RE: this is what i found in canal walk

  • From: lindsey kiviets <lindseyak@xxxxxxxxxxx>
  • To: <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Thu, 27 Mar 2014 15:05:54 +0000

This.
Ive been saying this whole day, thanks Manase

Date: Thu, 27 Mar 2014 16:42:41 +0200
Subject: Re: this is what i found in canal walk
From: bmlzote@xxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx

Prepare for disappointment when it comes to wonderland. Just saying.
On 27 Mar 2014 12:23, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:

Let's ask them then.

On Thu, Mar 27, 2014 at 12:09 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:


Wonderland can definitely do something about the lag/round times if they wanted 
to.  There's a configuration setting in KOF XIII even in the arcade version 
called "Reduce Command Input Delay".  




http://www.mmcafe.com/cgi-bin/forums/bbs/messages/13212.shtml#54985

Basically SNK intentionally put input lag into the game (I always knew there 
was something "wrong" with the inputs) so that it would play the same on 
inferior LCDs, like the Sinotech ones.  Wonderland needs to turn that setting 
on.




The problem is unfortunately that the game has much more than 2f of input lag.  
Still, it's a big improvement over the current version.




                                          

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