[satanworship] Re: Losing the plot. WAS [Re: Re: descent into the depths, yet again]

  • From: Edward Marsden-Jones <eddiemarsdenjones@xxxxxxxxxx>
  • To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
  • Date: Fri, 05 Sep 2014 16:49:12 +0400

Agreed. 




> On 5 Sep 2014, at 12:10, Roger Nolan <rog@xxxxxxxxxx> wrote:
> 
> Agreed.
> 
> Some more clarity:
> How are the skeletons managing to stand? Are they supported or are they 
> managing to stand on their own?
> How many? Ranks and ranks - how many in the first row?
> 
> r
> 
>> On 5 Sep 2014, at 08:14, Gavin Walker <gavinw@xxxxxxxxxx> wrote:
>> 
>> Ooh! Ooh! Things have slowed down enough for me to agree!
>> 
>> Yes! What Jane said.
>> 
>> - G
>> 
>> 
>> 
>> 
>>> On 2014/09/05, at 6:05 PM, Jane Sales wrote:
>>> 
>>> Quick examine of the book, from where we stand, while we wait for the 
>>> others.
>>> 
>>> Sent from my iPad
>>> 
>>>> On 4 Sep 2014, at 23:20, "Pete" <dmarc-noreply@xxxxxxxxxxxxx> (Redacted 
>>>> sender "tadcastervalentino@xxxxxxxxx" for DMARC) wrote:
>>>> 
>>>> depends on how close we are right now - I'm proposing we fire from where 
>>>> we stand (looks up to check for hanging cages etc.)
>>>> 
>>>> 
>>>> 
>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>>>> Sent: 
>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>>> depths, yet again]
>>>> 
>>>> all the visible skeletons are easily within missile range. as to whether 
>>>> you'll hit anything...
>>>> 
>>>> but i'm *asking* you. how close are you getting to skeletons?
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> On Thu, Sep 4, 2014 at 2:45 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>>> sounds like we are close enough to spread out and unleash a volley of 
>>>> badly aimed projectiles?
>>>> 
>>>> 
>>>> 
>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>>>> Sent: 
>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>>> depths, yet again]
>>>> 
>>>> before Chump (a) burns the place down and/or (b) unleashes the hordes of 
>>>> hell
>>>> 
>>>> how close are you getting to the skeleton horde?
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> On Thu, Sep 4, 2014 at 2:39 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>>> indeed - waiting on teh 
>>>> 
>>>> Aye and
>>>> 
>>>> Nay count
>>>> 
>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>>>> Sent: 
>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>>> depths, yet again]
>>>> 
>>>> i think we'll have a adjournment until more players are active :-)
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> On Thu, Sep 4, 2014 at 1:52 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>>> I'd suggest cobbing oil over them all and lighting them up
>>>> 
>>>> but then we might get attacked my animated flaming skeletons!
>>>> 
>>>> any good bowmen up for a headshot?
>>>> 
>>>> I have a sling somewhere...
>>>> 
>>>> all in favour - say Aye
>>>> 
>>>> ...
>>>> 
>>>> 
>>>> 
>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>>>> Sent: 
>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>>> depths, yet again]
>>>> 
>>>> thanks to the edge, you can only see as far down as collarbones, no 
>>>> weapons currently in view. the skulls do not have helmets.
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> On Thu, Sep 4, 2014 at 1:46 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>>> well I had used my mapmaking to assume that the skulls were the tops of 
>>>> skeletons, can we see if they have weapons?
>>>> 
>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>>>> Sent: 
>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>>> depths, yet again]
>>>> 
>>>> the passageway opens out into a relatively narrow cave (maybe 10m wide). 
>>>> after about 5m or so, the floor drops off into a pit which is the width of 
>>>> the cave. now you're a little closer... the skulls aren't floating, they 
>>>> are perched on top of full skeletons. they stand shoulder to shoulder 
>>>> across the cave, with rows of them going back as far as the torch will 
>>>> show.
>>>> 
>>>> and yes, there is a black object which looks to be a book, close to the 
>>>> edge.
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> On Thu, Sep 4, 2014 at 1:24 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>>> so there is a book at the edge of a drop off
>>>> 
>>>> past that - maybe floating are a series of skulls?
>>>> 
>>>> how many can we count?
>>>> 
>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>>>> Sent: 
>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>>> depths, yet again]
>>>> 
>>>> the spherical objects are about football sized, but you can only see the 
>>>> tops of them. note they are not on the ground, they are past the edge 
>>>> where the tunnel falls away.
>>>> 
>>>> then the torch light reflects in a particular way and you can make out a 
>>>> little detail on the first row. the spherical objects are skulls.
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> On Thu, Sep 4, 2014 at 11:31 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>>> an array you say?
>>>> 
>>>> well then I think I know how to deal with that now ...
>>>> 
>>>> anyone for a warding spell?
>>>> 
>>>> do we know about them?
>>>> 
>>>> 
>>>> 
>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>>>> Sent: 
>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>>> depths, yet again]
>>>> 
>>>> in time-honoured tradition (as dictated by the yellowing, tattered 
>>>> marching order email, from 2000 or so), Arfa leads the way, followed by 
>>>> Cynfred, Ester, and Chump, with Splut in the tail-gunner position.
>>>> 
>>>> as you cautiously continue down the tunnel, you notice that it is getting 
>>>> colder. also, there is a faint smell of decaying flesh in the air, but 
>>>> it's musty, as though ancient. the hairs on lesser adventurers' skin would 
>>>> be standing up by now, but this party is too hardcore for all that*
>>>> 
>>>> a little way later, the tunnel begins to widen into a cave, and the floor 
>>>> seems to drop away. the musty smell is almost overwhelming. the dust and 
>>>> dirt on the floor here seems to have been recently disturbed, and up 
>>>> ahead, just before the drop, there is a black object on the ground.
>>>> 
>>>> a little further, you recognise that the black object seems to be a book, 
>>>> and it's close to the edge. past the edge, you see, right at the end of 
>>>> the torch's throw, an array of spherical objects at roughly ground level. 
>>>> the array is in precise arrangement, and spans the width of the cave and 
>>>> disappears into the distance past your ability to see.
>>>> 
>>>> hairs beginning to stand up, regardless of core level, at this point. very 
>>>> cold in the cave. you're about 20m from the edge.
>>>> 
>>>> *the dice said so
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> On Thu, Sep 4, 2014 at 10:11 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>>> yus
>>>> 
>>>> though shivery is a new attribute
>>>> 
>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>>>> Sent: 
>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>>> depths, yet again]
>>>> 
>>>> is the party going all shivery and shit?
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> On Wed, Sep 3, 2014 at 10:34 AM, Jason Proctor <jason@xxxxxxxxxxx> wrote:
>>>> missing comma indicates that this is now a Traveller conversation
>>>> 
>>>> 
>>>> 
>>>> On Wed, Sep 3, 2014 at 10:33 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>>> you just fumble your map making DM????
>>>> 
>>>> :)
>>>> 
>>>> From: Edward Marsden-Jones <eddiemarsdenjones@xxxxxxxxxx>
>>>> 
>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>>>> Sent: 
>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into the 
>>>> depths, yet again]
>>>> 
>>>> Nope, mattlebat a seems to have another unexplored tunnel next to it. 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>>> On 3 Sep 2014, at 21:29, Jason Proctor <jason@xxxxxxxxxxx> wrote:
>>>>> 
>>>>> i assume Swamp means the shivery passage? he pokes his head a bit further 
>>>>> but the passage continues for some way ahead.
>>>>> 
>>>>> the rest of the party arrive at the shivery/crabster passage intersection 
>>>>> without incident...
>>>>> 
>>>>> 
>>>>> On Wed, Sep 3, 2014 at 9:42 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>>>> Bad Ideas r Us
>>>>> 
>>>>> From: Roger Nolan <rog@xxxxxxxxxx>
>>>>> To: satanworship@xxxxxxxxxxxxx 
>>>>> Sent: 
>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into 
>>>>> the depths, yet again]
>>>>> 
>>>>> …and before we get off track again:
>>>>> 
>>>>> In the absence of any anything even approaching real leadership, Cynfred 
>>>>> will agree with the shivery passage plan - even though I think it’s a 
>>>>> spectacularly bad idea.
>>>>> 
>>>>> r
>>>>> 
>>>>> 
>>>>> 
>>>>>> On 3 Sep 2014, at 08:08, Roger Nolan <rog@xxxxxxxxxx> wrote:
>>>>>> 
>>>>> 8 bit games graphics are very popular with the kids these days.
>>>>> 
>>>>> r
>>>>> 
>>>>>> On 3 Sep 2014, at 00:15, Jason Proctor <jason@xxxxxxxxxxx> wrote:
>>>>>> 
>>>>>> these are hacked iPhone pictures of printouts of Claris Works documents 
>>>>>> with maps originally drawn on a Newton and imported into my Powerbook 
>>>>>> Duo shortly after i left Insignia...
>>>>>> 
>>>>>> so vintage, yes
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> On Tue, Sep 2, 2014 at 4:12 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>>>>> gah - there it is!
>>>>>> 
>>>>>> looks like it's of a certain vintage that one...
>>>>>> 
>>>>>> :)
>>>>>> 
>>>>>> I like the sound of the 'shivery passage' - anyone for that one?
>>>>>> 
>>>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>>>>>> Sent: 
>>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into 
>>>>>> the depths, yet again]
>>>>>> 
>>>>>> everyone stunned by the first mattlebat in a while?
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> On Tue, Sep 2, 2014 at 3:07 PM, Jason Proctor <jason@xxxxxxxxxxx> wrote:
>>>>>> 
>>>>>> 
>>>>>> On Tue, Sep 2, 2014 at 2:58 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>>>>> holding ...
>>>>>> 
>>>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> 
>>>>>> Sent: 
>>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into 
>>>>>> the depths, yet again]
>>>>>> 
>>>>>> swamp follows the crabsters out of the tunnel. they turn left as one, 
>>>>>> and go charging up the tunnel at full bore for about 50m or so, before 
>>>>>> taking a rapid left turn into a dead end cave littered with crabster 
>>>>>> shells. the live ones vanish into a small hole in the wall ahead.
>>>>>> 
>>>>>> swamp manages to stamp some stragglers and declares the battle won, but 
>>>>>> the war still going.
>>>>>> 
>>>>>> backtracking, he discovers another tunnel offshoot, sloping downward a 
>>>>>> little. something about the air in this tunnel gives him a little shiver.
>>>>>> 
>>>>>> hold on, mattlebat coming through...
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> On Tue, Sep 2, 2014 at 11:45 AM, Jason Proctor <jason@xxxxxxxxxxx> wrote:
>>>>>> arfa takes off in pursuit of the cast of crablets. a few seconds after 
>>>>>> his torch fades off to the left there is the distinctive sound of chitin 
>>>>>> cracking.
>>>>>> 
>>>>>> search of the cave reveals nothing at all beyond scorpion man detritus. 
>>>>>> if he lived here, he owned nothing.
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> On Tue, Sep 2, 2014 at 11:38 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> 
>>>>>> wrote:
>>>>>> so that didn't work...
>>>>>> 
>>>>>> search the cave with the dead scorp-man in it for clues - troll 
>>>>>> footprints and the like
>>>>>> 
>>>>>> tracking?
>>>>>> 
>>>>>> 
>>>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>>>>>> Sent: 
>>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into 
>>>>>> the depths, yet again]
>>>>>> 
>>>>>> what is the exact thing you're trying to assume?
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> On Tue, Sep 2, 2014 at 10:32 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> 
>>>>>> wrote:
>>>>>> do I have a 'sense troll' skill?
>>>>>> 
>>>>>> if not, I'll take a guess using mapmaking
>>>>>> 
>>>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>>>>>> Sent:
>>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into 
>>>>>> the depths, yet again]
>>>>>> 
>>>>>> well since you volunteered that Hadarim was in the caves, the assumption 
>>>>>> was that the trolls might be here too... somewhere
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> On Tue, Sep 2, 2014 at 10:29 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> 
>>>>>> wrote:
>>>>>> so we are looking for the remains to two dead trolls - or we are to find 
>>>>>> them in jail somewhere ...
>>>>>> 
>>>>>> and we chose to explore some caves for some reason...
>>>>>> 
>>>>>> Lets gather moss
>>>>>> 
>>>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>>>>>> Sent:
>>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into 
>>>>>> the depths, yet again]
>>>>>> 
>>>>>> :-)
>>>>>> 
>>>>>> all hail the mighty Stan!
>>>>>> 
>>>>>> ok so... tl;dr... Humph took some dark root beer up to the grogge 
>>>>>> shoppe, and was imprisoned when someone sensed chaos on it. the party 
>>>>>> went up there to argue his case, and mostly succeeded thanks to their 
>>>>>> Mapmaking skills. the deal with the trolls is that they will release him 
>>>>>> on receipt of quality information as to the fate of two trolls who were 
>>>>>> accompanying Hadarim the Lhankor Mhy priest from Crabtown back to Alone.
>>>>>> 
>>>>>> (Hadarim was originally imprisoned with you when SW started, and 
>>>>>> mysteriously died shortly thereafter in the tunnel before the fight with 
>>>>>> Karvik.)
>>>>>> 
>>>>>> ring any bells? thought not.
