> I have developed a few import/export libraries in the past. > I am interested in adding STL, obj (triangles with normals and > materials to > begin with), and VRML 2.0 That sounds great if you wanted to do that. I would be more than happy to help you along the way. > Does anyone have any tutorials or info on how to run this thing. > I'm from a > programming background, not a designer. I don't have any tutorials on how to use it, I just kow how it works on the inside :) I beleive Richard did some work on some tutorials at some stage. Do you have an update on that richard? But if you have any quieries on hwo to do things, I'd be more than happy to help out. I'll probably form the Questions and answers into a readme or faq of some sort. > Also is anyone going to add povray or rendering? Its definately on my (our) want list, but it is just one of many things noone has got around to yet. I'd love to be able to whack in whatever renderer at run time. Renderman, lightflowtech, povray, whatever. It would just be nice. > > Finally, how do I get out of wireframe. If I read a obj file how > can I see > it as a solid? (This might sound dumb) Not dumb at all, because it is not exactly intuitive. If you right click on the view name, such as 'Persepctive', it will give you a whole host of options. Pick flat shaded, or smooth shaded to get a purty little solid. Phil