[satanworship] Re: Losing the plot. WAS [Re: Re: descent into the depths, yet again]

  • From: Jason Proctor <jason@xxxxxxxxxxx>
  • To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
  • Date: Fri, 5 Sep 2014 11:06:35 -0700

you mean did someone helpfully coat the floor with tar, something like that?



On Fri, Sep 5, 2014 at 11:01 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:

> there had to be weapons...
>
> does the floor of the pit look flammable at all?
>
> [pondering using oil again]
>
> ...
>
>   ------------------------------
>  *From:* Jason Proctor <jason@xxxxxxxxxxx>
> *To:* "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
> *Sent:*
> *Subject:* [satanworship] Re: Losing the plot. WAS [Re: Re: descent into
> the depths, yet again]
>
> [fx: measures self] could comfortably fit about 10 of me standing side by
> side with a small gap between us in a 10m space
>
> edging forward (geddit?) you can see there is an end to the rows after
> maybe 15 or so. there's something at the far rear of the cave but you can't
> quite make it out.
>
> closing to 2m, you can make out that the skeletons are standing on the
> floor of the pit. there are various loose pieces of armour and weapons
> scattered at at the skeletons' feet.
>
>
>
>
>
>
> On Fri, Sep 5, 2014 at 9:37 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>
> as soon as you touch the book...
>
> thy are about a meter wide? - some big dudes then
>
> well - there are waaaay too many for them all to animate and attack - we
> would get massacred - and our kind DM would not be that brutal...
>
> Lets creep forwards and get a closer look - about 2m from the edge (Cyn
> wants to see feet...)
>
>   ------------------------------
>  *From:* Jason Proctor <jason@xxxxxxxxxxx>
> *To:* "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
> *Sent:*
> *Subject:* [satanworship] Re: Losing the plot. WAS [Re: Re: descent into
> the depths, yet again]
>
> currently, how they stand up is not clear.
>
> the cave is 10m wide and they are shoulder to shoulder. so, 10 in each
> row. from where you are, there are ranks and ranks until the torchlight
> gives out.
>
> how close are you getting to the skeletons to discover more stuff about
> them?
>
> i'm assuming you're currently about 10m back from the edge. so from this
> distance, it's just a book with a black cover.
>
>
>
>
>
> On Fri, Sep 5, 2014 at 5:49 AM, Edward Marsden-Jones <
> eddiemarsdenjones@xxxxxxxxxx> wrote:
>
> Agreed.
>
>
>
>
> > On 5 Sep 2014, at 12:10, Roger Nolan <rog@xxxxxxxxxx> wrote:
> >
> > Agreed.
> >
> > Some more clarity:
> > How are the skeletons managing to stand? Are they supported or are they
> managing to stand on their own?
> > How many? Ranks and ranks - how many in the first row?
> >
> > r
> >
> >> On 5 Sep 2014, at 08:14, Gavin Walker <gavinw@xxxxxxxxxx> wrote:
> >>
> >> Ooh! Ooh! Things have slowed down enough for me to agree!
> >>
> >> Yes! What Jane said.
> >>
> >> - G
> >>
> >>
> >>
> >>
> >>> On 2014/09/05, at 6:05 PM, Jane Sales wrote:
> >>>
> >>> Quick examine of the book, from where we stand, while we wait for the
> others.
> >>>
> >>> Sent from my iPad
> >>>
> >>>> On 4 Sep 2014, at 23:20, "Pete" <dmarc-noreply@xxxxxxxxxxxxx>
> (Redacted sender "tadcastervalentino@xxxxxxxxx" for DMARC) wrote:
> >>>>
> >>>> depends on how close we are right now - I'm proposing we fire from
> where we stand (looks up to check for hanging cages etc.)
> >>>>
> >>>>
> >>>>
> >>>> From: Jason Proctor <jason@xxxxxxxxxxx>
> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
> >>>> Sent:
> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
> into the depths, yet again]
> >>>>
> >>>> all the visible skeletons are easily within missile range. as to
> whether you'll hit anything...
> >>>>
> >>>> but i'm *asking* you. how close are you getting to skeletons?
