[dungeoncrawl] Re: Thursday Morning Review

  • From: jimkaren@xxxxxxxxxxxx
  • To: dungeoncrawl@xxxxxxxxxxxxx
  • Date: Thu, 5 Sep 2002 15:20:56 US/Eastern

Hmm.  Good question!  It's going to 
take a while.  

For starters, the low-level guys have 
to complete their quest for Sonya's 
soul.  That will take 1-2 sessions for 
the current leg (possibly an extra 
one).  

Then there will be 1-3 sessions for the 
next leg of that mission.  

After, they're looking at Sinjen's 
situation, I presume.  That's hard to 
predict right now - it depends on what 
they do.  To be safe, figure 4 weeks.

And then there's Ilana and Kilian.  Not 
so easy to predict - future more 
cloudy, it is.

All together, if we just did that 
group, we'd have plenty to play with 
until Christmas.

By the way, John - is it a safe 
assumption that Magnus will stop 
copying spells for Master Lothar?

OK, the other groups.  We have no 
active plans to DM Marnie's inquest for 
now, but that may change - fast - 
depending on Keith's availability.  And 
we'd also deal at that time with Zann, 
or whoever Keith may be interested in 
using at the time.

The "higher powered" group could take a 
couple of directions.  If they decide 
to track down Celane, it could take 
several weeks.  If they decide to try 
to locate the world on their own, it 
could also take a while.  They could of 
course try other options - hunting down 
the Black Legion, or learning more 
about Dr. Klaw, for example.  I'd give 
the whole shebang at least several 
months to finish.

All told, I could easily keep DMing 
until at least next summer - 


> I am honestly looking forward to it.  
I do have one question though.  Do you
> have any idea how long it will take 
you to get both of these groups to a
> point where you would consider 
them "finished"?
> 
> I am just curious, because I would 
like to know how much time I have until 
I
> start DMing the Sigil to their 
conclusion.  Also, has anyone thought 
anymore
> on what we are going to do once the 
Sigil is completed?  I know we won't
> really need to decide that until we 
get there, but assuming that Jim DM's
> for a few more months and then I DM 
the Sigil to their conclusion, I foresee
> them ending sometime before the end 
of the year next year.  Possibly around
> this time frame.  So, we most likely 
have a year to decide what we want to
> do, but I was just curious if anyone 
had any ideas.  Especially with the
> idea that some of the Riders might be 
deities by that point, we could even
> play around with the new world.
> 
> Anyway, I wanted to get a heads up 
from you Jim, just so I can continue
> planning with a time frame in mind of 
when I'll need to be ready by.
> 
> I can't wait to play either of the 
groups together again.  The mini-riders
> have an interesting mix of characters 
and personalities that makes them very
> fun to play.  The riders are always 
interesting, especially because they can
> kick some major tuckus and they will 
have to if they want to make it to the
> prize.
> 
> -----Original Message-----
> From: jimkaren@xxxxxxxxxxxx 
[mailto:jimkaren@xxxxxxxxxxxx] 
> Sent: Thursday, September 05, 2002 
10:17 AM
> To: dungeoncrawl@xxxxxxxxxxxxx
> Subject: [dungeoncrawl] Re: Thursday 
Morning Review
> 
> Yes, next week should definitely be 
> more action-oriented.  I'd really 
like 
> to continue the adventure to help 
Sonya 
> find her soul.  When that is done, 
the 
> group will be heading back to the 
Green 
> Mill - an excellent time to 
springboard 
> to the other group if we want to.  
That 
> might be at the end of next week, but 
> the following week at the latest.
> 
> > Okay, I'm back!  I missed the 
> beginning of the conversation, but I 
can
> > participate now.  I echo John's 
> sentiments about the individual role
> > playing.  It does tend to take away 
> from the momentum of the night and 
from
> > the mood that is set.  If two 
people 
> aren't into the game, then they can't
> > help establish the mood and end up 
> detracting from it.
> > 
> > I did enjoy watching Mylena go 
around 
> and collect the Riders though.  It was
> > fun to watch and Jim did a great 
job 
> of making it entertaining.  I would 
say
> > that it would have been more fun to 
> get to play the characters together.
> > Certainly that is more fun than 
> watching other people role-play for 
long
> > periods of time.
> > 
> > I can also say that over the past 
two 
> weeks my enthusiasm has lessened,
> > simply because we didn't really get 
> much of a chance to work with the
> > characters together as a group.  We 
> are still getting things "set up" and
> > the set up stage is the most 
tedious 
> and least exciting from a group 
dynamic
> > standpoint.  But, I look forward to 
> the next few weeks as we get to see 
the
> > groups in action.
> > 
> > -----Original Message-----
> > From: Johnathan Detrick 
> [mailto:jdetrick@xxxxxxxxxxx] 
> > Sent: Thursday, September 05, 2002 
> 1:21 PM
> > To: dungeoncrawl@xxxxxxxxxxxxx
> > Subject: [dungeoncrawl] Re: 
Thursday 
> Morning Review
> > 
> > 
> >     You have certainly given her 
tons 
> of style.  I'm interested to see
> > her in action with the Riders.
> > 
> > jimkaren@xxxxxxxxxxxx wrote:
> > 
> > > I have to say also that I really 
> had no
> > > idea if Mylena was going to 
> succeed -
> > > especially at the end.  All of my
> > > expectations had Rig doing all of 
> the
> > > work, and her doing the 
> transportation
> > > afterwards.
> > >
> > > She could have easily been killed 
by
> > > Baish, if things had gone 
> differently,
> > > or especially by Nadan.  Gadget 
> never
> > > got the chance, and I was really
> > > relieved that he didn't.  I don't 
> even
> > > want to think about it if Marnie 
and
> > > Escrima weren't my own characters 
> near
> > > the end there.
> > >
> > > On a personal note, my favorite 
> moment
> > > (one of them, anyway), was when 
> Nadan
> > > made a very real threat to finish 
> her
> > > off and she said "Hold on a 
minute, 
> I'm
> > > thinking."  Very Swordfish, if 
you 
> ask
> > > me!
> > >
> > > >
> > > >     Oh thank God!  I feel so 
much
> > > better!  I wanted to make sure you
> > > > understand that I truly respect 
> your
> > > skills as a DM, but I did want to
> > > > make my feelings known.
> > > >     I thought that Mylena 
> returning
> > > was you trying to get us to do it
> > > > ourselves, and I almost did.
> > > However, Magnus had used Mylena 
in 
> the
> > > > first place just so he didn't 
> have to
> > > do it himself.  He figured, if he
