[gameprogrammer] Re: Linux and win32 dev environment
- From: "®£$ǖ\"v@M$Ħ ¢© $..........." <theamericansushi@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sun, 23 Sep 2007 17:04:27 +0530
what do you mean am kidding? Really please help me out?
On 9/22/07, James Barrett <xucaen@xxxxxxxxx> wrote:
>
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> Are you kidding?
>
>
>
> (r)£$ǖ"v@M$Ħ ¢(c) $........... wrote:
> > hey,
> > since you guys should know a lot about computers could you tell me
> > how o make a connection with modem.I have the wire i plug it in and
> > it doesnt work. I tried everything could you pleas tell me.
> >
> >
> > On 9/21/07, *Bob Kozdemba* <bkozdemba@xxxxxxxxx
> > <mailto:bkozdemba@xxxxxxxxx>> wrote:
> >
> > Thanks for all the replies!
> >
> > Bob
> >
> > On 9/20/07, Martin Gerhardy < martin.gerhardy@xxxxxxxxx
> > <mailto:martin.gerhardy@xxxxxxxxx>> wrote:
> > > Am Donnerstag, den 20.09.2007, 20:47 +0200 schrieb Olivier
> > Delannoy:
> > > > I would give a try at CMake which support intel compiler on
> > both platforms.
> > >
> > > You could also try Codeblocks - it supports a bunch of
> > compilers, is multiplattform and you can use one project file
> > for every plattform.
> > >
> > > > On 9/20/07, Enrico Zschemisch <enrico.zschemisch@xxxxxx
> > <mailto:enrico.zschemisch@xxxxxx>> wrote:
> > > > > Hi,
> > > > >
> > > > >
> > > > > > I would be very interested to hear what tools people are
> > using to
> > > > > > support a mixed Linux/win32 development environment. We
> > need to
> > > > > > deliver linux and native win32 binaries (w/o cygwin dlls').
> > > > > We simply use MS Visual C++ 2005 for Windows binaries and
> > GCC/scons for everything else (Linux/BSD/OSX). No problems so
> > far, however you need two maintainers at least.
> > > > >
> > > > > You could use CMake to generate VS project files and GNU
> > makefiles from a single source.
> > > > >
> > > > >
> > > > > Best regards,
> > > > > Enrico
> > > > > --
> > > > > GMX FreeMail: 1 GB Postfach, 5 E-Mail-Adressen, 10 Free SMS.
> > > > > Alle Infos und kostenlose Anmeldung:
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> > > > >
> > > > > ---------------------
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> > > > >
> > > > >
> > > > >
> > > >
> > > >
> > >
> > >
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> > >
> > >
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> >
> >
> >
> >
> > --
> > Reply,
> > (r)(((???£ Ŝǖ"v@ˉ˘MśĦ ¢ ???)))(c)
>
> - --
> I am RETRO Sci Fi
> Geeky Tech Guy
> http://www.geekytechguy.net
> Ham it up! kb1odg
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Reply,
(r)(((???£ Ŝǖ"v@ˉ˘MśĦ ¢ ???)))(c)
- Follow-Ups:
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Olivier Delannoy
- References:
- [gameprogrammer] Linux and win32 dev environment
- From: Bob Kozdemba
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Enrico Zschemisch
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Olivier Delannoy
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Martin Gerhardy
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Bob Kozdemba
- [gameprogrammer] Re: Linux and win32 dev environment
- From: ®£$ǖ\"v@M$Ħ ¢© $...........
- [gameprogrammer] Re: Linux and win32 dev environment
- From: James Barrett
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- » [gameprogrammer] Linux and win32 dev environment
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- » [gameprogrammer] Re: Linux and win32 dev environment
- » [gameprogrammer] Re: Linux and win32 dev environment
- » [gameprogrammer] Re: Linux and win32 dev environment
- » [gameprogrammer] Re: Linux and win32 dev environment
- » [gameprogrammer] Re: Linux and win32 dev environment
- » [gameprogrammer] Re: Linux and win32 dev environment
- » [gameprogrammer] Re: Linux and win32 dev environment
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Olivier Delannoy
- [gameprogrammer] Linux and win32 dev environment
- From: Bob Kozdemba
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Enrico Zschemisch
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Olivier Delannoy
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Martin Gerhardy
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Bob Kozdemba
- [gameprogrammer] Re: Linux and win32 dev environment
- From: ®£$ǖ\"v@M$Ħ ¢© $...........
- [gameprogrammer] Re: Linux and win32 dev environment
- From: James Barrett