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>> On Thu, Sep 4, 2014 at 2:45 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
> wrote:
> >>>> sounds like we are close enough to spread out and unleash a volley of
> badly aimed projectiles?
> >>>>
> >>>>
> >>>>
> >>>> From: Jason Proctor <jason@xxxxxxxxxxx>
> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
> >>>> Sent:
> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
> into the depths, yet again]
> >>>>
> >>>> before Chump (a) burns the place down and/or (b) unleashes the hordes
> of hell
> >>>>
> >>>> how close are you getting to the skeleton horde?
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>> On Thu, Sep 4, 2014 at 2:39 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
> wrote:
> >>>> indeed - waiting on teh
> >>>>
> >>>> Aye and
> >>>>
> >>>> Nay count
> >>>>
> >>>> From: Jason Proctor <jason@xxxxxxxxxxx>
> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
> >>>> Sent:
> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
> into the depths, yet again]
> >>>>
> >>>> i think we'll have a adjournment until more players are active :-)
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>> On Thu, Sep 4, 2014 at 1:52 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
> wrote:
> >>>> I'd suggest cobbing oil over them all and lighting them up
> >>>>
> >>>> but then we might get attacked my animated flaming skeletons!
> >>>>
> >>>> any good bowmen up for a headshot?
> >>>>
> >>>> I have a sling somewhere...
> >>>>
> >>>> all in favour - say Aye
> >>>>
> >>>> ...
> >>>>
> >>>>
> >>>>
> >>>> From: Jason Proctor <jason@xxxxxxxxxxx>
> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
> >>>> Sent:
> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
> into the depths, yet again]
> >>>>
> >>>> thanks to the edge, you can only see as far down as collarbones, no
> weapons currently in view. the skulls do not have helmets.
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>> On Thu, Sep 4, 2014 at 1:46 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
> wrote:
> >>>> well I had used my mapmaking to assume that the skulls were the tops
> of skeletons, can we see if they have weapons?
> >>>>
> >>>> From: Jason Proctor <jason@xxxxxxxxxxx>
> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
> >>>> Sent:
> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
> into the depths, yet again]
> >>>>
> >>>> the passageway opens out into a relatively narrow cave (maybe 10m
> wide). after about 5m or so, the floor drops off into a pit which is the
> width of the cave. now you're a little closer... the skulls aren't
> floating, they are perched on top of full skeletons. they stand shoulder to
> shoulder across the cave, with rows of them going back as far as the torch
> will show.
> >>>>
> >>>> and yes, there is a black object which looks to be a book, close to
> the edge.
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>> On Thu, Sep 4, 2014 at 1:24 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
> wrote:
> >>>> so there is a book at the edge of a drop off
> >>>>
> >>>> past that - maybe floating are a series of skulls?
> >>>>
> >>>> how many can we count?
> >>>>
> >>>> From: Jason Proctor <jason@xxxxxxxxxxx>
> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
> >>>> Sent:
> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
> into the depths, yet again]
> >>>>
> >>>> the spherical objects are about football sized, but you can only see
> the tops of them. note they are not on the ground, they are past the edge
> where the tunnel falls away.
> >>>>
> >>>> then the torch light reflects in a particular way and you can make
> out a little detail on the first row. the spherical objects are skulls.
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>> On Thu, Sep 4, 2014 at 11:31 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
> wrote:
> >>>> an array you say?
> >>>>
> >>>> well then I think I know how to deal with that now ...
> >>>>
> >>>> anyone for a warding spell?
> >>>>
> >>>> do we know about them?
> >>>>
> >>>>
> >>>>
> >>>> From: Jason Proctor <jason@xxxxxxxxxxx>
> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
> >>>> Sent:
> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
> into the depths, yet again]
> >>>>
> >>>> in time-honoured tradition (as dictated by the yellowing, tattered
> marching order email, from 2000 or so), Arfa leads the way, followed by
> Cynfred, Ester, and Chump, with Splut in the tail-gunner position.
