[dungeoncrawl] Re: Thursday Morning Review

  • From: jimkaren@xxxxxxxxxxxx
  • To: dungeoncrawl@xxxxxxxxxxxxx
  • Date: Thu, 5 Sep 2002 16:23:19 US/Eastern

OK, good.  We'll go with that strategy 
then.  Next week, let's continue with 
the group in the sewers.  It will allow 
me more time to plan, and that will 
help in the long run.  Maybe we'll wrap 
both groups up by new year's - we'll 
see.

> 
>     I tend to agree with Damon.  I 
think, by limiting our time with these
> groups, it may actually heighten 
tension and drama.
> 
> Damon Kline wrote:
> 
> > In my opinion, I think that is the 
better option.  I think we need to limit
> > the amount of time we spend on 
these adventures.  We have already 
decided
> > that we are going to get to a new 
campaign and start fresh.  In order to 
do
> > that, we need to clear the table of 
the existing campaigns.  Right now,
> > those are The Sigil, The Riders and 
The Mini-Riders.  Technically we started
> > the Chosen again for nights that 
you weren't around due to volunteering, 
but
> > we can still keep them for 
occasions when we can't reschedule for 
some
> > reason.
> >
> > If you can clear off the Riders and 
the Mini-Riders in the next few months,
> > then I can finish off the Sigil 
after that.  At that point, we will 
have no
> > campaigns on our plate and we can 
start fresh.
> >
> > I think that in the end, it will 
make things much easier for us and much
> > more enjoyable.
> >
> > Plus, I kind of like the idea of a 
mad dash towards the goal!
> >
> > -----Original Message-----
> > From: jimkaren@xxxxxxxxxxxx 
[mailto:jimkaren@xxxxxxxxxxxx]
> > Sent: Thursday, September 05, 2002 
11:38 AM
> > To: dungeoncrawl@xxxxxxxxxxxxx; 
dungeoncrawl@xxxxxxxxxxxxx
> > Subject: [dungeoncrawl] Re: 
Thursday Morning Review
> >
> > No - I think my plot is taking on a
> > life of its own.  It could just as
> > easily work as a more 
straightforward,
> > but far more dangerous, race to the
> > finish.  Is that the better option
> > here?  This is pretty much still in 
my
> > head - let me know what the group
> > consensus is!
> >
> > >
> > >     Hmm.  While everything sounds
> > exciting, I thought that we had 
agreed
> > > to put the Riders on the back 
burner
> > and just do them for a few months.
> > > I thought we were going to run a
> > shorter plot for them, and then 
just do
> > > short "movies" for them after 
that?
> > I can't say that I'm real
> > > interested in a prolonged Riders
> > campaign.  Am I confused?  Did I
> > > misunderstand what we talked about
> > before?
> > >
> > > jimkaren@xxxxxxxxxxxx wrote:
> > >
> > > > Hmm.  Good question!  It's 
going to
> > > > take a while.
> > > >
> > > > For starters, the low-level guys
> > have
> > > > to complete their quest for 
Sonya's
> > > > soul.  That will take 1-2 
sessions
> > for
> > > > the current leg (possibly an 
extra
> > > > one).
> > > >
> > > > Then there will be 1-3 sessions 
for
> > the
> > > > next leg of that mission.
> > > >
> > > > After, they're looking at 
Sinjen's
> > > > situation, I presume.  That's 
hard
> > to
> > > > predict right now - it depends 
on
> > what
> > > > they do.  To be safe, figure 4
> > weeks.
> > > >
> > > > And then there's Ilana and 
Kilian.
> > Not
> > > > so easy to predict - future more
> > > > cloudy, it is.
> > > >
> > > > All together, if we just did 
that
> > > > group, we'd have plenty to play 
with
> > > > until Christmas.
> > > >
> > > > By the way, John - is it a safe
> > > > assumption that Magnus will stop
> > > > copying spells for Master 
Lothar?
> > > >
> > > > OK, the other groups.  We have 
no
> > > > active plans to DM Marnie's 
inquest
> > for
> > > > now, but that may change - 
fast -
> > > > depending on Keith's 
availability.
