+ some yolo deathfist/shoryu action (Atleast shoryu is easily punished) > Date: Wed, 23 Oct 2013 04:28:40 -0800 > Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > From: gieroadsteve@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > Ken makes sense for Al. > Another blonde American agent in a red Gi. > > On 23/10/2013, Donaldson, Alasdair <alasdair.donaldson@xxxxxxxxxx> wrote: > > Cool, thanks. I'll get those skills first. Not sure which crafting I'll > > level after that though. > > > > Thanks for the Ken breakdown. At least that gives me some of the stuff to > > work on and to worry about as a beginner. I'll get to practicing those > > combos. > > > > From: cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] On > > Behalf Of Ilitirit Sama > > Sent: 23 October 2013 1:26 PM > > To: cpt-fgc@xxxxxxxxxxxxx > > Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > > > > Get these first: > > Careful Synth - WVR 15 > > Hasty Touch - CUL 15 > > Rumination - CRP 15 > > Manipulation - You have this already > > Tricks of the Trade - LTW 15 > > > > Then these: > > Steady Hand II - CUL 37 > > Byregot's Blessing - CRP 50 > > > > > > For Ken, a really cheap technique is to make your opponent guess between > > j.hp and x-up EX Tatsu. The spacing is a bit tricky but once you figure it > > out it's OP because the EX Tatsu is hit-confirmable into Ultra, or a ground > > EX Tatsu combo. His zoning game with fireballs is not that great, but you > > wanna stick with the LP fireball cos it travels the slowest. If you do it > > from the edge of the screen the opponent cannot jump forward because you can > > air-to-air them or DP. His main footsie tool is f.mk<http://f.mk>. When > > you start with Ken, you basically just wanna learn f.mk<http://f.mk>, > > cr.mk<http://cr.mk> xx fireball. It's a frame trap from the right distance. > > When you have two bars, you mix it up with f.mk<http://f.mk>, DP (FADC) or > > f.mk<http://f.mk>, throw (this is what you need the kara throw for but you > > can ignore it for now) or f.mk<http://f.mk>, f.hk<http://f.hk> (taping gives > > and overhead, holding gives a feint). His basic hit-confirm is > > cr.lk<http://cr.lk>, cr.lp, HP DP (jumping forward immediately is safe if > > they quick rise, if they don't you get time for another setup). A damaging > > easy-to-learn combo is cr.lk<http://cr.lk>, cr.lp, (you can use two jabs) > > st.lp , cr.mk<http://cr.mk> xx EX Tatsu. It's an easy link - st.lp is +7f > > and cr.mk<http://cr.mk> is 4f. After the EX Tatsu you are at +1f, so the > > opponent has to guess between throw, DP (FADC), or cr.lk<http://cr.lk> into > > the same combo. > > > > > > On Wed, Oct 23, 2013 at 12:46 PM, Manase Zote > > <bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>> wrote: > > > > Gouki needs to do close fierce punch twice in that combo therefore distance > > was not the problem, at first I thought the ultra whiffed Gen based sorely > > on his hurt box. > > The combo is suppose to hit every character in the game whether they are > > standing or crouching and I did the test against Gen last night and it > > worked. > > On 23 Oct 2013 12:36, "sameegh jardine" > > <sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx>> wrote: > > Where did you start the combo from? Mid-screen or in the corner? > > > > Also which direction were you facing? Perhaps try replicating the scenario > > exactly and see whether it works or fails, i.e. same characters, same > > starting and ending position, same direction. > > > > On Wed, Oct 23, 2013 at 12:17 PM, Manase Zote > > <bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>> wrote: > > > > It was not a matter of me dropping the combo bro, the ultra whiffed that's > > the interesting part. > > It's a pity there is no footage of the incident. Sf4 needs to have the > > ability to save offline matches like tekken and vf. Again guys it was not a > > missed link/cancel it was a move (ultra) that whiffed and failed. > > On 23 Oct 2013 12:01, "euraima tobias" > > <euraima@xxxxxxxxx<mailto:euraima@xxxxxxxxx>> wrote: > > > > You missed it. Never overlook human error. > > On 23 Oct 2013 11:52, "Manase Zote" > > <bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>> wrote: > > > > I'm game dood, I had a few games against Chojin yesterday. > > By the way I tested my gouki ultra combo against gen and other small > > characters and it worked. Now I want to know how did it fail Saturday? > > On 23 Oct 2013 11:33, "Ryan Williams" > > <ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>> wrote: > > Hehe, we need to do some online sparring :) Might as well start leveling him > > up. > > > > On Wed, Oct 23, 2013 at 11:25 AM, Manase Zote > > <bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>> wrote: > > > > Gouki approves :) > > On 23 Oct 2013 11:16, "Ryan Williams" > > <ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>> wrote: > > Can't remember the last time I read frame data for this game. That was ages > > ago. > > > > These days, I just try to feel things out. Learning the range of normals and > > what beats what in different situations is more important to me at the mo. > > > > I'll be using Gouken more frequently at the sessions from now on. > > > > On Wed, Oct 23, 2013 at 10:42 AM, Wynand-Ben Viljoen > > <paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>> wrote: > > Need to check out Makoto's frames and shit again... > > > > Cant remember them now :( > > > > ________________________________ > > From: alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx> > > > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > > Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > > Date: Wed, 23 Oct 2013 08:39:10 +0000 > > > > > > @Paas - somethings to remember: > > > > > > > > B+MK - the quick overhead kick that I was using - it's negative on hit. > > > > > > > > With the d+mk, hado thing - the d+mk is