Please don't forget to make a terrain topology for the street layout or there won't be any elevation in the map ( I can't know where I need to add elevation ). If you have time - you can make a grayscale displace map for the terrain ( If you can't I will do it - use a 512 x 512 resolution ) ? -----Message d'origine----- De : pythian-bounce@xxxxxxxxxxxxx [mailto:pythian-bounce@xxxxxxxxxxxxx]De la part de pythianproject@xxxxxxxxxxxx Envoyé : Friday, January 24, 2003 12:10 PM À : pythian@xxxxxxxxxxxxx Objet : [pythian] Arena Project II Here is our plan for this project. 1) an overall map design, the basic street layout of the market. I will do this tonight and post it for the morning. 2) specific building placement. As Ken suggested, we should determine the purpose of ALL the major buildings 3) designate major landmarks (these are buildings that will receive most of our attention) and then place minor buildings in between 4) create drawings of the major landmarks 5) create a simple 3D represetation of the basic street layout 6) design, refine, improve, etc. During this time, Kamil and I will focus on coding the FIXES of all the major BUGS. No more stupid features! We are getting lost in features all ready. We have so many bugs to fix, and so much for the gameplay for the market it is foolish to add more features. Any comments on this plan? Darryl