> > And
> > > > we'd also deal at that time with
> > Zann,
> > > > or whoever Keith may be 
interested
> > in
> > > > using at the time.
> > > >
> > > > The "higher powered" group could
> > take a
> > > > couple of directions.  If they
> > decide
> > > > to track down Celane, it could 
take
> > > > several weeks.  If they decide 
to
> > try
> > > > to locate the world on their 
own, it
> > > > could also take a while.  They
> > could of
> > > > course try other options - 
hunting
> > down
> > > > the Black Legion, or learning 
more
> > > > about Dr. Klaw, for example.  
I'd
> > give
> > > > the whole shebang at least 
several
> > > > months to finish.
> > > >
> > > > All told, I could easily keep 
DMing
> > > > until at least next summer -
> > > >
> > > > > I am honestly looking forward 
to
> > it.
> > > > I do have one question though.  
Do
> > you
> > > > > have any idea how long it will
> > take
> > > > you to get both of these groups 
to a
> > > > > point where you would consider
> > > > them "finished"?
> > > > >
> > > > > I am just curious, because I 
would
> > > > like to know how much time I 
have
> > until
> > > > I
> > > > > start DMing the Sigil to their
> > > > conclusion.  Also, has anyone
> > thought
> > > > anymore
> > > > > on what we are going to do 
once
> > the
> > > > Sigil is completed?  I know we 
won't
> > > > > really need to decide that 
until
> > we
> > > > get there, but assuming that Jim
> > DM's
> > > > > for a few more months and 
then I
> > DM
> > > > the Sigil to their conclusion, I
> > foresee
> > > > > them ending sometime before 
the
> > end
> > > > of the year next year.  Possibly
> > around
> > > > > this time frame.  So, we most
> > likely
> > > > have a year to decide what we 
want
> > to
> > > > > do, but I was just curious if
> > anyone
> > > > had any ideas.  Especially with 
the
> > > > > idea that some of the Riders
> > might be
> > > > deities by that point, we could 
even
> > > > > play around with the new 
world.
> > > > >
> > > > > Anyway, I wanted to get a 
heads up
> > > > from you Jim, just so I can 
continue
> > > > > planning with a time frame in
> > mind of
> > > > when I'll need to be ready by.
> > > > >
> > > > > I can't wait to play either 
of the
> > > > groups together again.  The 
mini-
> > riders
> > > > > have an interesting mix of
> > characters
> > > > and personalities that makes 
them
> > very
> > > > > fun to play.  The riders are
> > always
> > > > interesting, especially because
> > they can
> > > > > kick some major tuckus and 
they
> > will
> > > > have to if they want to make it 
to
> > the
> > > > > prize.
> > > > >
> > > > > -----Original Message-----
> > > > > From: jimkaren@xxxxxxxxxxxx
> > > > [mailto:jimkaren@xxxxxxxxxxxx]
> > > > > Sent: Thursday, September 05, 
2002
> > > > 10:17 AM
> > > > > To: dungeoncrawl@xxxxxxxxxxxxx
> > > > > Subject: [dungeoncrawl] Re:
> > Thursday
> > > > Morning Review
> > > > >
> > > > > Yes, next week should 
definitely
> > be
> > > > > more action-oriented.  I'd 
really
> > > > like
> > > > > to continue the adventure to 
help
> > > > Sonya
> > > > > find her soul.  When that is 
done,
> > > > the
> > > > > group will be heading back to 
the
> > > > Green
> > > > > Mill - an excellent time to
> > > > springboard
> > > > > to the other group if we want 
to.
> > > > That
> > > > > might be at the end of next 
week,
> > but
> > > > > the following week at the 
latest.
> > > > >
> > > > > > Okay, I'm back!  I missed 
the
> > > > > beginning of the conversation,
> > but I
> > > > can
> > > > > > participate now.  I echo 
John's
> > > > > sentiments about the 
individual
> > role
> > > > > > playing.  It does tend to 
take
> > away
> > > > > from the momentum of the 
night and
> > > > from
> > > > > > the mood that is set.  If 
two
> > > > people
> > > > > aren't into the game, then 
they
> > can't
> > > > > > help establish the mood and 
end
> > up
> > > > > detracting from it.
