you mean did someone helpfully coat the floor with tar, something like that? On Fri, Sep 5, 2014 at 11:01 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: > there had to be weapons... > > does the floor of the pit look flammable at all? > > [pondering using oil again] > > ... > > ------------------------------ > *From:* Jason Proctor <jason@xxxxxxxxxxx> > *To:* "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > *Sent:* > *Subject:* [satanworship] Re: Losing the plot. WAS [Re: Re: descent into > the depths, yet again] > > [fx: measures self] could comfortably fit about 10 of me standing side by > side with a small gap between us in a 10m space > > edging forward (geddit?) you can see there is an end to the rows after > maybe 15 or so. there's something at the far rear of the cave but you can't > quite make it out. > > closing to 2m, you can make out that the skeletons are standing on the > floor of the pit. there are various loose pieces of armour and weapons > scattered at at the skeletons' feet. > > > > > > > On Fri, Sep 5, 2014 at 9:37 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote: > > as soon as you touch the book... > > thy are about a meter wide? - some big dudes then > > well - there are waaaay too many for them all to animate and attack - we > would get massacred - and our kind DM would not be that brutal... > > Lets creep forwards and get a closer look - about 2m from the edge (Cyn > wants to see feet...) > > ------------------------------ > *From:* Jason Proctor <jason@xxxxxxxxxxx> > *To:* "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > *Sent:* > *Subject:* [satanworship] Re: Losing the plot. WAS [Re: Re: descent into > the depths, yet again] > > currently, how they stand up is not clear. > > the cave is 10m wide and they are shoulder to shoulder. so, 10 in each > row. from where you are, there are ranks and ranks until the torchlight > gives out. > > how close are you getting to the skeletons to discover more stuff about > them? > > i'm assuming you're currently about 10m back from the edge. so from this > distance, it's just a book with a black cover. > > > > > > On Fri, Sep 5, 2014 at 5:49 AM, Edward Marsden-Jones < > eddiemarsdenjones@xxxxxxxxxx> wrote: > > Agreed. > > > > > > On 5 Sep 2014, at 12:10, Roger Nolan <rog@xxxxxxxxxx> wrote: > > > > Agreed. > > > > Some more clarity: > > How are the skeletons managing to stand? Are they supported or are they > managing to stand on their own? > > How many? Ranks and ranks - how many in the first row? > > > > r > > > >> On 5 Sep 2014, at 08:14, Gavin Walker <gavinw@xxxxxxxxxx> wrote: > >> > >> Ooh! Ooh! Things have slowed down enough for me to agree! > >> > >> Yes! What Jane said. > >> > >> - G > >> > >> > >> > >> > >>> On 2014/09/05, at 6:05 PM, Jane Sales wrote: > >>> > >>> Quick examine of the book, from where we stand, while we wait for the > others. > >>> > >>> Sent from my iPad > >>> > >>>> On 4 Sep 2014, at 23:20, "Pete" <dmarc-noreply@xxxxxxxxxxxxx> > (Redacted sender "tadcastervalentino@xxxxxxxxx" for DMARC) wrote: > >>>> > >>>> depends on how close we are right now - I'm proposing we fire from > where we stand (looks up to check for hanging cages etc.) > >>>> > >>>> > >>>> > >>>> From: Jason Proctor <jason@xxxxxxxxxxx> > >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > >>>> Sent: > >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent > into the depths, yet again] > >>>> > >>>> all the visible skeletons are easily within missile range. as to > whether you'll hit anything... > >>>> > >>>> but i'm *asking* you. how close are you getting to skeletons? > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> On Thu, Sep 4, 2014 at 2:45 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> > wrote: > >>>> sounds like we are close enough to spread out and unleash a volley of > badly aimed projectiles? > >>>> > >>>> > >>>> > >>>> From: Jason Proctor <jason@xxxxxxxxxxx> > >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > >>>> Sent: > >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent > into the depths, yet again] > >>>> > >>>> before Chump (a) burns the place down and/or (b) unleashes