[gameprogrammer] Re: Linux and win32 dev environment
- From: James Barrett <xucaen@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sat, 22 Sep 2007 11:40:40 -0400
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Are you kidding?
®£$ǖ"v@M$Ħ ¢© $........... wrote:
> hey,
> since you guys should know a lot about computers could you tell me
> how o make a connection with modem.I have the wire i plug it in and
> it doesnt work. I tried everything could you pleas tell me.
>
>
> On 9/21/07, *Bob Kozdemba* <bkozdemba@xxxxxxxxx
> <mailto:bkozdemba@xxxxxxxxx>> wrote:
>
> Thanks for all the replies!
>
> Bob
>
> On 9/20/07, Martin Gerhardy < martin.gerhardy@xxxxxxxxx
> <mailto:martin.gerhardy@xxxxxxxxx>> wrote:
> > Am Donnerstag, den 20.09.2007, 20:47 +0200 schrieb Olivier
> Delannoy:
> > > I would give a try at CMake which support intel compiler on
> both platforms.
> >
> > You could also try Codeblocks - it supports a bunch of
> compilers, is multiplattform and you can use one project file
> for every plattform.
> >
> > > On 9/20/07, Enrico Zschemisch <enrico.zschemisch@xxxxxx
> <mailto:enrico.zschemisch@xxxxxx>> wrote:
> > > > Hi,
> > > >
> > > >
> > > > > I would be very interested to hear what tools people are
> using to
> > > > > support a mixed Linux/win32 development environment. We
> need to
> > > > > deliver linux and native win32 binaries (w/o cygwin dlls').
> > > > We simply use MS Visual C++ 2005 for Windows binaries and
> GCC/scons for everything else (Linux/BSD/OSX). No problems so
> far, however you need two maintainers at least.
> > > >
> > > > You could use CMake to generate VS project files and GNU
> makefiles from a single source.
> > > >
> > > >
> > > > Best regards,
> > > > Enrico
> > > > --
> > > > GMX FreeMail: 1 GB Postfach, 5 E-Mail-Adressen, 10 Free SMS.
> > > > Alle Infos und kostenlose Anmeldung:
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> > > >
> > > > ---------------------
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> > > >
> > > >
> > > >
> > >
> > >
> >
> >
> > ---------------------
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>
>
>
> --
> Reply,
> ®(((???£ Ŝǖ"v@ˉ˘MśĦ ¢ ???)))©
- --
I am RETRO Sci Fi
Geeky Tech Guy
http://www.geekytechguy.net
Ham it up! kb1odg
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- References:
- [gameprogrammer] Linux and win32 dev environment
- From: Bob Kozdemba
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Enrico Zschemisch
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Olivier Delannoy
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Martin Gerhardy
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Bob Kozdemba
- [gameprogrammer] Re: Linux and win32 dev environment
- From: ®£$ǖ\"v@M$Ħ ¢© $...........
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- » [gameprogrammer] Re: Linux and win32 dev environment
- » [gameprogrammer] Re: Linux and win32 dev environment
- » [gameprogrammer] Re: Linux and win32 dev environment
- » [gameprogrammer] Re: Linux and win32 dev environment
- » [gameprogrammer] Re: Linux and win32 dev environment
- » [gameprogrammer] Re: Linux and win32 dev environment
- » [gameprogrammer] Re: Linux and win32 dev environment
- [gameprogrammer] Re: Linux and win32 dev environment
- From: ®£$ǖ\"v@M$Ħ ¢© $...........
- [gameprogrammer] Linux and win32 dev environment
- From: Bob Kozdemba
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Enrico Zschemisch
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Olivier Delannoy
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Martin Gerhardy
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Bob Kozdemba
- [gameprogrammer] Re: Linux and win32 dev environment
- From: ®£$ǖ\"v@M$Ħ ¢© $...........