> >>>>
> >>>> as you cautiously continue down the tunnel, you notice that it is
> getting colder. also, there is a faint smell of decaying flesh in the air,
> but it's musty, as though ancient. the hairs on lesser adventurers' skin
> would be standing up by now, but this party is too hardcore for all that*
> >>>>
> >>>> a little way later, the tunnel begins to widen into a cave, and the
> floor seems to drop away. the musty smell is almost overwhelming. the dust
> and dirt on the floor here seems to have been recently disturbed, and up
> ahead, just before the drop, there is a black object on the ground.
> >>>>
> >>>> a little further, you recognise that the black object seems to be a
> book, and it's close to the edge. past the edge, you see, right at the end
> of the torch's throw, an array of spherical objects at roughly ground
> level. the array is in precise arrangement, and spans the width of the cave
> and disappears into the distance past your ability to see.
> >>>>
> >>>> hairs beginning to stand up, regardless of core level, at this point.
> very cold in the cave. you're about 20m from the edge.
> >>>>
> >>>> *the dice said so
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>> On Thu, Sep 4, 2014 at 10:11 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
> wrote:
> >>>> yus
> >>>>
> >>>> though shivery is a new attribute
> >>>>
> >>>> From: Jason Proctor <jason@xxxxxxxxxxx>
> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
> >>>> Sent:
> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
> into the depths, yet again]
> >>>>
> >>>> is the party going all shivery and shit?
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>> On Wed, Sep 3, 2014 at 10:34 AM, Jason Proctor <jason@xxxxxxxxxxx>
> wrote:
> >>>> missing comma indicates that this is now a Traveller conversation
> >>>>
> >>>>
> >>>>
> >>>> On Wed, Sep 3, 2014 at 10:33 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
> wrote:
> >>>> you just fumble your map making DM????
> >>>>
> >>>> :)
> >>>>
> >>>> From: Edward Marsden-Jones <eddiemarsdenjones@xxxxxxxxxx>
> >>>>
> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
> >>>> Sent:
> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
> into the depths, yet again]
> >>>>
> >>>> Nope, mattlebat a seems to have another unexplored tunnel next to it.
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>> On 3 Sep 2014, at 21:29, Jason Proctor <jason@xxxxxxxxxxx> wrote:
> >>>>>
> >>>>> i assume Swamp means the shivery passage? he pokes his head a bit
> further but the passage continues for some way ahead.
> >>>>>
> >>>>> the rest of the party arrive at the shivery/crabster passage
> intersection without incident...
> >>>>>
> >>>>>
> >>>>> On Wed, Sep 3, 2014 at 9:42 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
> wrote:
> >>>>> Bad Ideas r Us
> >>>>>
> >>>>> From: Roger Nolan <rog@xxxxxxxxxx>
> >>>>> To: satanworship@xxxxxxxxxxxxx
> >>>>> Sent:
> >>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
> into the depths, yet again]
> >>>>>
> >>>>> …and before we get off track again:
> >>>>>
> >>>>> In the absence of any anything even approaching real leadership,
> Cynfred will agree with the shivery passage plan - even though I think it’s
> a spectacularly bad idea.
> >>>>>
> >>>>> r
> >>>>>
> >>>>>
> >>>>>
> >>>>>> On 3 Sep 2014, at 08:08, Roger Nolan <rog@xxxxxxxxxx> wrote:
> >>>>>>
> >>>>> 8 bit games graphics are very popular with the kids these days.
> >>>>>
> >>>>> r
> >>>>>
> >>>>>> On 3 Sep 2014, at 00:15, Jason Proctor <jason@xxxxxxxxxxx> wrote:
> >>>>>>
> >>>>>> these are hacked iPhone pictures of printouts of Claris Works
> documents with maps originally drawn on a Newton and imported into my
> Powerbook Duo shortly after i left Insignia...
> >>>>>>
> >>>>>> so vintage, yes
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>> On Tue, Sep 2, 2014 at 4:12 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
> wrote:
> >>>>>> gah - there it is!
> >>>>>>
> >>>>>> looks like it's of a certain vintage that one...
> >>>>>>
> >>>>>> :)
> >>>>>>
> >>>>>> I like the sound of the 'shivery passage' - anyone for that one?
> >>>>>>
> >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
> >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
> >>>>>> Sent:
> >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
> into the depths, yet again]
> >>>>>>
> >>>>>> everyone stunned by the first mattlebat in a while?
