On Fri, 04 Mar 2005 10:32:46 +1300, Jacob Briggs <jacob_briggs@xxxxxxxxxxxxxxx> wrote: > IIRC Doom3 was going to have a distributed server, but was deemed not > appropriate for whatever reason. Interesting. > Halo2's game server stuff is kinda > interesting, if the xbox hosting the game leaves, the server will > automatically jump to another players xbox. Not quite what your talking > about though. Nice feature. > Personally I think having a distributed server would > introduce all sorts of weird latency issues, but thats a naive > assumption :) Maybe the fact that none "big commercial game" uses distributed or P2P servers is a symptom of this issues. > I would like to hear more on the subject. Me too. :-) Regards, Daniel --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html