Sorry I have been informed off list that I only advertise here and that I am holier than thou. I also seem to only come here to brag and never help anyone so. I am going to not answer. Of course this will be taken as some kind of affront I am sure. I will continue to answer questions if no-one else can. Ken -----Original Message----- From: programmingblind-bounce@xxxxxxxxxxxxx [mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of Florian-achtige Sent: Tuesday, April 12, 2011 4:38 AM To: programmingblind@xxxxxxxxxxxxx Subject: Re: code review Ken, WHat exactly is so different/so great about valHalla MUD? Not to be degrading, I am just curious what makes your MUD stand out. You appear to be quite proud of it and I'm wondering why. Except for the 20 years of experience, theres quite a few muds that date from the early 90's. What else? Florian 2011/4/12, Ken Perry <whistler@xxxxxxxxxxxxx>: > > And what is this? You say it's not an attack but read this quote. > > ">> an outdated game engine. It's open source, and anyone who wants to " > > I could go into why it's not outdated but all he will say is I don't have a > current release that is correct but it's far from outdated. > > Ken > > -----Original Message----- > From: programmingblind-bounce@xxxxxxxxxxxxx > [mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of Christopher > Coale > Sent: Monday, April 11, 2011 10:17 PM > To: programmingblind@xxxxxxxxxxxxx > Subject: Re: code review > > You may not have intended for it to seem like that, but it did. Tyler > was showing his MUD, and you told the other user to checkout your MUD. > It just felt like you hi-jacked the thread (not saying you intended to). > And please, you really should stop taking everything on this list > person. Just because someone disagrees with you doesn't mean they are > attacking you or attacking your person. > > On 4/11/2011 6:18 PM, Ken Perry wrote: >> Um He said he was looking for different muds I wasn't trying to over ride >> what you're doing but I was giving him another opportunity to try another >> type. Now if you feel that is just terrible you will noticed I have never >> slammed your work unless you get snarky. I again will refrain from saying >> anything flippant now because I don't see any benefit in it. You can >> continue to do so though if you like. >> >> Ken >> >> -----Original Message----- >> From: programmingblind-bounce@xxxxxxxxxxxxx >> [mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of Littlefield, >> Tyler >> Sent: Monday, April 11, 2011 8:56 PM >> To: programmingblind@xxxxxxxxxxxxx >> Subject: Re: code review >> >> Ken: >> Every time I've mentioned my mud in any sort of thread, you've wrote >> back basically tooting your own horn and telling the world how great >> your engine is; in fact, you took this thread as an opportunity as >> another reason to advertise your own mud. Don't give me that about >> "eating our own," because I can't really remember to much of you >> offering your vast amounts of aclaimed knowledge up for advice on this >> topic, without you can squeeze something in about how awesomeness your >> own engine is as well. >> On 4/11/2011 6:34 PM, Ken Perry wrote: >>> Ah the love I could say so much right now but I will leave it at Tyler's >>> statement I agree work on his mud mine is just outdated. Isn't it great >> how >>> we try to eat our own. >>> >>> Ken >>> -----Original Message----- >>> From: programmingblind-bounce@xxxxxxxxxxxxx >>> [mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of Littlefield, >>> Tyler >>> Sent: Monday, April 11, 2011 7:32 PM >>> To: programmingblind@xxxxxxxxxxxxx >>> Subject: Re: code review >>> >>> In other words, just contribute to Aspen and don't worry about buying an >>> outdated game engine. It's open source, and anyone who wants to add is >>> more than welcome to. I want to make this open source and free because I >>> don't see the need for someone to pay for a mud engine, and the current >>> ones out there are lacking a bit. >>> On 4/11/2011 4:02 PM, Ken Perry wrote: >>>> I commercially sell the VME engines I have a special deal with Valheru > in >>>> that they got a lot of stock areas from us but the current version of >> the >>>> vme is a bit out of date it still only runs on redhat 7 or 9 if your >> good. >>>> I have a version that runs on newer Linux but it's not on the web site >> yet >>>> because I wanted to put it up when I put the Mac version up. I would >> have >>> a >>>> cygwin/windows version but they want like $5000 to sell commercial >>> software >>>> under Cygwin. So I have been trying to port it to windows 7 but I have >> to >>>> say there is some ghost bug I haven't found