the hordes > of hell > >>>> > >>>> how close are you getting to the skeleton horde? > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> On Thu, Sep 4, 2014 at 2:39 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> > wrote: > >>>> indeed - waiting on teh > >>>> > >>>> Aye and > >>>> > >>>> Nay count > >>>> > >>>> From: Jason Proctor <jason@xxxxxxxxxxx> > >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > >>>> Sent: > >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent > into the depths, yet again] > >>>> > >>>> i think we'll have a adjournment until more players are active :-) > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> On Thu, Sep 4, 2014 at 1:52 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> > wrote: > >>>> I'd suggest cobbing oil over them all and lighting them up > >>>> > >>>> but then we might get attacked my animated flaming skeletons! > >>>> > >>>> any good bowmen up for a headshot? > >>>> > >>>> I have a sling somewhere... > >>>> > >>>> all in favour - say Aye > >>>> > >>>> ... > >>>> > >>>> > >>>> > >>>> From: Jason Proctor <jason@xxxxxxxxxxx> > >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > >>>> Sent: > >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent > into the depths, yet again] > >>>> > >>>> thanks to the edge, you can only see as far down as collarbones, no > weapons currently in view. the skulls do not have helmets. > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> On Thu, Sep 4, 2014 at 1:46 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> > wrote: > >>>> well I had used my mapmaking to assume that the skulls were the tops > of skeletons, can we see if they have weapons? > >>>> > >>>> From: Jason Proctor <jason@xxxxxxxxxxx> > >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > >>>> Sent: > >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent > into the depths, yet again] > >>>> > >>>> the passageway opens out into a relatively narrow cave (maybe 10m > wide). after about 5m or so, the floor drops off into a pit which is the > width of the cave. now you're a little closer... the skulls aren't > floating, they are perched on top of full skeletons. they stand shoulder to > shoulder across the cave, with rows of them going back as far as the torch > will show. > >>>> > >>>> and yes, there is a black object which looks to be a book, close to > the edge. > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> On Thu, Sep 4, 2014 at 1:24 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> > wrote: > >>>> so there is a book at the edge of a drop off > >>>> > >>>> past that - maybe floating are a series of skulls? > >>>> > >>>> how many can we count? > >>>> > >>>> From: Jason Proctor <jason@xxxxxxxxxxx> > >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > >>>> Sent: > >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent > into the depths, yet again] > >>>> > >>>> the spherical objects are about football sized, but you can only see > the tops of them. note they are not on the ground, they are past the edge > where the tunnel falls away. > >>>> > >>>> then the torch light reflects in a particular way and you can make > out a little detail on the first row. the spherical objects are skulls. > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> On Thu, Sep 4, 2014 at 11:31 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> > wrote: > >>>> an array you say? > >>>> > >>>> well then I think I know how to deal with that now ... > >>>> > >>>> anyone for a warding spell? > >>>> > >>>> do we know about them? > >>>> > >>>> > >>>> > >>>> From: Jason Proctor <jason@xxxxxxxxxxx> > >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > >>>> Sent: > >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent > into the depths, yet again] > >>>> > >>>> in time-honoured tradition (as dictated by the yellowing, tattered > marching order email, from 2000 or so), Arfa leads the way, followed by > Cynfred, Ester, and Chump, with Splut in the tail-gunner position. > >>>> > >>>> as you cautiously continue down the tunnel, you notice that it is > getting colder. also, there is a faint smell of decaying flesh in the air, > but it's musty, as though ancient. the hairs on lesser adventurers' skin > would be standing up by now, but this party is too hardcore for all that* > >>>> > >>>> a little way later, the tunnel begins to widen into a cave, and the > floor seems to drop away. the musty smell is almost overwhelming. the dust > and dirt on the floor here seems to have been recently disturbed, and up > ahead, just before the drop, there is a black object on the ground. > >>>> > >>>> a little further, you recognise that the black object seems to be a > book, and it's close to the edge. past the edge, you see, right at the end > of the torch's throw, an array of spherical objects at roughly ground > level. the array is in precise arrangement, and spans the width of the cave > and disappears into the distance past your ability to see. > >>>> > >>>> hairs beginning to stand up, regardless of core level, at this point. > very cold in the cave. you're about 20m from the edge. > >>>> > >>>> *the dice said so > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> On Thu, Sep 4, 2014 at 10:11 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> > wrote: > >>>> yus > >>>> > >>>> though shivery is a new attribute > >>>> > >>>> From: Jason Proctor <jason@xxxxxxxxxxx> > >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > >>>> Sent: > >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent > into the depths, yet again] > >>>> > >>>> is the party going all shivery and shit? > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> On Wed, Sep 3, 2014 at 10:34 AM, Jason Proctor <jason@xxxxxxxxxxx> > wrote: > >>>> missing comma indicates that this is now a Traveller conversation > >>>> > >>>> > >>>> > >>>> On Wed, Sep 3, 2014 at 10:33 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> > wrote: > >>>> you just fumble your map making DM???? > >>>> > >>>> :) > >>>> > >>>> From: Edward Marsden-Jones <eddiemarsdenjones@xxxxxxxxxx> > >>>> > >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > >>>> Sent: > >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent > into the depths, yet again] > >>>> > >>>> Nope, mattlebat a seems to have another unexplored tunnel next to it. > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>>> On 3 Sep 2014, at 21:29, Jason Proctor <jason@xxxxxxxxxxx> wrote: > >>>>> > >>>>> i assume Swamp means the shivery passage? he pokes his head a bit > further but the passage continues for some way ahead. > >>>>> > >>>>> the rest of the party arrive at the shivery/crabster passage > intersection without incident... > >>>>> > >>>>> > >>>>> On Wed, Sep 3, 2014 at 9:42 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> > wrote: > >>>>> Bad Ideas r Us > >>>>> > >>>>> From: Roger Nolan <rog@xxxxxxxxxx> > >>>>> To: satanworship@xxxxxxxxxxxxx > >>>>> Sent: > >>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent > into the depths, yet again] > >>>>> > >>>>> …and before we get off track again: > >>>>> > >>>>> In the absence of any anything even approaching real leadership, > Cynfred will agree with the shivery passage plan - even though I think it’s > a spectacularly bad idea. > >>>>> > >>>>> r > >>>>> > >>>>> > >>>>> > >>>>>> On 3 Sep 2014, at 08:08, Roger Nolan <rog@xxxxxxxxxx> wrote: > >>>>>> > >>>>> 8 bit games graphics are very popular with the kids these days. > >>>>> > >>>>> r > >>>>> > >>>>>> On 3 Sep 2014, at 00:15, Jason Proctor <jason@xxxxxxxxxxx> wrote: > >>>>>> > >>>>>> these are hacked iPhone pictures of printouts of Claris Works > documents with maps originally drawn on a Newton and imported into my > Powerbook Duo shortly after i left Insignia... > >>>>>> > >>>>>> so vintage, yes > >>>>>> > >>>>>> > >>>>>> > >>>>>> On Tue, Sep 2, 2014 at 4:12 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> > wrote: > >>>>>> gah - there it is! > >>>>>> > >>>>>> looks like it's of a certain vintage that one... > >>>>>> > >>>>>> :) > >>>>>> > >>>>>> I like the sound of the 'shivery passage' - anyone for that one? > >>>>>> > >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx> > >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > >>>>>> Sent: > >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent > into the depths, yet again] > >>>>>> > >>>>>> everyone stunned by the first mattlebat in a while? > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> On Tue, Sep 2, 2014 at 3:07 PM, Jason Proctor <jason@xxxxxxxxxxx> > wrote: > >>>>>> > >>>>>> > >>>>>> On Tue, Sep 2, 2014 at 2:58 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx> > wrote: > >>>>>> holding ... > >>>>>> > >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx> > >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > >>>>>> Sent: > >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent > into the depths, yet again] > >>>>>> > >>>>>> swamp follows the crabsters out of the tunnel. they turn left as > one, and go charging up the tunnel at full bore for about 50m or so, before > taking a rapid left turn into a dead end cave littered with crabster > shells. the live ones vanish into a small hole in the wall ahead. > >>>>>> > >>>>>> swamp manages to stamp some stragglers and declares the battle won, > but the war still going. > >>>>>> > >>>>>> backtracking, he discovers another tunnel offshoot, sloping > downward a little. something about the air in this tunnel gives him a > little shiver. > >>>>>> > >>>>>> hold on, mattlebat coming through... > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> On Tue, Sep 2, 2014 at 11:45 AM, Jason Proctor <jason@xxxxxxxxxxx> > wrote: > >>>>>> arfa takes off in pursuit of the cast of crablets. a few seconds > after his torch fades off to the left there is the distinctive sound of > chitin cracking. > >>>>>> > >>>>>> search of the cave reveals nothing at all beyond scorpion man > detritus. if he lived here, he owned nothing. > >>>>>> > >>>>>> > >>>>>> > >>>>>> On Tue, Sep 2, 2014 at 11:38 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> > wrote: > >>>>>> so that didn't work... > >>>>>> > >>>>>> search the cave with the dead scorp-man in it for clues - troll > footprints and the like > >>>>>> > >>>>>> tracking? > >>>>>> > >>>>>> > >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx> > >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > >>>>>> Sent: > >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent > into the depths, yet again] > >>>>>> > >>>>>> what is the exact thing you're trying to assume? > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> On Tue, Sep 2, 2014 at 10:32 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> > wrote: > >>>>>> do I have a 'sense troll' skill? > >>>>>> > >>>>>> if not, I'll take a guess using mapmaking > >>>>>> > >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx> > >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > >>>>>> Sent: > >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent > into the depths, yet again] > >>>>>> > >>>>>> well since you volunteered that Hadarim was in the caves, the > assumption was that the trolls might be here too... somewhere > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> On Tue, Sep 2, 2014 at 10:29 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> > wrote: > >>>>>> so we are looking for the remains to two dead trolls - or we are to > find them in jail somewhere ... > >>>>>> > >>>>>> and we chose to explore some caves for some reason... > >>>>>> > >>>>>> Lets gather moss > >>>>>> > >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx> > >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > >>>>>> Sent: > >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent > into the depths, yet again] > >>>>>> > >>>>>> :-) > >>>>>> > >>>>>> all hail the mighty Stan! > >>>>>> > >>>>>> ok so... tl;dr... Humph took some dark root beer up to the grogge > shoppe, and was imprisoned when someone sensed chaos on it. the party went > up there to argue his case, and mostly succeeded thanks to their Mapmaking > skills. the deal with the trolls is that they will release him on receipt > of quality information as to the fate of two trolls who were accompanying > Hadarim the Lhankor Mhy priest from Crabtown back to Alone. > >>>>>> > >>>>>> (Hadarim was originally imprisoned with you when SW started, and > mysteriously died shortly thereafter in the tunnel