Ooh! Ooh! Things have slowed down enough for me to agree! Yes! What Jane said. - G On 2014/09/05, at 6:05 PM, Jane Sales wrote: > Quick examine of the book, from where we stand, while we wait for the others. > > Sent from my iPad > > On 4 Sep 2014, at 23:20, "Pete" <dmarc-noreply@xxxxxxxxxxxxx> (Redacted > sender "tadcastervalentino@xxxxxxxxx" for DMARC) wrote: > >> depends on how close we are right now - I'm proposing we fire from where we >> stand (looks up to check for hanging cages etc.) >> >> >> >> From: Jason Proctor <jason@xxxxxxxxxxx> >> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> Sent: >> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the >> depths, yet again] >> >> all the visible skeletons are easily within missile range. as to whether >> you'll hit anything... >> >> but i'm *asking* you. how close are you getting to skeletons? >> >> >> >> >> >> >> On Thu, Sep 4, 2014 at 2:45 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: >> sounds like we are close enough to spread out and unleash a volley of badly >> aimed projectiles? >> >> >> >> From: Jason Proctor <jason@xxxxxxxxxxx> >> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> Sent: >> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the >> depths, yet again] >> >> before Chump (a) burns the place down and/or (b) unleashes the hordes of hell >> >> how close are you getting to the skeleton horde? >> >> >> >> >> >> On Thu, Sep 4, 2014 at 2:39 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: >> indeed - waiting on teh >> >> Aye and >> >> Nay count >> >> From: Jason Proctor <jason@xxxxxxxxxxx> >> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> Sent: >> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the >> depths, yet again] >> >> i think we'll have a adjournment until more players are active :-) >> >> >> >> >> >> On Thu, Sep 4, 2014 at 1:52 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: >> I'd suggest cobbing oil over them all and lighting them up >> >> but then we might get attacked my animated flaming skeletons! >> >> any good bowmen up for a headshot? >> >> I have a sling somewhere... >> >> all in favour - say Aye >> >> ... >> >> >> >> From: Jason Proctor <jason@xxxxxxxxxxx> >> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> Sent: >> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the >> depths, yet again] >> >> thanks to the edge, you can only see as far down as collarbones, no weapons >> currently in view. the skulls do not have helmets. >> >> >> >> >> >> On Thu, Sep 4, 2014 at 1:46 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: >> well I had used my mapmaking to assume that the skulls were the tops of >> skeletons, can we see if they have weapons? >> >> From: Jason Proctor <jason@xxxxxxxxxxx> >> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> Sent: >> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the >> depths, yet again] >> >> the passageway opens out into a relatively narrow cave (maybe 10m wide). >> after about 5m or so, the floor drops off into a pit which is the width of >> the cave. now you're a little closer... the skulls aren't floating, they are >> perched on top of full skeletons. they stand shoulder to shoulder across the >> cave, with rows of them going back as far as the torch will show. >> >> and yes, there is a black object which looks to be a book, close to the edge. >> >> >> >> >> >> >> On Thu, Sep 4, 2014 at 1:24 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: >> so there is a book at the edge of a drop off >> >> past that - maybe floating are a series of skulls? >> >> how many can we count? >> >> From: Jason Proctor <jason@xxxxxxxxxxx> >> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> Sent: >> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the >> depths, yet again] >> >> the spherical objects are about football sized, but you can only see the >> tops of them. note they are not on the ground, they are past the edge where >> the tunnel falls away. >> >> then the torch light reflects in a particular way and you can make out a >> little