Frank, Unless FSX has completely changed how things work: BGL files are data files and should be in the Scenery sub folder. BMP files are textures and should be in a Texture sub folder. Your photo scenery is all bitmaps - thousands of them - although I don't know if these have a BMP or DDS suffix. Autogen has to be linked to a texture so the AGN files must go in the Texture folder. The photo scenery only needs a few BGL files so your Scenery sub folder should be quite small.. bones -----Original Message----- From: jhb-bounce@xxxxxxxxxxxxx [mailto:jhb-bounce@xxxxxxxxxxxxx] On Behalf Of franklyn fisher Sent: 25 January 2008 14:28 To: jhb@xxxxxxxxxxxxx Subject: [jhb] Re: RNAS Yeovilton Just confirm that the folder you are using is 2.4m Photo and not just Photo Bones Yes I am refering to the 2.4 Photo. The structure is 2.4 PHOTO Scenery Texture As far as textures are concerned, are they needed with Photo scenery? they are either BMPs or BGLs?? I think that is is only that the folder itself is called Texture for want of a name. As that is normal, for the above structure. Anyway, I has put the AGN in the Texture folder, and reactivated AG to normal(the CFG file is modded to lower the maximum rate) Just why some have the folder autosetup, and mine was not is a mystery. FF