RE: DRE: CTS community mail

  • From: Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Fri, 16 Jan 2015 16:48:52 +0200

Agreed
On 16 Jan 2015 16:28, "Donaldson, Alasdair" <alasdair.donaldson@xxxxxxxxxx>
wrote:

>  Drag and Leo are there. He’ll be fine.
>
>
>
> Anyways, this is all besides the point. In April MKX hits. That’s all that
> really matters, you know?
>
>
>
> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
> *On Behalf Of *Di Lhong
> *Sent:* 16 January 2015 4:26 PM
> *To:* cpt-fgc@xxxxxxxxxxxxx
> *Subject:* Re: DRE: CTS community mail
>
>
>
> Ben is just mad because NONE of the characters he plays is in T7 at the
> moment. :P
>
>
>
> They killed Lei and made 6 characters out of him. Hahaha
>
>
>
> On Fri, Jan 16, 2015 at 4:24 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
> wrote:
>
>  Guilty Gear IS a good game
>
> Forget about Tekken
>
> :D
>  ------------------------------
>
> Date: Fri, 16 Jan 2015 06:22:10 -0800
> Subject: Re: DRE: CTS community mail
> From: greattekkenmaster@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
>
>
> TEKKEN 7 might be a good game,, I hope
>
> On Jan 16, 2015 4:08 PM, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx>
> wrote:
>
>  How wrong is rubbish I don't scare for him.
>
>
>
> On 16 January 2015 at 15:21, Di Lhong <geosaurus8@xxxxxxxxx> wrote:
>
>  Well they do take damage even if the Power Crush through your
> moves...which is one thing that's making the Power Crush system fair.
> However, if your opponent is at 90% hp while you're at 20%? they can just
> spam Power Crush until it hits...Risk and Reward is unfair at that point :/
>
>
>
> On Fri, Jan 16, 2015 at 3:19 PM, richard moorcroft <
> greattekkenmaster@xxxxxxxxx> wrote:
>
> Why is a power crush + frames??? That doesn't make sense,, it must at
> least be -10 or more,, not safe that is bad_,, if they are safe it can be
> abused alot
>
> On Jan 16, 2015 2:59 PM, "Di Lhong" <geosaurus8@xxxxxxxxx> wrote:
>
>  Nope. His pokes/flamingo mix up is nerfed to useless because Power Crush
> just beats everything out of his FLA stance. He can do lows in FLA to
> counter act Power Crush. But his lows in FLA is weak...also some Power
> Crush is pretty fast...so it might beat his FLA lows anyways...that's why i
> said Power Crush should all have the same frame or something...cos it's a
> little unfair that some character have better Power Crush than
> some...Lili's one launches and it's -12...Feng's is +frame on
> block...Paul's too...
>
>
>
> His combo has always been high damage. But in Tekken...combo doesn't mean
> everything...if you can't land your launchers...your high damage combos
> just goes to waste...
>
>
>
> On Fri, Jan 16, 2015 at 2:55 PM, richard moorcroft <
> greattekkenmaster@xxxxxxxxx> wrote:
>
> So they Nerf the guy,, but give him a combo that costs you your life after
> he pokes the hell out of you?? I call that a super buffed up character
>
> On Jan 16, 2015 2:47 PM, "Di Lhong" <geosaurus8@xxxxxxxxx> wrote:
>
>  He's kindda ridiculous in TTT2...d+3,4 being NC is nuts lolz 4,3/4,3~b
> FLA mix up. Only issue of Hwoarang is WS punishment. But other than that,
> he got a lot of tools during TTT2 that helps him a lot. Also i TTT2 health
> bar in Tag mode is lower...so Hwoarang's combo and poke does ridiculously
> high damage compare to other character...Because when i did 1v1 with
> Vic...d+3,4 does shit damage like in BR.
>
>
>
>
>
> But i think it's more in-direct nerf to him in T7:
>
>
>
> Removing Bound also removes his ability to combo off his FLA low trip.
>
> u+3+4 now launches back turn...
>
>
>
> But his combo potential is still top notch in T7. The new tailspin
> mechanic favors him. Saw a JFSR combo that is more than 70% of your
> life...Nuts.
>
>
>
>
>
>
>
>
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