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> On Tue, Sep 2, 2014 at 10:19 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> 
>>>>>> wrote:
>>>>>> Stanworship
>>>>>> 
>>>>>> :)
>>>>>> 
>>>>>> From: Roger Nolan <rog@xxxxxxxxxx>
>>>>>> To: satanworship@xxxxxxxxxxxxx
>>>>>> Sent:
>>>>>> Subject: [satanworship] Losing the plot. WAS [Re: Re: descent into the 
>>>>>> depths, yet again]
>>>>>> 
>>>>>>> So Humph is in a jail in crabtown (where it took us around 4 years to 
>>>>>>> wrestle a troll) - and we have to do something to prove he is innocent 
>>>>>>> of the chaos beer I think?
>>>>>> 
>>>>>> I flippantly said something about moss earlier but wasn’t there 
>>>>>> something about moss used to flavour the beer? Should we scrape some off 
>>>>>> then head back?
>>>>>> 
>>>>>> I’ve tried dredging the Stanworship archives but it’s about 90% trying 
>>>>>> to debug Pete’s mail and then most of the the rest is kittens dressed as 
>>>>>> Cuthulu.
>>>>>> 
>>>>>> r
>>>>>> 
>>>>>>> On 2 Sep 2014, at 17:51, Pete (Redacted sender 
>>>>>>> "tadcastervalentino@xxxxxxxxx" for DMARC) <dmarc-noreply@xxxxxxxxxxxxx> 
>>>>>>> wrote:
>>>>>>> 
>>>>>>> cat sized then?
>>>>>>> 
>>>>>>> or cow sized
>>>>>>> 
>>>>>>> I'd suggest cow sized for a herd
>>>>>>> 
>>>>>>> ...
>>>>>>> 
>>>>>>> So Humph is in a jail in crabtown (where it took us around 4 years to 
>>>>>>> wrestle a troll) - and we have to do something to prove he is innocent 
>>>>>>> of the chaos beer I think?
>>>>>>> 
>>>>>>> close?
>>>>>>> 
>>>>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>>>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>>>>>>> Sent:
>>>>>>> Subject: [satanworship] Re: descent into the depths, yet again
>>>>>>> 
>>>>>>> they *are* larger, so they're a herd
>>>>>>> 
>>>>>>> if they were *even* larger, they'd be a club-sized gig
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> On Tue, Sep 2, 2014 at 9:10 AM, Roger Nolan <rog@xxxxxxxxxx> wrote:
>>>>>>> And if they were larger?
>>>>>>> 
>>>>>>> r
>>>>>>> 
>>>>>>> 
>>>>>>>> On 2 Sep 2014, at 15:54, Jason Proctor <jason@xxxxxxxxxxx> wrote:
>>>>>>>> 
>>>>>>>> if they were smaller, they'd be a swarm
>>>>>>>> 
>>>>>>>> 
>>>>>>>> 
>>>>>>>> On Mon, Sep 1, 2014 at 9:24 PM, Pete Ford 
>>>>>>>> <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>>>>>>> Do insects come in herds then?
>>>>>>>> 
>>>>>>>> 
>>>>>>>> On September 1, 2014, at 4:18PM, Jason Proctor wrote:
>>>>>>>> 
>>>>>>>> the second left turn goes round a sharp right-hand corner and 
>>>>>>>> gradually starts to slope downward. as you carefully proceed, the air 
>>>>>>>> becomes drier, and the stench of ripe chaos fruit begins to give way 
>>>>>>>> to another, much fainter but no less putrid aroma - rotting flesh.
>>>>>>>> 
>>>>>>>> fortunately the party's ace Mapmaking skills confirm that the smell is 
>>>>>>>> faint because it's distant in time rather than space, and shouldn't 
>>>>>>>> get much worse. these skills also allow Chump, Splut, and Arfa to 
>>>>>>>> assume that the cave at the bottom of this slope is the site of the 
>>>>>>>> defeat of the scorpion man guard during the original incursion.
>>>>>>>> 
>>>>>>>> after some discussion you decide to proceed slowly. beyond the 
>>>>>>>> torches, the blackness is total. beyond heavy breathing and the 
>>>>>>>> occasional forced fart from Chump to lighten things up, the silence is 
>>>>>>>> similarly absolute. after a few minutes of cautiously edging down the 
>>>>>>>> passage, the floor levels out.
>>>>>>>> 
>>>>>>>> eventually the torches illuminate the crushed and splintered body of a 
>>>>>>>> scorpion man in the small cave at the foot of the passage. his chest 
>>>>>>>> has been caved in by a succession of blows from a blunt instrument, 
>>>>>>>> and he is missing several legs. the expression on the remains of his 
>>>>>>>> face is one of anger and frustration.
>>>>>>>> 
>>>>>>>> as the torch grows nearer, a herd of smallish shiny multi-legged 
>>>>>>>> insects rapidly abandons the corpse.
>>>>>>>> 
>>>>>>>> 
>>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>> 
>>>>>> 
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