detail on the first row. the spherical objects are skulls. >> >> >> >> >> >> >> On Thu, Sep 4, 2014 at 11:31 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: >> an array you say? >> >> well then I think I know how to deal with that now ... >> >> anyone for a warding spell? >> >> do we know about them? >> >> >> >> From: Jason Proctor <jason@xxxxxxxxxxx> >> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> Sent: >> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the >> depths, yet again] >> >> in time-honoured tradition (as dictated by the yellowing, tattered marching >> order email, from 2000 or so), Arfa leads the way, followed by Cynfred, >> Ester, and Chump, with Splut in the tail-gunner position. >> >> as you cautiously continue down the tunnel, you notice that it is getting >> colder. also, there is a faint smell of decaying flesh in the air, but it's >> musty, as though ancient. the hairs on lesser adventurers' skin would be >> standing up by now, but this party is too hardcore for all that* >> >> a little way later, the tunnel begins to widen into a cave, and the floor >> seems to drop away. the musty smell is almost overwhelming. the dust and >> dirt on the floor here seems to have been recently disturbed, and up ahead, >> just before the drop, there is a black object on the ground. >> >> a little further, you recognise that the black object seems to be a book, >> and it's close to the edge. past the edge, you see, right at the end of the >> torch's throw, an array of spherical objects at roughly ground level. the >> array is in precise arrangement, and spans the width of the cave and >> disappears into the distance past your ability to see. >> >> hairs beginning to stand up, regardless of core level, at this point. very >> cold in the cave. you're about 20m from the edge. >> >> *the dice said so >> >> >> >> >> >> >> On Thu, Sep 4, 2014 at 10:11 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: >> yus >> >> though shivery is a new attribute >> >> From: Jason Proctor <jason@xxxxxxxxxxx> >> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> Sent: >> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the >> depths, yet again] >> >> is the party going all shivery and shit? >> >> >> >> >> >> On Wed, Sep 3, 2014 at 10:34 AM, Jason Proctor <jason@xxxxxxxxxxx> wrote: >> missing comma indicates that this is now a Traveller conversation >> >> >> >> On Wed, Sep 3, 2014 at 10:33 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: >> you just fumble your map making DM???? >> >> :) >> >> From: Edward Marsden-Jones <eddiemarsdenjones@xxxxxxxxxx> >> >> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >> Sent: >> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the >> depths, yet again] >> >> Nope, mattlebat a seems to have another unexplored tunnel next to it. >> >> >> >> >> >> >> On 3 Sep 2014, at 21:29, Jason Proctor <jason@xxxxxxxxxxx> wrote: >> >>> i assume Swamp means the shivery passage? he pokes his head a bit further >>> but the passage continues for some way ahead. >>> >>> the rest of the party arrive at the shivery/crabster passage intersection >>> without incident... >>> >>> >>> On Wed, Sep 3, 2014 at 9:42 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: >>> Bad Ideas r Us >>> >>> From: Roger Nolan <rog@xxxxxxxxxx> >>> To: satanworship@xxxxxxxxxxxxx >>> Sent: >>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the >>> depths, yet again] >>> >>> …and before we get off track again: >>> >>> In the absence of any anything even approaching real leadership, Cynfred >>> will agree with the shivery passage plan - even though I think it’s a >>> spectacularly bad idea. >>> >>> r >>> >>> >>> >>>> On 3 Sep 2014, at 08:08, Roger Nolan <rog@xxxxxxxxxx> wrote: >>>> >>> 8 bit games graphics are very popular with the kids these days. >>> >>> r >>> >>>> On 3 Sep 2014, at 00:15, Jason Proctor <jason@xxxxxxxxxxx> wrote: >>>> >>>> these are hacked iPhone pictures of printouts of Claris Works documents >>>> with maps originally drawn on a Newton and imported into my Powerbook Duo >>>> shortly after