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>> On Tue, Sep 2, 2014 at 3:07 PM, Jason Proctor <jason@xxxxxxxxxxx>
> wrote:
> >>>>>>
> >>>>>>
> >>>>>> On Tue, Sep 2, 2014 at 2:58 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
> wrote:
> >>>>>> holding ...
> >>>>>>
> >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
> >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
> >>>>>> Sent:
> >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
> into the depths, yet again]
> >>>>>>
> >>>>>> swamp follows the crabsters out of the tunnel. they turn left as
> one, and go charging up the tunnel at full bore for about 50m or so, before
> taking a rapid left turn into a dead end cave littered with crabster
> shells. the live ones vanish into a small hole in the wall ahead.
> >>>>>>
> >>>>>> swamp manages to stamp some stragglers and declares the battle won,
> but the war still going.
> >>>>>>
> >>>>>> backtracking, he discovers another tunnel offshoot, sloping
> downward a little. something about the air in this tunnel gives him a
> little shiver.
> >>>>>>
> >>>>>> hold on, mattlebat coming through...
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>> On Tue, Sep 2, 2014 at 11:45 AM, Jason Proctor <jason@xxxxxxxxxxx>
> wrote:
> >>>>>> arfa takes off in pursuit of the cast of crablets. a few seconds
> after his torch fades off to the left there is the distinctive sound of
> chitin cracking.
> >>>>>>
> >>>>>> search of the cave reveals nothing at all beyond scorpion man
> detritus. if he lived here, he owned nothing.
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>> On Tue, Sep 2, 2014 at 11:38 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
> wrote:
> >>>>>> so that didn't work...
> >>>>>>
> >>>>>> search the cave with the dead scorp-man in it for clues - troll
> footprints and the like
> >>>>>>
> >>>>>> tracking?
> >>>>>>
> >>>>>>
> >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
> >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
> >>>>>> Sent:
> >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
> into the depths, yet again]
> >>>>>>
> >>>>>> what is the exact thing you're trying to assume?
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>> On Tue, Sep 2, 2014 at 10:32 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
> wrote:
> >>>>>> do I have a 'sense troll' skill?
> >>>>>>
> >>>>>> if not, I'll take a guess using mapmaking
> >>>>>>
> >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
> >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
> >>>>>> Sent:
> >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
> into the depths, yet again]
> >>>>>>
> >>>>>> well since you volunteered that Hadarim was in the caves, the
> assumption was that the trolls might be here too... somewhere
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>> On Tue, Sep 2, 2014 at 10:29 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
> wrote:
> >>>>>> so we are looking for the remains to two dead trolls - or we are to
> find them in jail somewhere ...
> >>>>>>
> >>>>>> and we chose to explore some caves for some reason...
> >>>>>>
> >>>>>> Lets gather moss
> >>>>>>
> >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
> >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
> >>>>>> Sent:
> >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
> into the depths, yet again]
> >>>>>>
> >>>>>> :-)
> >>>>>>
> >>>>>> all hail the mighty Stan!
> >>>>>>
> >>>>>> ok so... tl;dr... Humph took some dark root beer up to the grogge
> shoppe, and was imprisoned when someone sensed chaos on it. the party went
> up there to argue his case, and mostly succeeded thanks to their Mapmaking
> skills. the deal with the trolls is that they will release him on receipt
> of quality information as to the fate of two trolls who were accompanying
> Hadarim the Lhankor Mhy priest from Crabtown back to Alone.
> >>>>>>
> >>>>>> (Hadarim was originally imprisoned with you when SW started, and
> mysteriously died shortly thereafter in the tunnel before the fight with
> Karvik.)
> >>>>>>
> >>>>>> ring any bells? thought not.
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>> On Tue, Sep 2, 2014 at 10:19 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
> wrote:
> >>>>>> Stanworship
> >>>>>>
> >>>>>> :)
> >>>>>>
> >>>>>> From: Roger Nolan <rog@xxxxxxxxxx>
> >>>>>> To: satanworship@xxxxxxxxxxxxx
> >>>>>> Sent:
> >>>>>> Subject: [satanworship] Losing the plot. WAS [Re: Re: descent into
> the depths, yet again]
> >>>>>>
> >>>>>>> So Humph is in a jail in crabtown (where it took us around 4 years
> to wrestle a troll) - and we have to do something to prove he is innocent
> of the chaos beer I think?
> >>>>>>
> >>>>>> I flippantly said something about moss earlier but wasn’t there
> something about moss used to flavour the beer? Should we scrape some off
> then head back?
> >>>>>>
> >>>>>> I’ve tried dredging the Stanworship archives but it’s about 90%
> trying to debug Pete’s mail and then most of the the rest is kittens
> dressed as Cuthulu.
> >>>>>>
> >>>>>> r
> >>>>>>
> >>>>>>> On 2 Sep 2014, at 17:51, Pete (Redacted sender "
> tadcastervalentino@xxxxxxxxx" for DMARC) <dmarc-noreply@xxxxxxxxxxxxx>
> wrote:
> >>>>>>>
> >>>>>>> cat sized then?
> >>>>>>>
> >>>>>>> or cow sized
> >>>>>>>
> >>>>>>> I'd suggest cow sized for a herd
> >>>>>>>
> >>>>>>> ...
> >>>>>>>
> >>>>>>> So Humph is in a jail in crabtown (where it took us around 4 years
> to wrestle a troll) - and we have to do something to prove he is innocent
> of the chaos beer I think?
> >>>>>>>
> >>>>>>> close?
> >>>>>>>
> >>>>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
> >>>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
> >>>>>>> Sent:
> >>>>>>> Subject: [satanworship] Re: descent into the depths, yet again
> >>>>>>>
> >>>>>>> they *are* larger, so they're a herd
> >>>>>>>
> >>>>>>> if they were *even* larger, they'd be a club-sized gig
> >>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>>> On Tue, Sep 2, 2014 at 9:10 AM, Roger Nolan <rog@xxxxxxxxxx>
> wrote:
> >>>>>>> And if they were larger?
> >>>>>>>
> >>>>>>> r
> >>>>>>>
> >>>>>>>
> >>>>>>>> On 2 Sep 2014, at 15:54, Jason Proctor <jason@xxxxxxxxxxx> wrote:
> >>>>>>>>
> >>>>>>>> if they were smaller, they'd be a swarm
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>
> >>>>>>>> On Mon, Sep 1, 2014 at 9:24 PM, Pete Ford <
> dmarc-noreply@xxxxxxxxxxxxx> wrote:
> >>>>>>>> Do insects come in herds then?
> >>>>>>>>
> >>>>>>>>
> >>>>>>>> On September 1, 2014, at 4:18PM, Jason Proctor wrote:
> >>>>>>>>
> >>>>>>>> the second left turn goes round a sharp right-hand corner and
> gradually starts to slope downward. as you carefully proceed, the air
> becomes drier, and the stench of ripe chaos fruit begins to give way to
> another, much fainter but no less putrid aroma - rotting flesh.
> >>>>>>>>
> >>>>>>>> fortunately the party's ace Mapmaking skills confirm that the
> smell is faint because it's distant in time rather than space, and
> shouldn't get much worse. these skills also allow Chump, Splut, and Arfa to
> assume that the cave at the bottom of this slope is the site of the defeat
> of the scorpion man guard during the original incursion.
> >>>>>>>>
> >>>>>>>> after some discussion you decide to proceed slowly. beyond the
> torches, the blackness is total. beyond heavy breathing and the occasional
> forced fart from Chump to lighten things up, the silence is similarly
> absolute. after a few minutes of cautiously edging down the passage, the
> floor levels out.
> >>>>>>>>
> >>>>>>>> eventually the torches illuminate the crushed and splintered body
> of a scorpion man in the small cave at the foot of the passage. his chest
> has been caved in by a succession of blows from a blunt instrument, and he
> is missing several legs. the expression on the remains of his face is one
> of anger and frustration.
> >>>>>>>>
> >>>>>>>> as the torch grows nearer, a herd of smallish shiny multi-legged
> insects rapidly abandons the corpse.
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>
> >>
> >>
> >
> >
>
>
>
>
>
>
>
>

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