> > > > > >
> > > > > > I did enjoy watching Mylena 
go
> > > > around
> > > > > and collect the Riders though.
> > It was
> > > > > > fun to watch and Jim did a 
great
> > > > job
> > > > > of making it entertaining.  I
> > would
> > > > say
> > > > > > that it would have been more
> > fun to
> > > > > get to play the characters
> > together.
> > > > > > Certainly that is more fun 
than
> > > > > watching other people role-
play
> > for
> > > > long
> > > > > > periods of time.
> > > > > >
> > > > > > I can also say that over the
> > past
> > > > two
> > > > > weeks my enthusiasm has 
lessened,
> > > > > > simply because we didn't 
really
> > get
> > > > > much of a chance to work with 
the
> > > > > > characters together as a
> > group.  We
> > > > > are still getting things "set 
up"
> > and
> > > > > > the set up stage is the most
> > > > tedious
> > > > > and least exciting from a 
group
> > > > dynamic
> > > > > > standpoint.  But, I look
> > forward to
> > > > > the next few weeks as we get 
to
> > see
> > > > the
> > > > > > groups in action.
> > > > > >
> > > > > > -----Original Message-----
> > > > > > From: Johnathan Detrick
> > > > > [mailto:jdetrick@xxxxxxxxxxx]
> > > > > > Sent: Thursday, September 
05,
> > 2002
> > > > > 1:21 PM
> > > > > > To: 
dungeoncrawl@xxxxxxxxxxxxx
> > > > > > Subject: [dungeoncrawl] Re:
> > > > Thursday
> > > > > Morning Review
> > > > > >
> > > > > >
> > > > > >     You have certainly 
given her
> > > > tons
> > > > > of style.  I'm interested to 
see
> > > > > > her in action with the 
Riders.
> > > > > >
> > > > > > jimkaren@xxxxxxxxxxxx wrote:
> > > > > >
> > > > > > > I have to say also that I
> > really
> > > > > had no
> > > > > > > idea if Mylena was going 
to
> > > > > succeed -
> > > > > > > especially at the end.  
All
> > of my
> > > > > > > expectations had Rig doing
> > all of
> > > > > the
> > > > > > > work, and her doing the
> > > > > transportation
> > > > > > > afterwards.
> > > > > > >
> > > > > > > She could have easily been
> > killed
> > > > by
> > > > > > > Baish, if things had gone
> > > > > differently,
> > > > > > > or especially by Nadan.
> > Gadget
> > > > > never
> > > > > > > got the chance, and I was
> > really
> > > > > > > relieved that he didn't.  
I
> > don't
> > > > > even
> > > > > > > want to think about it if
> > Marnie
> > > > and
> > > > > > > Escrima weren't my own
> > characters
> > > > > near
> > > > > > > the end there.
> > > > > > >
> > > > > > > On a personal note, my
> > favorite
> > > > > moment
> > > > > > > (one of them, anyway), was
> > when
> > > > > Nadan
> > > > > > > made a very real threat to
> > finish
> > > > > her
> > > > > > > off and she said "Hold on 
a
> > > > minute,
> > > > > I'm
> > > > > > > thinking."  Very 
Swordfish, if
> > > > you
> > > > > ask
> > > > > > > me!
> > > > > > >
> > > > > > > >
> > > > > > > >     Oh thank God!  I 
feel so
> > > > much
> > > > > > > better!  I wanted to make
> > sure you
> > > > > > > > understand that I truly
> > respect
> > > > > your
> > > > > > > skills as a DM, but I did
> > want to
> > > > > > > > make my feelings known.
> > > > > > > >     I thought that 
Mylena
> > > > > returning
> > > > > > > was you trying to get us 
to
> > do it
> > > > > > > > ourselves, and I almost 
did.
> > > > > > > However, Magnus had used
> > Mylena
> > > > in
> > > > > the
> > > > > > > > first place just so he
> > didn't
> > > > > have to
> > > > > > > do it himself.  He 
figured,
> > if he
> > > > > > > > started going after 
people
> > now,
> > > > > why
> > > > > > > bother to use her at all?
> > > > > > > >     Anyway, I already 
feel
> > > > better
> > > > > > > about next week.  I'm 
anxious
> > to
> > > > > play
> > > > > > > > again.