i left Insignia... >>>> >>>> so vintage, yes >>>> >>>> >>>> >>>> On Tue, Sep 2, 2014 at 4:12 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: >>>> gah - there it is! >>>> >>>> looks like it's of a certain vintage that one... >>>> >>>> :) >>>> >>>> I like the sound of the 'shivery passage' - anyone for that one? >>>> >>>> From: Jason Proctor <jason@xxxxxxxxxxx> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >>>> Sent: >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the >>>> depths, yet again] >>>> >>>> everyone stunned by the first mattlebat in a while? >>>> >>>> >>>> >>>> >>>> >>>> On Tue, Sep 2, 2014 at 3:07 PM, Jason Proctor <jason@xxxxxxxxxxx> wrote: >>>> >>>> >>>> On Tue, Sep 2, 2014 at 2:58 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: >>>> holding ... >>>> >>>> From: Jason Proctor <jason@xxxxxxxxxxx> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >>>> Sent: >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the >>>> depths, yet again] >>>> >>>> swamp follows the crabsters out of the tunnel. they turn left as one, and >>>> go charging up the tunnel at full bore for about 50m or so, before taking >>>> a rapid left turn into a dead end cave littered with crabster shells. the >>>> live ones vanish into a small hole in the wall ahead. >>>> >>>> swamp manages to stamp some stragglers and declares the battle won, but >>>> the war still going. >>>> >>>> backtracking, he discovers another tunnel offshoot, sloping downward a >>>> little. something about the air in this tunnel gives him a little shiver. >>>> >>>> hold on, mattlebat coming through... >>>> >>>> >>>> >>>> >>>> >>>> >>>> On Tue, Sep 2, 2014 at 11:45 AM, Jason Proctor <jason@xxxxxxxxxxx> wrote: >>>> arfa takes off in pursuit of the cast of crablets. a few seconds after his >>>> torch fades off to the left there is the distinctive sound of chitin >>>> cracking. >>>> >>>> search of the cave reveals nothing at all beyond scorpion man detritus. if >>>> he lived here, he owned nothing. >>>> >>>> >>>> >>>> On Tue, Sep 2, 2014 at 11:38 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: >>>> so that didn't work... >>>> >>>> search the cave with the dead scorp-man in it for clues - troll footprints >>>> and the like >>>> >>>> tracking? >>>> >>>> >>>> From: Jason Proctor <jason@xxxxxxxxxxx> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >>>> Sent: >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the >>>> depths, yet again] >>>> >>>> what is the exact thing you're trying to assume? >>>> >>>> >>>> >>>> >>>> >>>> On Tue, Sep 2, 2014 at 10:32 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: >>>> do I have a 'sense troll' skill? >>>> >>>> if not, I'll take a guess using mapmaking >>>> >>>> From: Jason Proctor <jason@xxxxxxxxxxx> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >>>> Sent: >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the >>>> depths, yet again] >>>> >>>> well since you volunteered that Hadarim was in the caves, the assumption >>>> was that the trolls might be here too... somewhere >>>> >>>> >>>> >>>> >>>> >>>> On Tue, Sep 2, 2014 at 10:29 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: >>>> so we are looking for the remains to two dead trolls - or we are to find >>>> them in jail somewhere ... >>>> >>>> and we chose to explore some caves for some reason... >>>> >>>> Lets gather moss >>>> >>>> From: Jason Proctor <jason@xxxxxxxxxxx> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >>>> Sent: >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the >>>> depths, yet again] >>>> >>>> :-) >>>> >>>> all hail the mighty Stan! >>>> >>>> ok so... tl;dr... Humph took some dark root beer up to the grogge shoppe, >>>> and was imprisoned when someone sensed chaos on it. the party went up >>>> there to argue his case, and mostly succeeded thanks to their Mapmaking >>>> skills. the deal with the trolls is that they will release him on receipt >>>> of quality information as to the fate of two trolls who were accompanying >>>> Hadarim the Lhankor Mhy priest from Crabtown back to Alone. >>>> >>>> (Hadarim