[gameprogrammer] Re: Linux and win32 dev environment

  • From: "Olivier Delannoy" <olivier.delannoy@xxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Sun, 23 Sep 2007 13:50:39 +0200

Do you really think it is related to game programming ?

On 9/23/07, (r)£$ǖv@M$Ħ ¢(c) $........... <theamericansushi@xxxxxxxxx> wrote:
> what do you mean am kidding? Really please help me out?
>
>
> On 9/22/07, James Barrett <xucaen@xxxxxxxxx> wrote:
> > -----BEGIN PGP SIGNED MESSAGE-----
> > Hash: SHA1
> >
> >
> >
> > Are you kidding?
> >
> >
> >
> > (r)£$ǖ"v@M$Ħ ¢(c) $........... wrote:
> > > hey,
> > > since you guys should know a lot about computers could you tell me
> > > how o make a connection with modem.I have the wire i plug it in and
> > > it doesnt work. I tried everything could you pleas tell me.
> > >
> > >
> > > On 9/21/07, *Bob Kozdemba* <bkozdemba@xxxxxxxxx
> > > <mailto:bkozdemba@xxxxxxxxx>> wrote:
> > >
> > >     Thanks for all the replies!
> > >
> > >     Bob
> > >
> > >     On 9/20/07, Martin Gerhardy < martin.gerhardy@xxxxxxxxx
> > >     <mailto: martin.gerhardy@xxxxxxxxx>> wrote:
> > >     > Am Donnerstag, den 20.09.2007, 20:47 +0200 schrieb Olivier
> > >     Delannoy:
> > >     > > I would give a try at CMake which support intel compiler on
> > >     both platforms.
> > >     >
> > >     > You could also try Codeblocks - it supports a bunch of
> > >     compilers, is multiplattform and you can use one project file
> > >     for every plattform.
> > >     >
> > >     > > On 9/20/07, Enrico Zschemisch <enrico.zschemisch@xxxxxx
> > >     <mailto:enrico.zschemisch@xxxxxx >> wrote:
> > >     > > > Hi,
> > >     > > >
> > >     > > >
> > >     > > > > I would be very interested to hear what tools people are
> > >     using to
> > >     > > > > support a mixed Linux/win32 development environment. We
> > >     need to
> > >     > > > > deliver linux and native win32 binaries (w/o cygwin dlls').
> > >     > > > We simply use MS Visual C++ 2005 for Windows binaries and
> > >     GCC/scons for everything else (Linux/BSD/OSX). No problems so
> > >     far, however you need two maintainers at least.
> > >     > > >
> > >     > > > You could use CMake to generate VS project files and GNU
> > >     makefiles from a single source.
> > >     > > >
> > >     > > >
> > >     > > > Best regards,
> > >     > > > Enrico
> > >     > > > --
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> > >     > > >
> > >     > >
> > >     > >
> > >     >
> > >     >
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> > >
> > >
> > > --
> > > Reply,
> > > (r)(((???£   Ŝǖ"v@ˉ˘MśĦ ¢  ???)))(c)
> >
> > - --
> > I am RETRO Sci Fi
> > Geeky Tech Guy
> > http://www.geekytechguy.net
> > Ham it up! kb1odg
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> --
>
> Reply,
> (r)(((???£   Ŝǖ"v@ˉ˘MśĦ ¢  ???)))(c)


-- 
Olivier Delannoy
ATER
PRiSM Laboratory
Versailles University, FRANCE
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