> > > > > > > >
> > > > > > > > jimkaren@xxxxxxxxxxxx 
wrote:
> > > > > > > >
> > > > > > > > > Nah, you're right.  
I'm
> > really
> > > > > > > > > committed to the long-
term
> > > > > story arc
> > > > > > > > > that I envision, but 
it's
> > > > > important
> > > > > > > to
> > > > > > > > > me that the foundation
> > not be
> > > > > > > > > undermined to rush to 
the
> > good
> > > > > > > stuff.
> > > > > > > > > Last night, I went in
> > > > assuming
> > > > > that
> > > > > > > > > after the first two or
> > three
> > > > > > > characters
> > > > > > > > > got free, they'd get
> > together
> > > > > with
> > > > > > > > > Magnus and take care 
of
> > the
> > > > > rest on
> > > > > > > > > their own 
(eliminating any
> > > > need
> > > > > for
> > > > > > > > > individual 
roleplaying).
> > > > > > > > >
> > > > > > > > > That's one reason why
> > Mylena
> > > > > came
> > > > > > > back
> > > > > > > > > partway thru - she 
thought
> > > > that
> > > > > the
> > > > > > > > > group only needed her 
to
> > get
> > > > > them
> > > > > > > > > started, and they'd 
take
> > it
> > > > from
> > > > > > > > > there.  Still, 
though, it
> > was
> > > > > > > important
> > > > > > > > > to me that the 
characters
> > come
> > > > > > > together
> > > > > > > > > in a plausible way - 
after
> > > > all,
> > > > > they
> > > > > > > > > were put on the 
planes in
> > a
> > > > > manner
> > > > > > > that
> > > > > > > > > made it tough to 
leave,
> > and I
> > > > > didn't
> > > > > > > > > want to make that seem
> > like a
> > > > > > > trivial
> > > > > > > > > limitation.
> > > > > > > > >
> > > > > > > > > I don't foresee any 
need
> > for
> > > > > nights
> > > > > > > > > like the last few 
down the
> > > > > road -
> > > > > > > > > actually, if it does
> > happen,
> > > > > I'll be
> > > > > > > > > banging my head on the
> > wall
> > > > to
> > > > > keep
> > > > > > > > > things moving - but it
> > does
> > > > seem
> > > > > > > like
> > > > > > > > > it's becoming the 
norm.
> > > > > > > > >
> > > > > > > > > I guess the stakes 
are so
> > > > high
> > > > > in
> > > > > > > what
> > > > > > > > > we're doing with
> > > > the "powerful"
> > > > > > > group,
> > > > > > > > > that I want to make 
sure
> > the
> > > > > group
> > > > > > > > > earns their victory -
> > warts
> > > > and
> > > > > all.
> > > > > > > > > The last thing we 
need is
> > for
> > > > > the
> > > > > > > > > characters to easily
> > obtain
> > > > > godhood,
> > > > > > > > > and then for us as
> > players to
> > > > > find
> > > > > > > the
> > > > > > > > > whole thing so
> > unsatisfying
> > > > > that we
> > > > > > > > > look for ways to make 
them
> > > > > mortal
> > > > > > > again.
> > > > > > > > >
> > > > > > > > > Definitely open to
> > > > suggestions -
> > > > >  I'm
> > > > > > > > > actually planning on
> > emailing
> > > > > Shawn
> > > > > > > B.
> > > > > > > > > soon (hee hee) to get 
guru
> > > > level
> > > > > > > advice
> > > > > > > > > on my long term 
plans, but
> > > > it's
> > > > > > > > > important most of all 
that
> > > > > everyone
> > > > > > > is
> > > > > > > > > having fun when we get
> > > > > together -
> > > > > > > > >
> > > > > > > > > >
> > > > > > > > > >     Ok, I'm going to
> > start
> > > > by
> > > > > > > being
> > > > > > > > > honest.  I have been
> > debating
> > > > > how to
> > > > > > > > > > respond to Jim's e-
mail,
> > > > > which may
> > > > > > > > > seem odd, since I am 
the
> > cold
> > > > > > > hearted
> > > > > > > > > > bastard of the group
> > and I
> > > > > usually
> > > > > > > > > have no problem being
> > > > honest.
> > > > > My
> > > > > > > > > > concern is that I 
know
> > that
> > > > > Jim
> > > > > > > is a
> > > > > > > > > superior DM, and I 
don't
> > want
> > > > > this
> > > > > > > > > > taken the wrong way.
> > That
> > > > > being
> > > > > > > > > said, I didn't enjoy 
last
> > > > night
> > > > > as
> > > > > > > much
> > > > > > > > > > as I had hoped to.
> > > > > > > > > >     I think the 
thing
> > that
> > > > > really
> > > > > > > > > killed me was the 
second
> > week
> > > > > in a
> > > > > > > row
> > > > > > > > > > of individual role-
> > > > playing.
> > > > > It
> > > > > > > seems
> > > > > > > > > to be a common thread 
for
> > us,
> > > > > and
> > > > > > > > > > I'm not sure how we
> > became
> > > > > caught
> > > > > > > in
> > > > > > > > > the trap.  Three weeks
> > ago,
> > > > > before
> > > > > > > > > > the Riders fought 
Rig,
> > Jim
> > > > had
> > > > > > > > > brought the subject up
> > with
> > > > > me.  I
> > > > > > > had
> > > > > > > > > > advised against 
it.  He
> > > > > decided
> > > > > > > to do
> > > > > > > > > it anyway, and he did 
some
> > > > > > > > > > individual role-
playing
> > with
> > > > > > > Ilana,
> > > > > > > > > Kilian, Valeria and 
the
> > > > group.
> > > > > And
> > > > > > > > > > it went very well.  
Jim
> > > > jumped
> > > > > > > from
> > > > > > > > > one player to another 
and
> > > > kept
> > > > > the
> > > > > > > > > > sessions short.  He 
had
> > > > > proved me
> > > > > > > > > wrong; individual 
role-
> > > > playing
> > > > > can
> > > > > > > > > > work, and he went 
on to
> > DM
> > > > > one of
> > > > > > > the
> > > > > > > > > best nights of D&D we 
have
> > > > had
> > > > > in
> > > > > > > > > > a long time.  He 
also
> > left
> > > > me
> > > > > > > feeling
> > > > > > > > > incredibly positive 
and
> > > > excited
> > > > > > > > > > about the future.  I
> > > > believe,
> > > > > if
> > > > > > > Jim
> > > > > > > > > had suggested it, I 
would
> > have
> > > > > > > > > > called off work, and
> > told
> > > > > Brad I
> > > > > > > > > wasn't coming home, 
and
> > then
> > > > > > > barricaded
> > > > > > > > > > myself in the 
basement
> > for
> > > > the
> > > > > > > next
> > > > > > > > > three weeks straight 
to
> > see
> > > > > what Jim
> > > > > > > > > > had planned.
> > > > > > > > > >     Then last week
> > > > happened.
> > > > > We
> > > > > > > did
> > > > > > > > > almost all individual
> > role-
> > > > > playing,
> > > > > > > > > > and it caused the 
night
> > to
> > > > > slow
> > > > > > > > > down.  I know that 
when I
> > > > left
> > > > > last
> > > > > > > > > > week, my enthusiasm 
had
> > > > > dimmed a
> > > > > > > > > little, but I was 
still
> > > > excited.
> > > > > > > > > > Unfortunately, last
> > night
> > > > was
> > > > > > > more of
> > > > > > > > > the same.  I had hoped
> > that
> > > > Jim
> > > > > > > > > > would quickly 
gather the
> > > > party
> > > > > > > and we
> > > > > > > > > could be off.  
Instead,
> > each
> > > > > > > > > > individual 
character was
> > > > > gathered.
> > > > > > > > > It took almost all 
night.
> > > > And
> > > > > I'm
> > > > > > > > > > afraid it drained my
> > > > > enthusiasm
> > > > > > > even
> > > > > > > > > more.
> > > > > > > > > >     I'm still 
looking
> > > > forward
> > > > > to
> > > > > > > > > where Jim is going 
with
> > this
> > > > > plot.
> > > > > > > As
> > > > > > > > > > we saw three weeks 
ago,
> > he
> > > > > can DM
> > > > > > > an
> > > > > > > > > adventure better than
> > most,
> > > > and
> > > > > > > > > > deliver us a great
> > night of
> > > > > role-
> > > > > > > > > playing.  But I fear 
that
> > the
> > > > > last
> > > > > > > two
> > > > > > > > > > weeks have leeched 
some
> > of
> > > > the
> > > > > > > > > momentum he had going.
> > It's
> > > > > going
> > > > > > > to be
> > > > > > > > > > more work on 
everyone's
> > > > part
> > > > > to
> > > > > > > get
> > > > > > > > > us back to the fever
> > pitch we
> > > > > were
> > > > > > > > > > in a few weeks ago.
> > > > > > > > > >     Comments?  
Please?
> > I
> > > > > don't
> > > > > > > > > intend to be overly
> > critical
> > > > of
> > > > > > > Jim.  I
> > > > > > > > > > know how hard it 
can be
> > to
> > > > DM
> > > > > (I
> > > > > > > am
> > > > > > > > > the person that has 
had
> > more
> > > > > than
> > > > > > > > > > one campaign that I 
put
> > a
> > > > lot
> > > > > of
> > > > > > > work
> > > > > > > > > into shot out from 
under
> > me
> > > > when
> > > > > > > > > > the players said 
that
> > they
> > > > > weren't
> > > > > > > > > interested), and I 
know
> > Jim
> > > > can
> > > > > pull
> > > > > > > > > > it together.  But 
the
> > last
> > > > few
> > > > > > > weeks
> > > > > > > > > just haven't worked 
for
> > me.
> > > > > > > > > >
> > > > > > > > > > 
jimkaren@xxxxxxxxxxxx
> > wrote:
> > > > > > > > > >
> > > > > > > > > > > I don't know about
> > > > everyone
> > > > > > > else,
> > > > > > > > > but I
> > > > > > > > > > > had a good time 
last
> > > > > night!  It
> > > > > > > was
> > > > > > > > > an
> > > > > > > > > > > odd night, in a 
way,
> > as
> > > > > only one
> > > > > > > > > player
> > > > > > > > > > > was doing 
anything at
> > any
> > > > > given
> > > > > > > time
> > > > > > > > > > > for most of it.  I
> > didn't
> > > > > intend
> > > > > > > > > that
> > > > > > > > > > > at first, but 
somehow
> > it
> > > > > worked.
> > > > > > > > > > >
> > > > > > > > > > > The gist was 
Magnus
> > sent
> > > > > > > Mylena, his
> > > > > > > > > > > alternate-reality
> > daughter
> > > > > > > (believe
> > > > > > > > > it
> > > > > > > > > > > or not, it all 
makes
> > > > sense
> > > > > from
> > > > > > > a
> > > > > > > > > > > campaign 
perspective)
> > > > > > > to "capture"
> > > > > > > > > > > certain Riders who
> > were
> > > > > > > imprisoned
> > > > > > > > > on
> > > > > > > > > > > the outer 
planes.  If
> > > > they
> > > > > left
> > > > > > > of
> > > > > > > > > > > their own free 
will,
> > or
> > > > > > > knowingly,
> > > > > > > > > > > there was a 
greater
> > > > chance
> > > > > of
> > > > > > > the
> > > > > > > > > gods
> > > > > > > > > > > becoming offended 
or
> > > > > realizing
> > > > > > > what
> > > > > > > > > was
> > > > > > > > > > > happening.
> > > > > > > > > > >
> > > > > > > > > > > And since the gods
> > have no
> > > > > > > > > influence in
> > > > > > > > > > > the city of 
Sigil, and
> > > > since
> > > > > > > Mylena
> > > > > > > > > > > technically never
> > existed
> > > > in
> > > > > > > these
> > > > > > > > > > > characters' 
version of
> > > > > > > > > the "realms", it
> > > > > > > > > > > seemed plausible 
that
> > her
> > > > > > > activities
> > > > > > > > > > > could go unnoticed
> > for a
> > > > > period
> > > > > > > of
> > > > > > > > > time.