safe. The hado is not. > > > > > > > > Tatsu - on hit: light version I recover fast. Medium version we're both > > equal. Hard version you recover faster. > > > > EX - plus on hit. > > > > > > > > Probably other stuff to know, but I don't know it. > > > > > > > > From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx> > > [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>] > > On Behalf Of Wynand-Ben Viljoen > > Sent: 23 October 2013 10:36 AM > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > > Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > > > > > > > > Ken must DIE! > > > > > >> Date: Wed, 23 Oct 2013 10:33:05 +0200 > >> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > >> From: ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx> > >> To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > >> > >> Ken is pretty cool. Just remember that fadc into ultra 1 doesn't do > >> that much damage becuase you don't get the animation. > >> doing jump in, target combo, fireball , fadc ultra 1 should do more > >> damage, but it's a bit harder. > >> > >> You should check out youtube for these players: Michael tan (sometimes > >> spelt maikeru tan), Momochi, PlayerJun52. > >> > >> I also like to check out some highlight vids just to see how much a > >> character can kick ass. > >> Here's a "best of" vid for Playerjun52 (ken) > >> http://www.youtube.com/watch?v=OTzk-N3aB1U > >> > >> and here's one for Ace Eirin (guile) > >> http://www.youtube.com/watch?v=FBjQ8Mnh_Qc > >> ========================================================================= > >> You are subscribed to the Cape Town Fighting Game Community mailing list. > >> > >> //www.freelists.org/list/cpt-fgc > > > > The information in this e-mail is confidential and may be legally > > privileged. It is intended solely for the addressee. Access to this e-mail > > by anyone else is unauthorized. If you have received this communication in > > error, please address with the subject heading "Received in error," send to > > the > > > > sender, then delete the e-mail and destroy any copies of it. If you are not > > the intended recipient, any disclosure, copying, distribution or any action > > taken or omitted to be taken in reliance on it, is prohibited and may be > > unlawful. Any opinions or advice contained in this e-mail are subject to > > the > > > > terms and conditions expressed in the governing KPMG client engagement > > letter. Opinions, conclusions and other information in this e-mail and any > > attachments that do not relate to the official business of the firm are > > neither > > > > given nor endorsed by it. > > > > > > > > KPMG cannot guarantee that e-mail communications are secure or error-free, > > as information could be intercepted, corrupted, amended, lost, destroyed, > > arrive late or incomplete, or contain viruses. > > > > > > > > This email is being sent out by KPMG International Cooperative ("KPMG > > International") on behalf of the local KPMG member firm providing services > > to you. > > > > KPMG International Cooperative ("KPMG International") is a > > > > Swiss cooperative that serves as a coordinating entity for a network of > > independent firms operating under the KPMG name. KPMG International > > Cooperative ("KPMG International") > > > > provides no services to clients. > > > > Each member firm of KPMG International Cooperative ("KPMG International") is > > a legally distinct and separate entity and each describes itself as such. > > Information about the structure and jurisdiction of your local KPMG member > > > > firm can be obtained from your KPMG representative. > > > > > > > > This footnote also confirms that this e-mail message has been swept by > > AntiVirus software. > > > > > > > > > > ********************************************************************** > > The information in this e-mail is confidential and may be legally > > privileged. It is intended solely for the addressee. Access to this e-mail > > by anyone else is unauthorized. If you have received this communication in > > error, please address with the subject heading "Received in error," send to > > the original sender, then delete the e-mail and destroy any copies of it. If > > you are not the intended recipient, any disclosure, copying, distribution or > > any action taken or omitted to be taken in reliance on it, is prohibited and > > may be unlawful. Any opinions or advice contained in this e-mail are subject > > to the terms and conditions expressed in the governing KPMG client > > engagement letter. Opinions, conclusions and other information in this > > e-mail and any attachments that do not relate to the official business of > > the firm are neither given nor endorsed by it. > > > > KPMG cannot guarantee that e-mail communications are secure or error-free, > > as information could be intercepted, corrupted, amended, lost, destroyed, > > arrive late or incomplete, or contain viruses. > > > > This email is being sent out by KPMG International Cooperative ("KPMG > > International") on behalf of the local KPMG member firm providing services > > to you. KPMG International Cooperative ("KPMG International") is a Swiss > > entity that serves as a coordinating entity for a network of independent > > firms operating under the KPMG name. KPMG International provides no services > > to clients. Each member firm of KPMG International is a legally distinct and > > separate entity and each describes itself as such. Information about the > > structure and jurisdiction of your local KPMG member firm can be obtained > > from your KPMG representative. > > > > This footnote also confirms that this e-mail message has been swept by > > AntiVirus software. > > > ========================================================================= > You are subscribed to the Cape Town Fighting Game Community mailing list. > > //www.freelists.org/list/cpt-fgc