[gameprogrammer] Re: Linux and win32 dev environment

Hi,


> I would be very interested to hear what tools people are using to
> support a mixed Linux/win32 development environment. We need to
> deliver linux and native win32 binaries (w/o cygwin dlls').
We simply use MS Visual C++ 2005 for Windows binaries and GCC/scons for 
everything else (Linux/BSD/OSX). No problems so far, however you need two 
maintainers at least. 

You could use CMake to generate VS project files and GNU makefiles from a 
single source. 


Best regards, 
Enrico
-- 
GMX FreeMail: 1 GB Postfach, 5 E-Mail-Adressen, 10 Free SMS.
Alle Infos und kostenlose Anmeldung: http://www.gmx.net/de/go/freemail

---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html


Other related posts: