[gameprogrammer] Re: 1 and half year project

  • From: Prateek <varshneyprateek@xxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Thu, 28 May 2009 14:35:54 +0530

I am in for game programming...

i am located in Hyderabad (India) and have some programming experience.
i can even host a SVN server and a forum for our group i.e. if u want.

so if you are starting a project include me in.

Thanks and regards
Prateek.


On Wed, May 27, 2009 at 6:27 PM, Sami Näätänen <sn.ml@xxxxxxxxxxxxxxx>wrote:

> On Wednesday 27 May 2009 06:24:02 Alan Wolfe wrote:
> > oh and last one (i promise!)
> >
> > if you can, make it so your SVN server emails your mailing list whenever
> > someone does a checkin and have it include the user who did the checkin,
> > their checkin notes, and the files they modified.
> >
> > this has been INVALUABLE for keeping everyone on the same page for whats
> > being worked on / what's been fixed / new features / etc.
> >
> > oh and make sure your programmers never check in unstable code - it
> really
> > pisses off your artists hahah
>
> And write a proper pre-commit hook for not allowing bogus source changes
> etc.
> For example coding style changes (indentation) really destroy diffs.
> Simple pre-commit hook prevents commits if the commit contains code that
> the
> styler would want to alter. So the failing commit should just tell the
> commiter to run the styler before retrying to commit. This is simple, easy
> and
> effective. And besides this way everybody can use what ever style they want
> while they are working with the code.
>
> Also one can reguire at least 20 character long log messages, disallow
> build
> paths, set svn properties for certain file types etc.
>
>
>
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>
>


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