> > > > started going after people now, 
> why
> > > bother to use her at all?
> > > >     Anyway, I already feel 
better
> > > about next week.  I'm anxious to 
> play
> > > > again.
> > > >
> > > > jimkaren@xxxxxxxxxxxx wrote:
> > > >
> > > > > Nah, you're right.  I'm really
> > > > > committed to the long-term 
> story arc
> > > > > that I envision, but it's 
> important
> > > to
> > > > > me that the foundation not be
> > > > > undermined to rush to the good
> > > stuff.
> > > > > Last night, I went in 
assuming 
> that
> > > > > after the first two or three
> > > characters
> > > > > got free, they'd get together 
> with
> > > > > Magnus and take care of the 
> rest on
> > > > > their own (eliminating any 
need 
> for
> > > > > individual roleplaying).
> > > > >
> > > > > That's one reason why Mylena 
> came
> > > back
> > > > > partway thru - she thought 
that 
> the
> > > > > group only needed her to get 
> them
> > > > > started, and they'd take it 
from
> > > > > there.  Still, though, it was
> > > important
> > > > > to me that the characters come
> > > together
> > > > > in a plausible way - after 
all, 
> they
> > > > > were put on the planes in a 
> manner
> > > that
> > > > > made it tough to leave, and I 
> didn't
> > > > > want to make that seem like a
> > > trivial
> > > > > limitation.
> > > > >
> > > > > I don't foresee any need for 
> nights
> > > > > like the last few down the 
> road -
> > > > > actually, if it does happen, 
> I'll be
> > > > > banging my head on the wall 
to 
> keep
> > > > > things moving - but it does 
seem
> > > like
> > > > > it's becoming the norm.
> > > > >
> > > > > I guess the stakes are so 
high 
> in
> > > what
> > > > > we're doing with 
the "powerful"
> > > group,
> > > > > that I want to make sure the 
> group
> > > > > earns their victory - warts 
and 
> all.
> > > > > The last thing we need is for 
> the
> > > > > characters to easily obtain 
> godhood,
> > > > > and then for us as players to 
> find
> > > the
> > > > > whole thing so unsatisfying 
> that we
> > > > > look for ways to make them 
> mortal
> > > again.
> > > > >
> > > > > Definitely open to 
suggestions -
>  I'm
> > > > > actually planning on emailing 
> Shawn
> > > B.
> > > > > soon (hee hee) to get guru 
level
> > > advice
> > > > > on my long term plans, but 
it's
> > > > > important most of all that 
> everyone
> > > is
> > > > > having fun when we get 
> together -
> > > > >
> > > > > >
> > > > > >     Ok, I'm going to start 
by
> > > being
> > > > > honest.  I have been debating 
> how to
> > > > > > respond to Jim's e-mail, 
> which may
> > > > > seem odd, since I am the cold
> > > hearted
> > > > > > bastard of the group and I 
> usually
> > > > > have no problem being 
honest.  
> My
> > > > > > concern is that I know that 
> Jim
> > > is a
> > > > > superior DM, and I don't want 
> this
> > > > > > taken the wrong way.  That 
> being
> > > > > said, I didn't enjoy last 
night 
> as
> > > much
> > > > > > as I had hoped to.
> > > > > >     I think the thing that 
> really
> > > > > killed me was the second week 
> in a
> > > row
> > > > > > of individual role-
playing.  
> It
> > > seems
> > > > > to be a common thread for us, 
> and
> > > > > > I'm not sure how we became 
> caught
> > > in
> > > > > the trap.  Three weeks ago, 
> before
> > > > > > the Riders fought Rig, Jim 
had
> > > > > brought the subject up with 
> me.  I
> > > had
> > > > > > advised against it.  He 
> decided
> > > to do
> > > > > it anyway, and he did some
> > > > > > individual role-playing with
> > > Ilana,
> > > > > Kilian, Valeria and the 
group.  
> And
> > > > > > it went very well.  Jim 
jumped
> > > from
> > > > > one player to another and 
kept 
> the
> > > > > > sessions short.  He had 
> proved me
> > > > > wrong; individual role-
playing 
> can
> > > > > > work, and he went on to DM 
> one of
> > > the
> > > > > best nights of D&D we have 
had 
> in
> > > > > > a long time.  He also left 
me
> > > feeling
> > > > > incredibly positive and 
excited
> > > > > > about the future.  I 
believe, 
> if
> > > Jim
> > > > > had suggested it, I would have
> > > > > > called off work, and told 
> Brad I
> > > > > wasn't coming home, and then
> > > barricaded
> > > > > > myself in the basement for 
the
> > > next
> > > > > three weeks straight to see 
> what Jim
> > > > > > had planned.
> > > > > >     Then last week 
happened.  
> We
> > > did
> > > > > almost all individual role-
> playing,
> > > > > > and it caused the night to 
> slow
> > > > > down.  I know that when I 
left 
> last
> > > > > > week, my enthusiasm had 
> dimmed a
> > > > > little, but I was still 
excited.
> > > > > > Unfortunately, last night 
was
> > > more of
> > > > > the same.  I had hoped that 
Jim
> > > > > > would quickly gather the 
party
> > > and we
> > > > > could be off.  Instead, each
> > > > > > individual character was 
> gathered.
> > > > > It took almost all night.  
And 
> I'm
> > > > > > afraid it drained my 
> enthusiasm
> > > even
> > > > > more.