yet. So I guess the answer >> is >>>> we do sell the game engines but the version that's for sale is a bit old >>> and >>>> the version that is new is not ready totally y et. >>>> >>>> Ken >>>> -----Original Message----- >>>> From: programmingblind-bounce@xxxxxxxxxxxxx >>>> [mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of >>> Florian-achtige >>>> Sent: Monday, April 11, 2011 2:41 PM >>>> To: programmingblind@xxxxxxxxxxxxx >>>> Subject: Re: code review >>>> >>>> Hi, >>>> >>>> @Ken: sounds very interesting :D I've heard of that MUD but haven't >>>> looked into it all that much. >>>> Also something called ...' valheru' which appears to be quite like >>>> it. Is the codebase available , or how did that happen? :S Or am i >>>> shooting in the dark here? >>>> @tyler: Thanks for clearing that up. I am about to embark on a >>>> programming course and would very much like this to be my future >>>> career. The start of this course is still a year or so away, and the >>>> focus will mainly be Java and html/css/php for web development, but I >>>> like my options diverse.. >>>> >>>> FLorian >>>> >>>> 2011/4/11, Ken Perry<whistler@xxxxxxxxxxxxx>: >>>>> Try Valhalla if you want something a little different we have our own >>>>> functional language and the mud is still growing. Not to mention it's >>> the >>>>> only mud that stretches back to the beginning since our code base is > not >>>>> only written by the original Diku coders it still is. Well I am an add >>> on >>>>> but all the originals still show up from time to time. The code base >>>>> started back in 87 as a college project and got up to the point of >> having >>>>> 38,000 users before War craft came out. Anyway now we are a little mud >>>> with >>>>> only an active user base of around 500 people and about 10 to 20 a >> night. >>>>> But if you're looking for a really strange coding language and the >>> ability >>>>> to make worldwide changes at a builders level then give us a shot. >>>>> Valhalla.com 4242 >>>>> >>>>> Ken Whistler >>>>> >>>>> -----Original Message----- >>>>> From: programmingblind-bounce@xxxxxxxxxxxxx >>>>> [mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of >>>> Florian-achtige >>>>> Sent: Monday, April 11, 2011 1:06 PM >>>>> To: programmingblind@xxxxxxxxxxxxx >>>>> Subject: Re: code review >>>>> >>>>> Hi, >>>>> >>>>> I have no answer for your question, but PLEASE try to veer away as >>>>> much from the stuff that's already out there as you can. There's >>>>> thousands of MUD's out there, and about 99 out of a 100 are usually >>>>> the exact same with a few minute differences. I love MUDding but that >>>>> kind of takes the fun off of it for me. >>>>> >>>>> FLorian >>>>> >>>>> 2011/4/11, Littlefield, Tyler<tyler@xxxxxxxxxxxxx>: >>>>>> Hello all: >>>>>> As some of you may or may not be aware, I have been working on a mud >>>>>> engine for the last year or so. It's getting kind of big for me, since >>>>>> this is my first huge project; I just broke 10.5k lines of code a bit >>>> ago. >>>>>> This leads me to a question I've been kind of tossing around for a >>>>>> while. Are there any individuals, groups or companies that do code >>>>>> review eather free or fairly cheap? I would like to get someone to > pick >>>>>> through the code and tell me what they think; good points, and points >>>>>> where I could improve the code. I'm also looking at this from a >>>>>> performance angle, to see if there is someone that can look at that as >>>>>> well. My biggest fear is that I'm going to start building a game off > of >>>>>> this in 6-8 months and realize that the performance sucks and needs to >>>>>> be fixed somehow. >>>>>> >>>>>> -- >>>>>> >>>>>> Thanks, >>>>>> Ty >>>>>> >>>>>> __________ >>>>>> View the list's information and change your settings at >>>>>> //www.freelists.org/list/programmingblind >>>>>> >>>>>> >>>>> __________ >>>>> View the list's information and change your settings at >>>>> //www.freelists.org/list/programmingblind >>>>> >>>>> __________ >>>>> View the list's information and change your settings at >>>>> //www.freelists.org/list/programmingblind >>>>> >>>>> >>>> __________ >>>> View the list's information and change your settings at >>>> //www.freelists.org/list/programmingblind >>>> >>>> __________ >>>> View the list's information and change your settings at >>>> //www.freelists.org/list/programmingblind >>>> >>>> >> > > __________ > View the list's information and change your settings at > //www.freelists.org/list/programmingblind > > __________ > View the list's information and change your settings at > //www.freelists.org/list/programmingblind > > __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind