[CPT-FGC] Re: [CPT-RPG] Re: Stuff off

  • From: Wynand-Ben Viljoen <paashaasggx@xxxxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Fri, 8 Nov 2013 09:15:52 +0000

It may work partially still.
 
But the dungeons doest work like it that vid anymore.  Doorways close off 
certain areas.  They never kill a tonberry to get oil to use the devices.  They 
just use them.
 
 
I assume they patched that in later
 
Date: Fri, 8 Nov 2013 11:11:29 +0200
Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
From: ilitirit@xxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx

Only one way to find out.

What we did last night was to pull everything at the start to the beetles then 
kill them, then kill the next set, pull the next group the treasure chest and 
kite them to avoid stalker.  Seemed to work OK even though we were only using 
one DPS.


World is under maintenance because of a new exploit.  If you stand near the 
summoning bell/marketboard someone can buy things on your behalf and drain all 
your cash.



On Fri, Nov 8, 2013 at 11:05 AM, Wynand-Ben Viljoen <paashaasggx@xxxxxxxxxxx> 
wrote:




Does what they do in that vid still work?
 
Date: Fri, 8 Nov 2013 11:00:13 +0200
Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
From: ilitirit@xxxxxxxxx

To: cpt-fgc@xxxxxxxxxxxxx

@LB:  This is what I mean I said pull everything at the start:

http://www.youtube.com/watch?v=CETUgGzdGig


You pull everything to the last room and kite them around while the rest of the 
team runs to the stairs.  Then you stand near the entrance and die.  As long as 
everyone is out of range, monsters will run back to their starting locations 
because their target died.  If beetles follow it's no biggie.




                                          

                                          

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