before the fight with > Karvik.) > >>>>>> > >>>>>> ring any bells? thought not. > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> On Tue, Sep 2, 2014 at 10:19 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> > wrote: > >>>>>> Stanworship > >>>>>> > >>>>>> :) > >>>>>> > >>>>>> From: Roger Nolan <rog@xxxxxxxxxx> > >>>>>> To: satanworship@xxxxxxxxxxxxx > >>>>>> Sent: > >>>>>> Subject: [satanworship] Losing the plot. WAS [Re: Re: descent into > the depths, yet again] > >>>>>> > >>>>>>> So Humph is in a jail in crabtown (where it took us around 4 years > to wrestle a troll) - and we have to do something to prove he is innocent > of the chaos beer I think? > >>>>>> > >>>>>> I flippantly said something about moss earlier but wasn’t there > something about moss used to flavour the beer? Should we scrape some off > then head back? > >>>>>> > >>>>>> I’ve tried dredging the Stanworship archives but it’s about 90% > trying to debug Pete’s mail and then most of the the rest is kittens > dressed as Cuthulu. > >>>>>> > >>>>>> r > >>>>>> > >>>>>>> On 2 Sep 2014, at 17:51, Pete (Redacted sender " > tadcastervalentino@xxxxxxxxx" for DMARC) <dmarc-noreply@xxxxxxxxxxxxx> > wrote: > >>>>>>> > >>>>>>> cat sized then? > >>>>>>> > >>>>>>> or cow sized > >>>>>>> > >>>>>>> I'd suggest cow sized for a herd > >>>>>>> > >>>>>>> ... > >>>>>>> > >>>>>>> So Humph is in a jail in crabtown (where it took us around 4 years > to wrestle a troll) - and we have to do something to prove he is innocent > of the chaos beer I think? > >>>>>>> > >>>>>>> close? > >>>>>>> > >>>>>>> From: Jason Proctor <jason@xxxxxxxxxxx> > >>>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx> > >>>>>>> Sent: > >>>>>>> Subject: [satanworship] Re: descent into the depths, yet again > >>>>>>> > >>>>>>> they *are* larger, so they're a herd > >>>>>>> > >>>>>>> if they were *even* larger, they'd be a club-sized gig > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>>> On Tue, Sep 2, 2014 at 9:10 AM, Roger Nolan <rog@xxxxxxxxxx> > wrote: > >>>>>>> And if they were larger? > >>>>>>> > >>>>>>> r > >>>>>>> > >>>>>>> > >>>>>>>> On 2 Sep 2014, at 15:54, Jason Proctor <jason@xxxxxxxxxxx> wrote: > >>>>>>>> > >>>>>>>> if they were smaller, they'd be a swarm > >>>>>>>> > >>>>>>>> > >>>>>>>> > >>>>>>>> On Mon, Sep 1, 2014 at 9:24 PM, Pete Ford < > dmarc-noreply@xxxxxxxxxxxxx> wrote: > >>>>>>>> Do insects come in herds then? > >>>>>>>> > >>>>>>>> > >>>>>>>> On September 1, 2014, at 4:18PM, Jason Proctor wrote: > >>>>>>>> > >>>>>>>> the second left turn goes round a sharp right-hand corner and > gradually starts to slope downward. as you carefully proceed, the air > becomes drier, and the stench of ripe chaos fruit begins to give way to > another, much fainter but no less putrid aroma - rotting flesh. > >>>>>>>> > >>>>>>>> fortunately the party's ace Mapmaking skills confirm that the > smell is faint because it's distant in time rather than space, and > shouldn't get much worse. these skills also allow Chump, Splut, and Arfa to > assume that the cave at the bottom of this slope is the site of the defeat > of the scorpion man guard during the original incursion. > >>>>>>>> > >>>>>>>> after some discussion you decide to proceed slowly. beyond the > torches, the blackness is total. beyond heavy breathing and the occasional > forced fart from Chump to lighten things up, the silence is similarly > absolute. after a few minutes of cautiously edging down the passage, the > floor levels out. > >>>>>>>> > >>>>>>>> eventually the torches illuminate the crushed and splintered body > of a scorpion man in the small cave at the foot of the passage. his chest > has been caved in by a succession of blows from a blunt instrument, and he > is missing several legs. the expression on the remains of his face is one > of anger and frustration. > >>>>>>>> > >>>>>>>> as the torch grows nearer, a herd of smallish shiny multi-legged > insects rapidly abandons the corpse. > >>>>>>>> > >>>>>>>> > >>>>>>>> > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>> > >>>>> > >>>>> > >>>>> > >>>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >> > >> > >> > > > > > > > > > > > >