Hmm, Interesting approach. I never really found good docs on LUA but it's been quite a while since I last looked, so things could be different now. THis is a bit off-topic, but what's your view on the ' no need for c when there's c++' topic? Florian 2011/4/11, Littlefield, Tyler <tyler@xxxxxxxxxxxxx>: > The engine itself is written in c++, and uses Lua as it's scripting > front-end. > On 4/11/2011 11:34 AM, Florian-achtige wrote: >> Brilliant :D >> >> Let me know when you have a functioning alpha ...I'll come to give it >> a whirl. What language are you writing it in, anyway? >> >> 2011/4/11, Littlefield, Tyler<tyler@xxxxxxxxxxxxx>: >>> The goal is to provide an easily extendable engine. Things like smaug >>> and circle and the rest just make me want to rip out huge clumps of >>> hair. My mud will be extremely different from your usual "kill the >>> dragon with fireball" type of muds. >>> On 4/11/2011 11:06 AM, Florian-achtige wrote: >>>> Hi, >>>> >>>> I have no answer for your question, but PLEASE try to veer away as >>>> much from the stuff that's already out there as you can. There's >>>> thousands of MUD's out there, and about 99 out of a 100 are usually >>>> the exact same with a few minute differences. I love MUDding but that >>>> kind of takes the fun off of it for me. >>>> >>>> FLorian >>>> >>>> 2011/4/11, Littlefield, Tyler<tyler@xxxxxxxxxxxxx>: >>>>> Hello all: >>>>> As some of you may or may not be aware, I have been working on a mud >>>>> engine for the last year or so. It's getting kind of big for me, since >>>>> this is my first huge project; I just broke 10.5k lines of code a bit >>>>> ago. >>>>> >>>>> This leads me to a question I've been kind of tossing around for a >>>>> while. Are there any individuals, groups or companies that do code >>>>> review eather free or fairly cheap? I would like to get someone to pick >>>>> through the code and tell me what they think; good points, and points >>>>> where I could improve the code. I'm also looking at this from a >>>>> performance angle, to see if there is someone that can look at that as >>>>> well. My biggest fear is that I'm going to start building a game off of >>>>> this in 6-8 months and realize that the performance sucks and needs to >>>>> be fixed somehow. >>>>> >>>>> -- >>>>> >>>>> Thanks, >>>>> Ty >>>>> >>>>> __________ >>>>> View the list's information and change your settings at >>>>> //www.freelists.org/list/programmingblind >>>>> >>>>> >>>> __________ >>>> View the list's information and change your settings at >>>> //www.freelists.org/list/programmingblind >>>> >>>> >>> >>> -- >>> >>> Thanks, >>> Ty >>> >>> __________ >>> View the list's information and change your settings at >>> //www.freelists.org/list/programmingblind >>> >>> >> __________ >> View the list's information and change your settings at >> //www.freelists.org/list/programmingblind >> >> > > > -- > > Thanks, > Ty > > __________ > View the list's information and change your settings at > //www.freelists.org/list/programmingblind > > __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind