[gameprogrammer] Re: FPS with distributed servers

  • From: Jacob Briggs <jacob_briggs@xxxxxxxxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Fri, 04 Mar 2005 10:32:46 +1300

IIRC Doom3 was going to have a distributed server, but was deemed not 
appropriate for whatever reason. Halo2's game server stuff is kinda 
interesting, if the xbox hosting the game leaves, the server will 
automatically jump to another players xbox. Not quite what your talking 
about though. Personally I think having a distributed server would 
introduce all sorts of weird latency issues, but thats a naive 
assumption :) I would like to hear more on the subject.

Jake

Daniel Cordeiro wrote:

>Hi,
>
>
>My name is Daniel and I'm a MSc. candidate student at University of
>Sao Paulo, Brazil.
>
>I'm studying scalability of event-driven servers. In particular, I'm
>interested in finding ways to use some low-level operating system
>facilities to scale up this kind of servers. We will use the
>QuakeWorld server (from Quake I) as a proof-of-concept application.
>
>Before trying to scale up (add more players using only one machine),
>we will try to scale out (add more players using several machines).
>
>I wasn't able to find any example of first-person shooting (FPS) game
>(like Quake) that uses some kind of distributed computation for
>server-side (neither p2p or clustered architectures).
>
>Do you guys know any kind FPS that uses distributed server architecture?
>Or the latency introduced by this kind of server architecture is too
>high for FPS games?
>
>
>Thanks in advance,
>Daniel
>
>
>---------------------
>To unsubscribe go to http://gameprogrammer.com/mailinglist.html
>
>
>
>
>  
>


-- 
Named after its country of origin 'England', English is a little known dialect 
used by up to 1.5 billion non-Americans worldwide. Some interesting but 
obviously incorrect features of the language include:

- queues of people
- wonderful coloUrs
- the useful metal aluminIum
- the exotic herbs (h-urbs), basil (ba-zil) and oregano (o-re-gaa-no)
- specialiSed books called 'dictionaries' that tell you how to spell words 
correctly

Many people using this bizarre gutter speak also subscribe to the pagan belief 
that water freezes at 0 degrees and that distances should be measured in the 
forbidden mathematical system of base-10...



---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html


Other related posts: