[gameprogrammer] Re: Linux and win32 dev environment

  • From: "Olivier Delannoy" <olivier.delannoy@xxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Thu, 20 Sep 2007 20:47:13 +0200

I would give a try at CMake which support intel compiler on both platforms.


On 9/20/07, Enrico Zschemisch <enrico.zschemisch@xxxxxx> wrote:
> Hi,
>
>
> > I would be very interested to hear what tools people are using to
> > support a mixed Linux/win32 development environment. We need to
> > deliver linux and native win32 binaries (w/o cygwin dlls').
> We simply use MS Visual C++ 2005 for Windows binaries and GCC/scons for 
> everything else (Linux/BSD/OSX). No problems so far, however you need two 
> maintainers at least.
>
> You could use CMake to generate VS project files and GNU makefiles from a 
> single source.
>
>
> Best regards,
> Enrico
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-- 
Olivier Delannoy
ATER
PRiSM Laboratory
Versailles University, FRANCE

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