Kevin Jenkins wrote: > I'll check it out. I don't want to deal with sound buffers and various > esteroic effects and parameters. I basically want 4 functions: > Load("blah.wav"); SetPosition(float x, float y, float z); Play(float volume) > and StopPlaying(). Any more parameters or functions than that is more > complex than I want or need. I'm jumping on the thread now but why not SDL? Adilson. --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html