> > > > > >     I'm still looking 
forward 
> to
> > > > > where Jim is going with this 
> plot.
> > > As
> > > > > > we saw three weeks ago, he 
> can DM
> > > an
> > > > > adventure better than most, 
and
> > > > > > deliver us a great night of 
> role-
> > > > > playing.  But I fear that the 
> last
> > > two
> > > > > > weeks have leeched some of 
the
> > > > > momentum he had going.  It's 
> going
> > > to be
> > > > > > more work on everyone's 
part 
> to
> > > get
> > > > > us back to the fever pitch we 
> were
> > > > > > in a few weeks ago.
> > > > > >     Comments?  Please?  I 
> don't
> > > > > intend to be overly critical 
of
> > > Jim.  I
> > > > > > know how hard it can be to 
DM 
> (I
> > > am
> > > > > the person that has had more 
> than
> > > > > > one campaign that I put a 
lot 
> of
> > > work
> > > > > into shot out from under me 
when
> > > > > > the players said that they 
> weren't
> > > > > interested), and I know Jim 
can 
> pull
> > > > > > it together.  But the last 
few
> > > weeks
> > > > > just haven't worked for me.
> > > > > >
> > > > > > jimkaren@xxxxxxxxxxxx wrote:
> > > > > >
> > > > > > > I don't know about 
everyone
> > > else,
> > > > > but I
> > > > > > > had a good time last 
> night!  It
> > > was
> > > > > an
> > > > > > > odd night, in a way, as 
> only one
> > > > > player
> > > > > > > was doing anything at any 
> given
> > > time
> > > > > > > for most of it.  I didn't 
> intend
> > > > > that
> > > > > > > at first, but somehow it 
> worked.
> > > > > > >
> > > > > > > The gist was Magnus sent
> > > Mylena, his
> > > > > > > alternate-reality daughter
> > > (believe
> > > > > it
> > > > > > > or not, it all makes 
sense 
> from
> > > a
> > > > > > > campaign perspective)
> > > to "capture"
> > > > > > > certain Riders who were
> > > imprisoned
> > > > > on
> > > > > > > the outer planes.  If 
they 
> left
> > > of
> > > > > > > their own free will, or
> > > knowingly,
> > > > > > > there was a greater 
chance 
> of
> > > the
> > > > > gods
> > > > > > > becoming offended or 
> realizing
> > > what
> > > > > was
> > > > > > > happening.
> > > > > > >
> > > > > > > And since the gods have no
> > > > > influence in
> > > > > > > the city of Sigil, and 
since
> > > Mylena
> > > > > > > technically never existed 
in
> > > these
> > > > > > > characters' version of
> > > > > the "realms", it
> > > > > > > seemed plausible that her
> > > activities
> > > > > > > could go unnoticed for a 
> period
> > > of
> > > > > time.
> > > > > > >
> > > > > > > In the end, Mylena 
> succeeded in
> > > > > > > capturing most of the 
Riders
> > > she was
> > > > > > > sent for after a very 
> difficult
> > > > > > > struggle.  She exhausted 
> Rig,
> > > my now
> > > > > > > very-deceased evil 17th 
> level
> > > > > > > gladiator, five powerful
> > > mercenary
> > > > > > > githyanki, and almost 
> herself
> > > to do
> > > > > > > it.  She used sheer power,
> > > > > treachery,
> > > > > > > luck, or whatever it 
would 
> take
> > > to
> > > > > pull
> > > > > > > it off, and it was fun to 
> see in
> > > > > action
> > > > > > > since I didn't have a 
> definite
> > > > > outcome
> > > > > > > in mind.
> > > > > > >
> > > > > > > I thought about forcing
> > > characters
> > > > > to
> > > > > > > be captured last night, 
but 
> in
> > > the
> > > > > end,
> > > > > > > I would be helping the 
> Riders to
> > > > > win.
> > > > > > > And that wouldn't be 
fair.  
> It
> > > may
> > > > > > > sound like a "yeah sure" 
> thing,
> > > but
> > > > > the
> > > > > > > group's rivals (like 
> Celane, the
> > > > > Black
> > > > > > > Legion, and maybe Dr. 
Klaw) 
> all
> > > > > have a
> > > > > > > chance to succeed.
> > > > > > >
> > > > > > > So the Riders ended up
> > > prisoners of
> > > > > the
> > > > > > > Dustmen faction in Sigil's
> > > Mortuary
> > > > > (as
> > > > > > > Mylena is a member there -
> > > > > apparently,
> > > > > > > she's at least partly a
> > > > > necromancer).
> > > > > > > They were released
> > > simultaneously
> > > > > from
> > > > > > > gas-filled iron caskets, 
and
> > > > > proceeded
> > > > > > > to deal with their 
> situation.
> > > > > > >
> > > > > > > In the end, Magnus got a 
> core
> > > group
> > > > > to
> > > > > > > agree to his crusade.  
Some
> > > other
> > > > > > > characters offered to help
> > > Marnie
> > > > > (my
> > > > > > > swashbuckler) search for 
her
> > > > > husband,
> > > > > > > Surrote, who had gone 
> missing
> > > on his
> > > > > > > own and couldn't be 
located 
> by
> > > > > Mylena.
> > > > > > >
> > > > > > > Ambrosia preferred to 
remain
> > > > > retired,
> > > > > > > running her new inn, and
> > > the "lower
> > > > > > > level" riders that we 
used 
> last
> > > week
> > > > > > > are still doing their own 
> thing.
> > > > > > >
> > > > > > > And that is where we 
ended.
> > > > > > > Thoughts/comments?
> > > > > >
> > > > > >
> > > > > >
> > > >
> > > >
> > > >
> > 
> > 
> > 
> > 
> > 
> 
> 
> 
> 
> 
> 



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