> > > > > > > > > > >
> > > > > > > > > > > In the end, Mylena
> > > > > succeeded in
> > > > > > > > > > > capturing most of 
the
> > > > Riders
> > > > > > > she was
> > > > > > > > > > > sent for after a 
very
> > > > > difficult
> > > > > > > > > > > struggle.  She
> > exhausted
> > > > > Rig,
> > > > > > > my now
> > > > > > > > > > > very-deceased evil
> > 17th
> > > > > level
> > > > > > > > > > > gladiator, five
> > powerful
> > > > > > > mercenary
> > > > > > > > > > > githyanki, and 
almost
> > > > > herself
> > > > > > > to do
> > > > > > > > > > > it.  She used 
sheer
> > power,
> > > > > > > > > treachery,
> > > > > > > > > > > luck, or whatever 
it
> > > > would
> > > > > take
> > > > > > > to
> > > > > > > > > pull
> > > > > > > > > > > it off, and it was
> > fun to
> > > > > see in
> > > > > > > > > action
> > > > > > > > > > > since I didn't 
have a
> > > > > definite
> > > > > > > > > outcome
> > > > > > > > > > > in mind.
> > > > > > > > > > >
> > > > > > > > > > > I thought about
> > forcing
> > > > > > > characters
> > > > > > > > > to
> > > > > > > > > > > be captured last
> > night,
> > > > but
> > > > > in
> > > > > > > the
> > > > > > > > > end,
> > > > > > > > > > > I would be 
helping the
> > > > > Riders to
> > > > > > > > > win.
> > > > > > > > > > > And that wouldn't 
be
> > > > fair.
> > > > > It
> > > > > > > may
> > > > > > > > > > > sound like a "yeah
> > sure"
> > > > > thing,
> > > > > > > but
> > > > > > > > > the
> > > > > > > > > > > group's rivals 
(like
> > > > > Celane, the
> > > > > > > > > Black
> > > > > > > > > > > Legion, and maybe 
Dr.
> > > > Klaw)
> > > > > all
> > > > > > > > > have a
> > > > > > > > > > > chance to succeed.
> > > > > > > > > > >
> > > > > > > > > > > So the Riders 
ended up
> > > > > > > prisoners of
> > > > > > > > > the
> > > > > > > > > > > Dustmen faction in
> > Sigil's
> > > > > > > Mortuary
> > > > > > > > > (as
> > > > > > > > > > > Mylena is a member
> > there -
> > > > > > > > > apparently,
> > > > > > > > > > > she's at least 
partly
> > a
> > > > > > > > > necromancer).
> > > > > > > > > > > They were released
> > > > > > > simultaneously
> > > > > > > > > from
> > > > > > > > > > > gas-filled iron
> > caskets,
> > > > and
> > > > > > > > > proceeded
> > > > > > > > > > > to deal with their
> > > > > situation.
> > > > > > > > > > >
> > > > > > > > > > > In the end, Magnus
> > got a
> > > > > core
> > > > > > > group
> > > > > > > > > to
> > > > > > > > > > > agree to his 
crusade.
> > > > Some
> > > > > > > other
> > > > > > > > > > > characters 
offered to
> > help
> > > > > > > Marnie
> > > > > > > > > (my
> > > > > > > > > > > swashbuckler) 
search
> > for
> > > > her
> > > > > > > > > husband,
> > > > > > > > > > > Surrote, who had 
gone
> > > > > missing
> > > > > > > on his
> > > > > > > > > > > own and couldn't 
be
> > > > located
> > > > > by
> > > > > > > > > Mylena.
> > > > > > > > > > >
> > > > > > > > > > > Ambrosia 
preferred to
> > > > remain
> > > > > > > > > retired,
> > > > > > > > > > > running her new 
inn,
> > and
> > > > > > > the "lower
> > > > > > > > > > > level" riders 
that we
> > > > used
> > > > > last
> > > > > > > week
> > > > > > > > > > > are still doing 
their
> > own
> > > > > thing.
> > > > > > > > > > >
> > > > > > > > > > > And that is where 
we
> > > > ended.
> > > > > > > > > > > Thoughts/comments?
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > >
> > > > > > > >
> > > > > > > >
> > > > > >
> > > > > >
> > > > > >
> > > > > >
> > > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > >
> > >
> > >
> 
> 
> 



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