Nice. Gonna incorporate that :) On Wed, Oct 16, 2013 at 3:11 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote: > Also has one of the best forward dashes in the game and a good focus > attack (pulls his hitbox back slightly). Even without the hitconfirms his > frame traps rival Cody's. He can do jab, jab, cr.hp to beat crouch tech, > and when they get scared, he can follow up with jab, jab, dash throw > instead. > > > On Wed, Oct 16, 2013 at 3:07 PM, Ryan Williams <ryan820509@xxxxxxxxx>wrote: > >> Yeah, the lack of hitconfirms off light attacks kinda sucks, but he still >> has a lot of good things going for him. I'll be focusing on his long-range >> game for the mo, but his combos (sans meter, fadc) seem relatively easy to >> do. The fadc stuff is kinda tricky though... it seems to be >> timing-dependent. I keep keep mucking up the fadc after fireball... have to >> delay it slightly. His sweep is godlike :) >> >> >> On Wed, Oct 16, 2013 at 3:00 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>wrote: >> >>> Gouken is boss (literally). One of the hardest hitters in the game. He >>> only needs one buff - make EX Tatsu hit crouchers. >>> >>> Unfortunately, Gouken doesn't have any real hitconfirms off light >>> attacks - nothing of consquence links afterwards. His combos stem from his >>> close standing MP. Best sweep in the game though. >>> >>> >>> >>> >>> On Wed, Oct 16, 2013 at 2:51 PM, Ryan Williams <ryan820509@xxxxxxxxx>wrote: >>> >>>> Nic, I might start playing Gouken. You've inspired me *lol* >>>> >>>> In reality, I'm looking to complete my trinity of the 3 Gs. I already >>>> have Guile and Guy :P Gouken would suit my playstyle methinks. Maybe I just >>>> wanna chuck plasma without having to charge for a change *lol* >>>> >>>> Been trying to get my confirms and links up to scratch. It was the part >>>> of my game that was always lacking but I seem to be getting good results at >>>> the mo. >>>> >>>> >>>> On Wed, Oct 16, 2013 at 2:39 PM, Nicholas Robertson-Muir < >>>> nicmuir@xxxxxxxxx> wrote: >>>> >>>>> ...and now, the RPG gardening channel tells you how to correctly >>>>> germinate your seeds. >>>>> >>>>> >>>>> On Wed, Oct 16, 2013 at 2:38 PM, lindsey kiviets < >>>>> lindseyak@xxxxxxxxxxx> wrote: >>>>> >>>>>> what does that macro do? >>>>>> >>>>>> ------------------------------ >>>>>> From: alasdair.donaldson@xxxxxxxxxx >>>>>> >>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off >>>>>> Date: Wed, 16 Oct 2013 12:36:09 +0000 >>>>>> >>>>>> >>>>>> Do not run AV without marking. >>>>>> >>>>>> >>>>>> >>>>>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto: >>>>>> cpt-fgc-bounce@xxxxxxxxxxxxx] *On Behalf Of *Ilitirit Sama >>>>>> *Sent:* 16 October 2013 2:33 PM >>>>>> *To:* cpt-fgc@xxxxxxxxxxxxx >>>>>> *Subject:* [CPT-FGC] Re: [CPT-RPG] Re: Stuff off >>>>>> >>>>>> >>>>>> >>>>>> No, I uninstalled it. Not that you have anything to hide, but you >>>>>> shouldn't use it unless you don't have a choice >>>>>> >>>>>> >>>>>> http://www.technobuffalo.com/2013/07/11/microsoft-gave-the-nsa-direct-backdoor-access-to-outlook-skype/ >>>>>> >>>>>> BTW, last night there was a good example of why you need to mark. 2 >>>>>> bats and Qarn stone face, DPS thought you were going left, you went >>>>>> right. >>>>>> DPS got aggroed, you ran to his defense eating damage from behind, I spam >>>>>> heal both, I get aggroed. Now sure, DPS perhaps should have waited, but >>>>>> you don't say anything. You just stand there and then randomly attack. >>>>>> We >>>>>> can't read your mind. >>>>>> >>>>>> At the very least replace Shield Lob with this macro: >>>>>> >>>>>> /marking off <t> >>>>>> /ac “Shield Lob” <t> >>>>>> /marking attack1 <t> >>>>>> >>>>>> The "higher level" dungeon stuff you talk about is where you start >>>>>> marking your next targets while tanking one mob. For now, just mark the >>>>>> target you are pulling and make sure people know it at the start. >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> On Wed, Oct 16, 2013 at 2:21 PM, lindsey kiviets < >>>>>> lindseyak@xxxxxxxxxxx> wrote: >>>>>> >>>>>> @salie, stu &paas , do you guys have skype? >>>>>> ------------------------------ >>>>>> >>>>>> From: paashaasggx@xxxxxxxxxxx >>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>> >>>>>> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off >>>>>> >>>>>> Date: Wed, 16 Oct 2013 12:19:50 +0000 >>>>>> >>>>>> >>>>>> >>>>>> Or its a "dedicated" virtual server that's hidden in the glory of the >>>>>> "cloud" >>>>>> >>>>>> ------------------------------ >>>>>> >>>>>> Date: Wed, 16 Oct 2013 14:17:51 +0200 >>>>>> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off >>>>>> From: ilitirit@xxxxxxxxx >>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>> >>>>>> http://www.neogaf.com/forum/showpost.php?p=86164933&postcount=315 >>>>>> >>>>>> Microsoft says each game developer will get a dedicated server for >>>>>> free. Don't know what that means, but if they mean each multi-player >>>>>> game >>>>>> gets its own dedicated server, I can only suspect they can do this >>>>>> because >>>>>> there only like 2 game developers who are willing to develop for Xbone. >>>>>> >>>>>> Har har >>>>>> >>>>>> >>>>>> >>>>>> The information in this e-mail is confidential and may be legally >>>>>> privileged. It is intended solely for the addressee. Access to this >>>>>> e-mail by anyone else is unauthorized. If you have received this >>>>>> communication in error, please address with the subject heading >>>>>> "Received in error," send to the >>>>>> sender, then delete the e-mail and destroy any copies of it. If you are >>>>>> not the intended recipient, any disclosure, copying, distribution or any >>>>>> action taken or omitted to be taken in reliance on it, is prohibited and >>>>>> may be unlawful. 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