014 at 11:38 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>>> so that didn't work...
>>>> 
>>>> search the cave with the dead scorp-man in it for clues - troll footprints 
>>>> and the like
>>>> 
>>>> tracking?
>>>> 
>>>> 
>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>>>> Sent: 
>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>>> depths, yet again]
>>>> 
>>>> what is the exact thing you're trying to assume?
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> On Tue, Sep 2, 2014 at 10:32 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>>> do I have a 'sense troll' skill?
>>>> 
>>>> if not, I'll take a guess using mapmaking
>>>> 
>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>>>> Sent:
>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>>> depths, yet again]
>>>> 
>>>> well since you volunteered that Hadarim was in the caves, the assumption 
>>>> was that the trolls might be here too... somewhere
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> On Tue, Sep 2, 2014 at 10:29 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>>> so we are looking for the remains to two dead trolls - or we are to find 
>>>> them in jail somewhere ...
>>>> 
>>>> and we chose to explore some caves for some reason...
>>>> 
>>>> Lets gather moss
>>>> 
>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>>>> Sent:
>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>>> depths, yet again]
>>>> 
>>>> :-)
>>>> 
>>>> all hail the mighty Stan!
>>>> 
>>>> ok so... tl;dr... Humph took some dark root beer up to the grogge shoppe, 
>>>> and was imprisoned when someone sensed chaos on it. the party went up 
>>>> there to argue his case, and mostly succeeded thanks to their Mapmaking 
>>>> skills. the deal with the trolls is that they will release him on receipt 
>>>> of quality information as to the fate of two trolls who were accompanying 
>>>> Hadarim the Lhankor Mhy priest from Crabtown back to Alone.
>>>> 
>>>> (Hadarim was originally imprisoned with you when SW started, and 
>>>> mysteriously died shortly thereafter in the tunnel before the fight with 
>>>> Karvik.)
>>>> 
>>>> ring any bells? thought not.
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> On Tue, Sep 2, 2014 at 10:19 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>>> Stanworship
>>>> 
>>>> :)
>>>> 
>>>> From: Roger Nolan <rog@xxxxxxxxxx>
>>>> To: satanworship@xxxxxxxxxxxxx
>>>> Sent:
>>>> Subject: [satanworship] Losing the plot. WAS [Re: Re: descent into the 
>>>> depths, yet again]
>>>> 
>>>>> So Humph is in a jail in crabtown (where it took us around 4 years to 
>>>>> wrestle a troll) - and we have to do something to prove he is innocent of 
>>>>> the chaos beer I think?
>>>> 
>>>> I flippantly said something about moss earlier but wasn’t there something 
>>>> about moss used to flavour the beer? Should we scrape some off then head 
>>>> back?
>>>> 
>>>> I’ve tried dredging the Stanworship archives but it’s about 90% trying to 
>>>> debug Pete’s mail and then most of the the rest is kittens dressed as 
>>>> Cuthulu.
>>>> 
>>>> r
>>>> 
>>>>> On 2 Sep 2014, at 17:51, Pete (Redacted sender 
>>>>> "tadcastervalentino@xxxxxxxxx" for DMARC) <dmarc-noreply@xxxxxxxxxxxxx> 
>>>>> wrote:
>>>>> 
>>>>> cat sized then?
>>>>> 
>>>>> or cow sized
>>>>> 
>>>>> I'd suggest cow sized for a herd
>>>>> 
>>>>> ...
>>>>> 
>>>>> So Humph is in a jail in crabtown (where it took us around 4 years to 
>>>>> wrestle a troll) - and we have to do something to prove he is innocent of 
>>>>> the chaos beer I think?
>>>>> 
>>>>> close?
>>>>> 
>>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>>>>> Sent:
>>>>> Subject: [satanworship] Re: descent into the depths, yet again
>>>>> 
>>>>> they *are* larger, so they're a herd
>>>>> 
>>>>> if they were *even* larger, they'd be a club-sized gig
>>>>> 
>>>>> 
>>>>> 
>>>>> 
>>>>> 
>>>>> On Tue, Sep 2, 2014 at 9:10 AM, Roger Nolan <rog@xxxxxxxxxx> wrote:
>>>>> And if they were larger?
>>>>> 
>>>>> r
>>>>> 
>>>>> 
>>>>>> On 2 Sep 2014, at 15:54, Jason Proctor <jason@xxxxxxxxxxx> wrote:
>>>>>> 
>>>>>> if they were smaller, they'd be a swarm
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> On Mon, Sep 1, 2014 at 9:24 PM, Pete Ford <dmarc-noreply@xxxxxxxxxxxxx> 
>>>>>> wrote:
>>>>>> Do insects come in herds then?
>>>>>> 
>>>>>> 
>>>>>> On September 1, 2014, at 4:18PM, Jason Proctor wrote:
>>>>>> 
>>>>>> the second left turn goes round a sharp right-hand corner and gradually 
>>>>>> starts to slope downward. as you carefully proceed, the air becomes 
>>>>>> drier, and the stench of ripe chaos fruit begins to give way to another, 
>>>>>> much fainter but no less putrid aroma - rotting flesh.
>>>>>> 
>>>>>> fortunately the party's ace Mapmaking skills confirm that the smell is 
>>>>>> faint because it's distant in time rather than space, and shouldn't get 
>>>>>> much worse. these skills also allow Chump, Splut, and Arfa to assume 
>>>>>> that the cave at the bottom of this slope is the site of the defeat of 
>>>>>> the scorpion man guard during the original incursion.
>>>>>> 
>>>>>> after some discussion you decide to proceed slowly. beyond the torches, 
>>>>>> the blackness is total. beyond heavy breathing and the occasional forced 
>>>>>> fart from Chump to lighten things up, the silence is similarly absolute. 
>>>>>> after a few minutes of cautiously edging down the passage, the floor 
>>>>>> levels out.
>>>>>> 
>>>>>> eventually the torches illuminate the crushed and splintered body of a 
>>>>>> scorpion man in the small cave at the foot of the passage. his chest has 
>>>>>> been caved in by a succession of blows from a blunt instrument, and he 
>>>>>> is missing several legs. the expression on the remains of his face is 
>>>>>> one of anger and frustration.
>>>>>> 
>>>>>> as the torch grows nearer, a herd of smallish shiny multi-legged insects 
>>>>>> rapidly abandons the corpse.
>>>>>> 
>>>>>> 
>>>>>> 
>>>>> 
>>>>> 
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