[pythian] Re: Arena Project II

  • From: "Ariel" <arielr@xxxxxxxxx>
  • To: <pythian@xxxxxxxxxxxxx>
  • Date: Thu, 4 Mar 1999 00:12:21 -0800

Please don't forget to make a terrain topology for the street layout or
there won't be any elevation in the map ( I can't know where I need to add
elevation ). If you have time -  you can make a grayscale displace map for
the terrain ( If you can't I will do it - use a 512 x 512 resolution ) ?

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Envoyé : Friday, January 24, 2003 12:10 PM
À : pythian@xxxxxxxxxxxxx
Objet : [pythian] Arena Project II



Here is our plan for this project.

1) an overall map design, the basic street layout of the market.  I will do
this tonight and post it for the morning.

2) specific building placement.  As Ken suggested, we should determine the
purpose of ALL the major buildings

3) designate major landmarks (these are buildings that will receive most of
our attention) and then place minor buildings in between

4) create drawings of the major landmarks

5) create a simple 3D represetation of the basic street layout

6) design, refine, improve, etc.

During this time, Kamil and I will focus on coding the FIXES of all the
major BUGS.  No more stupid features!  We are getting lost in features all
ready.  We have so many bugs to fix, and so much for the gameplay for the
market it is foolish to add more features.

Any comments on this plan?

Darryl



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