was originally imprisoned with you when SW started, and >>>> mysteriously died shortly thereafter in the tunnel before the fight with >>>> Karvik.) >>>> >>>> ring any bells? thought not. >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> On Tue, Sep 2, 2014 at 10:19 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: >>>> Stanworship >>>> >>>> :) >>>> >>>> From: Roger Nolan <rog@xxxxxxxxxx> >>>> To: satanworship@xxxxxxxxxxxxx >>>> Sent: >>>> Subject: [satanworship] Losing the plot. WAS [Re: Re: descent into the >>>> depths, yet again] >>>> >>>>> So Humph is in a jail in crabtown (where it took us around 4 years to >>>>> wrestle a troll) - and we have to do something to prove he is innocent of >>>>> the chaos beer I think? >>>> >>>> I flippantly said something about moss earlier but wasn’t there something >>>> about moss used to flavour the beer? Should we scrape some off then head >>>> back? >>>> >>>> I’ve tried dredging the Stanworship archives but it’s about 90% trying to >>>> debug Pete’s mail and then most of the the rest is kittens dressed as >>>> Cuthulu. >>>> >>>> r >>>> >>>>> On 2 Sep 2014, at 17:51, Pete (Redacted sender >>>>> "tadcastervalentino@xxxxxxxxx" for DMARC) <dmarc-noreply@xxxxxxxxxxxxx> >>>>> wrote: >>>>> >>>>> cat sized then? >>>>> >>>>> or cow sized >>>>> >>>>> I'd suggest cow sized for a herd >>>>> >>>>> ... >>>>> >>>>> So Humph is in a jail in crabtown (where it took us around 4 years to >>>>> wrestle a troll) - and we have to do something to prove he is innocent of >>>>> the chaos beer I think? >>>>> >>>>> close? >>>>> >>>>> From: Jason Proctor <jason@xxxxxxxxxxx> >>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> >>>>> Sent: >>>>> Subject: [satanworship] Re: descent into the depths, yet again >>>>> >>>>> they *are* larger, so they're a herd >>>>> >>>>> if they were *even* larger, they'd be a club-sized gig >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> On Tue, Sep 2, 2014 at 9:10 AM, Roger Nolan <rog@xxxxxxxxxx> wrote: >>>>> And if they were larger? >>>>> >>>>> r >>>>> >>>>> >>>>>> On 2 Sep 2014, at 15:54, Jason Proctor <jason@xxxxxxxxxxx> wrote: >>>>>> >>>>>> if they were smaller, they'd be a swarm >>>>>> >>>>>> >>>>>> >>>>>> On Mon, Sep 1, 2014 at 9:24 PM, Pete Ford <dmarc-noreply@xxxxxxxxxxxxx> >>>>>> wrote: >>>>>> Do insects come in herds then? >>>>>> >>>>>> >>>>>> On September 1, 2014, at 4:18PM, Jason Proctor wrote: >>>>>> >>>>>> the second left turn goes round a sharp right-hand corner and gradually >>>>>> starts to slope downward. as you carefully proceed, the air becomes >>>>>> drier, and the stench of ripe chaos fruit begins to give way to another, >>>>>> much fainter but no less putrid aroma - rotting flesh. >>>>>> >>>>>> fortunately the party's ace Mapmaking skills confirm that the smell is >>>>>> faint because it's distant in time rather than space, and shouldn't get >>>>>> much worse. these skills also allow Chump, Splut, and Arfa to assume >>>>>> that the cave at the bottom of this slope is the site of the defeat of >>>>>> the scorpion man guard during the original incursion. >>>>>> >>>>>> after some discussion you decide to proceed slowly. beyond the torches, >>>>>> the blackness is total. beyond heavy breathing and the occasional forced >>>>>> fart from Chump to lighten things up, the silence is similarly absolute. >>>>>> after a few minutes of cautiously edging down the passage, the floor >>>>>> levels out. >>>>>> >>>>>> eventually the torches illuminate the crushed and splintered body of a >>>>>> scorpion man in the small cave at the foot of the passage. his chest has >>>>>> been caved in by a succession of blows from a blunt instrument, and he >>>>>> is missing several legs. the expression on the remains of his face is >>>>>> one of anger and frustration. >>>>>> >>>>>> as the torch grows nearer, a herd of smallish shiny multi-legged insects >>>>>> rapidly abandons the corpse. >>>>>> >>>>>> >>>>>> >>>>> >>>>> >>>>> >>>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>> >>> >>> >>> >>> >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> >>