At 02:28 PM 7/2/2004, you wrote: >does SDL support 3d sound? > >as far as i know it doesnt. > >maybe sdl_mixer does? but sdl_mixer all you hear is people asking about how >to find the correct buffer size so the sound doesnt lag or skip. > >hes trying to keep it simple, like we all wish we could (: There's been some work recently on a 3d audio patch for SDL. I don't know what state its in but its generating a fair bit of traffic over on the sdl list. --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html