[gameprogrammer] Re: 1 and half year project
- From: Prateek <varshneyprateek@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Thu, 28 May 2009 14:35:54 +0530
I am in for game programming... i am located in Hyderabad (India) and have some programming experience. i can even host a SVN server and a forum for our group i.e. if u want. so if you are starting a project include me in. Thanks and regards Prateek. On Wed, May 27, 2009 at 6:27 PM, Sami Näätänen <sn.ml@xxxxxxxxxxxxxxx>wrote: > On Wednesday 27 May 2009 06:24:02 Alan Wolfe wrote: > > oh and last one (i promise!) > > > > if you can, make it so your SVN server emails your mailing list whenever > > someone does a checkin and have it include the user who did the checkin, > > their checkin notes, and the files they modified. > > > > this has been INVALUABLE for keeping everyone on the same page for whats > > being worked on / what's been fixed / new features / etc. > > > > oh and make sure your programmers never check in unstable code - it > really > > pisses off your artists hahah > > And write a proper pre-commit hook for not allowing bogus source changes > etc. > For example coding style changes (indentation) really destroy diffs. > Simple pre-commit hook prevents commits if the commit contains code that > the > styler would want to alter. So the failing commit should just tell the > commiter to run the styler before retrying to commit. This is simple, easy > and > effective. And besides this way everybody can use what ever style they want > while they are working with the code. > > Also one can reguire at least 20 character long log messages, disallow > build > paths, set svn properties for certain file types etc. > > > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > -- ----- This message is scanned for viruses and other threats by Avast! antivirus. Download avast from www.avast.com
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